Count Lucinean Galdana

Garrick Corym's page

No posts. Alias of Vethcyr.


Race

Half Elf (drow blooded)

Classes/Levels

Bard (archaeologist) 5

Age

29

Special Abilities

Kill stealing, manipulating half orcs, and extremely creative uses for spells

Alignment

Chaotic awesome

Deity

Cold, hard cash

Location

Up a creek

Languages

Common, elven, dwarven

Occupation

Explorer

Strength 7
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 12
Charisma 14

About Garrick Corym

HP: 30/36
Speed 30', Init +4
Senses Darvision 60'; Per +13, SM +9
Archaeologist's Luck uses remaining: 5/6

Defenses
- AC 18 (T 14; FF 14*)
- CMD 15
- Fort +4, Ref +9, Will +6 (+8 vs enchantment)

Trap Sense (+1) provides a dodge bonus to AC and reflex saves versus traps.
*Uncanny Dodge

Offenses
- Mwk Scorpion Whip +8, 1d4+4
- +1 Rapier +8, 1d6+5 (18-20)
- Mwk Light Crossbow +8, 1d8 (19-20)

Archaeologist's luck provides +2 luck bonus to attack rolls, weapon damage rolls, saving throws, and skill checks. Knowledge Devotion may provide additional bonus to attack and damage rolls based on result of knowledge check.

Spellcasting:
Caster Level 5
Cantrips: DC 12
- Detect Magic
- Mage Hand
- Mending
- Message
- Prestidigitation
- Read Magic
1st Level: DC 13, 5/day [X][X]
- Cure Light Wounds
- Feather Fall
- Grease
- Swift Invisibility (SpC)
2nd Level: DC 14, 3/day [X][X][X]
- Glitterdust
- Invisibility
- Pilfering Hand

Feats:
- Weapon Finesse (1)
- Exotic Weapon Proficiency: Net (Bonus)
- Extended Performance (3)
- Improved Weapon Finesse (via Rogue talent "Combat Trick")
- Knowledge Devotion (5, from Complete Champion)

Skills:
Acrobatics +12
Appraise +6
Bluff +8
Diplomacy +6
Disable Device +16
Disguise +6
Escape Artist +12
Knowledge (Nature) +12
Knowledge (Arcana, Local, Divine, Dungeoneering, Planes, History) +8
Knowledge (others) +4
Perception +13
Sense Motive +9
Spellcraft +6
Stealth +12
Survival +2
UMD +6

Equipment:
+1 rapier
- Wand Chamber containing Wand of Swift Invisibility (50 Charges)
- Crystal of least return
Masterwork Scorpion Whip
Mithral Chain Shirt
Cloak of Resistance +1
Sundark goggles
Masterwork Light Crossbow
2 Daggers
Masterwork Thieves' Tools
Wand of Cure Light Wounds
Locket with heightened continual flame cast upon the interior by a cleric.
Handy Haversack
- 3 blessed bandages
- 4 darkness pellets
- 3 flash pellets (CAdv)
- Breathing Hood (DotU)
- 4 Nets
- 4 Potions of Lesser Restoration
- 2 Oils of Delay Poison
- 10 Alchemist's Fire
- 10 Acid Flasks
- 2 Scrolls of Comprehend Languages
- 2 Scrolls of Identify
- Potion of CLW
455 Gold

Garrick is a wiry man of elven descent. His short graying hair and well-trimmed goatee make him look like an older man, but in reality he is in his late 20s. His eyes are a cold blue, and he wears dusty explorers gear, along with a brimmed hat. He wears nondescript brownish-gray boots, breeches, and a tan shirt beneath a drab brown cloak. Keen eyes might note the occasional shimmer of metal from beneath his shirt – Garrick wears the lightweight mithral armor beneath his clothing to hide the reflective material. He carries a slender rapier at his belt, along with an unexceptional dagger. He also carries a rather worrisome-looking whip at his belt. Unlike most whips, barbed pieces of metal jut from the tip of the weapon. Rope webbing hangs almost carelessly out of the top of the satchel he carries slung over his shoulder, and the butt of a crossbow can be seen protruding from one of the pockets.