Archaeologist's luck provides +2 luck bonus to attack rolls, weapon damage rolls, saving throws, and skill checks. Knowledge Devotion may provide additional bonus to attack and damage rolls based on result of knowledge check.
+1 rapier
- Wand Chamber containing Wand of Swift Invisibility (50 Charges)
- Crystal of least return
Masterwork Scorpion Whip
Mithral Chain Shirt
Cloak of Resistance +1
Sundark goggles
Masterwork Light Crossbow
2 Daggers
Masterwork Thieves' Tools
Wand of Cure Light Wounds
Locket with heightened continual flame cast upon the interior by a cleric.
Handy Haversack
- 3 blessed bandages
- 4 darkness pellets
- 3 flash pellets (CAdv)
- Breathing Hood (DotU)
- 4 Nets
- 4 Potions of Lesser Restoration
- 2 Oils of Delay Poison
- 10 Alchemist's Fire
- 10 Acid Flasks
- 2 Scrolls of Comprehend Languages
- 2 Scrolls of Identify
- Potion of CLW
455 Gold
Garrick is a wiry man of elven descent. His short graying hair and well-trimmed goatee make him look like an older man, but in reality he is in his late 20s. His eyes are a cold blue, and he wears dusty explorers gear, along with a brimmed hat. He wears nondescript brownish-gray boots, breeches, and a tan shirt beneath a drab brown cloak. Keen eyes might note the occasional shimmer of metal from beneath his shirt – Garrick wears the lightweight mithral armor beneath his clothing to hide the reflective material. He carries a slender rapier at his belt, along with an unexceptional dagger. He also carries a rather worrisome-looking whip at his belt. Unlike most whips, barbed pieces of metal jut from the tip of the weapon. Rope webbing hangs almost carelessly out of the top of the satchel he carries slung over his shoulder, and the butt of a crossbow can be seen protruding from one of the pockets.