Ranger

Garran Fain's page

516 posts. Alias of Phntm888.


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Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

...Wait, we made it?

Old Korvosa wasn't much different than it had been when he was a child - run down, impoverished, and dangerous. The fact they made it without apparently attracting attention was something of a miracle, in his mind.

"The Emperor's palace, perhaps?" Garran said quietly.

The scream and cheering told him that whoever was here, they loved violence - and were dangerous.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I don't have an alternative path to suggest - I'm just not built for Stealth, and we don't have anyone with max ranks, super high Dex, and a size bonus to off-set the anchor that is any heavy armor-wearing fighter. It's just the nature of the game.

Garran would take exception to being called 'Clanky', but given that he had never been good at sneaking, and he was wearing quite a bit of metal armor, he wasn't going to argue the point. Still, he attempted to be as quiet as possible - for him.

Stealth: 1d20 - 1 ⇒ (4) - 1 = 3


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

The fighter wearing full-plate considers his options for stealth for a moment, then wonders if maybe they should just beat up and capture the leader.

Our average stealth modifier is +5, with my ACP of -3, for a total modifier of +2. We should probably do individual checks so that Callie and Alistair have a chance of not getting noticed.

Garran whispers, "Okay. Let's hope he's had enough to drink that he doesn't notice us tailing him."

I'll roll once we've decided.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran looks at Alistair somewhat confused, then shrugs. He says, "Sorry, gentelmen. Perhaps another time." He heads to the door with Alistair.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

GM, I was doing the same thing in the tavern that Alistair was, except I was going to buy people drinks. I'm changing my action, though.

Garran looks over the toughs, considers whether or not he could handle them if this turned violent, and decided the best option was to defuse the situation. "Gentlemen, no need to stop your carousing on our account. May I buy you a round?"

Diplomacy: 1d20 + 12 ⇒ (20) + 12 = 32


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Agreed. Let's start in the tavern.

Garran goes into the tavern, buying not only himself a drink, but also others to see what they can tell him about goings on regarding Orsini, such as where his home might be and if he's been seen recently.

Diplomacy, Gather Information: 1d20 + 12 ⇒ (19) + 12 = 31


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran looked over the area - it was clear things had only gotten worse in Old Korvosa since he'd gotten out. Idly, he wondered if any of his siblings were still around - or his parents. They'd never been a close family, and he had few fond memories of them. Still, they might know him for who he really was, and the last thing he needed was for it to get around Tymo Flint was alive. He'd gone to too much effort burying his past for that.

Knowledge (Local) Untrained, DC 10 only: 1d20 + 2 ⇒ (3) + 2 = 5

I'm trying to determine if Garran can remember a possible safe place from growing up here or his days with his gang.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Ah, but we're famous faces. Do we really want the Maidens knowing we were going into Old Korvosa, and wondering why?


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran looks about the streets of Old Korvosa, getting his bearings, before asking, "Alika, does the temple of Sarenrae have any presence here in Old Korvosa?"


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Sorry - we're moving groups from two separate buildings to a new building that's just been built at work, and I have a 4 month old at home. I'll try to do better with daily postings - time's just been getting away from me.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran looks at Alika, opens his mouth, closes it, then asks, "That's an option?"


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I suggested we find a boat.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

"Yes, I'm quite familiar with the area - I grew up there." The reading bothered Garran - he couldn't make sense of the divination. Who was this...hag...and what effect did she have upon the events of today. The present was obvious - being around the Queen was dangerous and could likely result in death unless you bowed to her whims. But what significance did this mountain of the dead hold to their future? Old Korvosa certainly wasn't a mountain.

Regardless, time was of the essence. "Let's go. We should avoid the bridge held by the Gray Maidens. A crossing by boat should be the best option, possibly at night."


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran grins. "Lamm and his filth got the fate they deserved." It's clear he has no regrets whatsoever about their attack on his hideout, nor the killing of him and his lieutenants.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran nods to Field Marshall Kroft and says, "Alright. We'll see what we can do."

As they head out, Garran looks at Alistair as he draws out the deck. "This isn't a game, Callie." He looks at Alistair and Alika and says, "I think Esmeranda wants to tell us something. Shall we go someplace quiet?"


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran says, "Do you know anything more of this 'Emperor of Old Korvosa'?


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I believe Danni had it originally, but I think it's Alistair now.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

My mother-in-law could not make it in to watch the baby today, so I’m home doing that. I’ll get a gameplay post in if possible, but no promises.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

"It appears events have moved beyond discussion," Garran says ruefully. "Shall we?"

He prepares to follow the messenger.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran nods to Alika. "It was, at that. The blatant removal of one of her potential political rivals was concerning. I'm also not sure about these Gray Maidens - having her own guard force independent of the watch seems a recipe for disaster."

Garran cautiously observes Callie, before looking at Alistair to see if he gives the okay that she can be trusted.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Hmm...I thought I had posted.

Garran could scarcely believe what had just happened in the square - The Sable Company hadn't done much during the riots, true, and Marcus should have been removed given their ineffectiveness, but disbanding the entire company? Korovsa needed the Sable Company to protect the city.

Of greater concern, however, was the fact that Queen Ileosa had just taken an arrow straight to the eye, then got up and killed Commander Endrin. She clearly had some sort of powerful protective magics. There was also the fact that she had just removed one of the better allies they could have used against the Queen for arresting her after they proved her complicity in the spread of Bloodveil.

Looking to the others, he said, "Did you see her get up after being shot in the eye? How did she do that?"


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Ah, okay. I must have missed that change to the titles.

I do know that colored text for posts is added in via that plugin - in a Jade Regent PbP I'm in, the one player wanted to use it for their talking sword, to differentiate, but all I saw were "color" tags with the color picked out. A couple other players saw Color, but a couple others did not. We figured out that it was because I did not have the plugin and they did.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11
Vrog Skyreaver wrote:
So I discovered today that if you put a color name in the name of the campaign, it effects the text color. Interesting!

I feel I should point out, this only applies if you have the plugin that adds the Color tag to your BBCode options, and only for people who also have the same plugin. For instance, I still see this campaign's name in Black, if you've made it a certain color.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

The past few months had been very different for Garran, and it lead him to reflect on his life to this point. From a hovel in Old Korvosa, to the streets, to mugging drunks for their purses. His meeting with Gaedren Lamm, and the set up that had nearly seen him locked away for years. Five years on the road before finally returning to Korvosa a new man - not just in name, he realized, but in temperament and ambition. Tymo Flint had been content to run a gang engaged in petty crime. When Garran Fain had first arrived in Korvosa, killing Gaedren Lamm then leaving town had been his goal. Now, however...he still didn't entirely trust the Watch - and likely never would, given his past - but he didn't want to leave town anymore. Hard as it was to believe, he was recognized for his deeds - for the actions he'd taken to stop the Blood Veil and, surprisingly, help the people of Korvosa. By acting out of the interests of others, instead of his own self-interest, he'd become something Tymo Flint could never have even dreamed of - a hero. Well, to some, anyway. Most still didn't know who he was, but that was okay. Too much fame and he might feel uncomfortable again.

Of course, the knowledge that the Queen was behind the Blood Veil was more than a bit disconcerting. Was she a secret worshiper of Urgathoa? It was Urgathoa's priesthood that had been behind the plague, after all. Or was there something more to it? Further, what did it signify that the Queen would unleash a plague on her own city? His thoughts, traveling down that path, led nowhere good. Something else to focus on would be helpful. It was that or mourn his fallen companions.

It had been a stray comment by Danni about teleportation magic, followed up by a chance paragraph he'd seen in a book while he waited for the others to finish shopping. A combat tactic that involved shifting one's physical location on the Material Plane, and could be beneficial for stopping a fleeing foe or catching them off-guard. Danni said it was a spell called Dimension Door - not one she knew, but it did what she described. Intrigued, Garran had purchased the book to try and learn the technique, but so much of the terminology and planar calculations had gone over his head that he'd nearly given up. It was then that Nicoleta had suggested, probably jokingly, that maybe he should just teach himself about planar cosmology. Whether she'd meant it for a joke or not, he'd decided that was what he would do, and he'd managed to learn quite a bit. It was hard - he didn't have the background that most scholars of these things did, and some of the words were completely unfamiliar to him - but he'd slowly managed to learn about the planes and the creatures that lived within them He was sure that he was close to mastering the technique that would allow him to teleport himself short distances. Once he cold do that, he could probably catch a lot of enemies off guard.

That might be needed, too, if this went the direction he thought it would - a face to face battle with Queen Ileosa and her new "Gray Maidens", who answered only to her.

Stepping into the tavern for breakfast, he saw Alistair sitting at a table and moved to join him. "Good morning, friend. How are you today?"


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I’ll get a gameplay post up tomorrow when I’m on a computer.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Dot-de-dot-dot-dot.

Welcome, Callie! Glad to have you. Between the two of us, we should make life heck for enemy casters, since Garran's going to be Disruptive as well.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

You aren't kidding about the lack of AC on some of these submissions. My goodness.

I'm going to start looking over the completed ones today, and I should be ready to PM you my choices once you've officially closed things.


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Yeah, I rammed my sword through his chest, then we fed his body to an alligator. It was just what he deserved.


Emerald Duke:

You're lucky I've been checking in on the recruitment thread - otherwise I never would have known you brought up the possible connection idea.

Garran wasn't in jail very long - probably no more than a week before he managed to convince the watch that the info on Gaedren and giving them all the coin he had stashed away was enough to get him out. He left town almost right after getting out, too, in order to avoid any sort of retribution from Lamm.

That whole incident also happened a few years prior to the start of the AP - long enough for him to learn how to use all simple, and martial weapons plus the bastard sword and how to wear armor. If you want to change it to years spent in the sanitarium, the connection works.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I did get to read it, yes.

I split the skill ranks between Perception and Sleight of Hand. I should be good now.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Vrog:

Ah, I see what I did wrong. My spreadsheet for the character was originally made with a 13 Int, not 14. I forgot to account for that. I'll figure out a Skill that makes sense to increase.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran is fully updated, if you'd like to look over him.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Thank you for taking over, Vrog! We really appreciate it. I'll work on getting Garran further updated.


We're all on board with you taking over and recruiting another 1 or 2 people. I would, however, like to request that you recap any important plot elements from the rest of Book 1, from where we are to the end, as well as Book 2 so that I don't feel like I'm in the middle of the story and unsure of everything important that's happened previously. Would that be okay?


Thanks, Vrog! We're talking things over now.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

So, we've had someone propose to take over the game. Here's the link for Alistair's thread.

Vrog has put forth their proposal. Let's all look over it, and then each of us can decide if we like it or not.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Okay, I asked people, but none of them can take on a game. Go ahead and post, Alistair.


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Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Let me ask a few people first.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

I don't know of any GMs EDIT looking for gamesEnd EDIT off-hand, but I'll ask some people, and see what I can do.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Understood, GM. Thanks for running this as far as you could.

Well, that's one drop.

Alika, Alistair, do we want to try keeping it together with another DM?


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran steps after the remaining guard, again trying to subdue him nonlethally.

Attack, nonlethal: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17
Damage, nonlethal: 1d10 + 4 ⇒ (9) + 4 = 13

"Surrender, and you will be treated fairly."


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran moves forward, trying to subdue the other guard.

Attack, nonlethal: 1d20 + 7 - 4 ⇒ (6) + 7 - 4 = 9
Damage: 1d10 + 4 ⇒ (8) + 4 = 12

Shield is up, AC is 19.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Yes, sorry. I thought I posted, but I don’t see it.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

That was my confusion, yes. Drawing it next round makes more sense. Also, a 5-foot step isn't a move action, if you only took a 5-foot step.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Why wouldn't Danni be able to activate it? Magic Missile is a level 1 sorcerer/wizard spell.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

"Get behind me," Garran tells Danni as he swings the flat of his blade at the thug's head, trying to knock him out.

Attack, nonlethal: 1d20 + 7 - 4 ⇒ (17) + 7 - 4 = 20
Nonlethal Damage: 1d10 + 4 ⇒ (7) + 4 = 11


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Garran runs down the stairs, sword and shield out to attack the guard down there.

I think I need two actions to get down the stairs and into position, so that's my turn. On a tablet, so I can't access the map.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Well, by then I’ll be back at work and I can post from work again.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Hey, guys. My wife has just gone into the hospital as we prepare to welcome our first child. Posting may be sporadic, and I won’t be able to do anything on the maps for a while.

I should be back to mostly normal in a couple weeks.


Male Human Fighter 9 | AC 26 29, T 14, FF 24 27 | HP 85/85 | Fort +10, Ref +7, Will +9 | Init +2 (+4 with bastard sword drawn) | Perception +7 | Stamina 11/11

Alika, Danni is downstairs, not in upstairs with us.

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