Female Snake Animal companion 1
Cuz Garm as already described is a honey badger in relation to continuity. Here is the results of a google search for a tool for this situation.
Player:
EXPLLLLOSSSSIIIVVEEE RRRRRUUUUNNNNNEEESSSSS!!!! GM: Google is awesome, apparently someone made a spreadsheet for all the NPCs on the ship that can be swayed. With names and places on the ship already set up. Also really easy to edit. Hoping it helps with all this
Skull and Shackles Spreadsheet.
Female Snake Animal companion 1
garm init: 1d20 + 3 ⇒ (13) + 3 = 16
-Looks at water spout-
Female Snake Animal companion 1
"Do you miss usss morsssel? It is alright, you and I at least shall be together ssoon."
Female Snake Animal companion 1
*sits in the water off the side of the boat while pirates converse eyes boring into the back of the water based monk licking his imaginary snake chops.*
"Yessss, I am your king! bow to me and bring me mice while i sit on this wooden reclining device. Where is my hat! I require one ossstentatiousss enough to properly sssuit my glory!"
The snake would say were it able to talk or understand the concept of such thing as being a captain or owning things.
Ccccooome back tasssstey morsssell! is what the serpent would say had it words.
You are struck by for a moment as to what he meant, then you spot the brightly colored jungle python lunging out from under the ship at you.
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