Spooky

Garfield Great's page

13 posts. Organized Play character for DoubleGold.


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Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Garfield will try to track survival: 1d20 + 6 ⇒ (15) + 6 = 21 to see where they came from.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

I could track, but maybe somebody better is out there. Garfield is only trained.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Take out the leader to stop the attacks, sounds like a good plan, but without a leader, they are going to be wondering what to do, we should offer the alive centaurs guidance and assistance. They are going to be wondering what to do now, whether hunt or find jobs.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Garfield will move back 15 feet, hunt prey on the red one and use his 3rd action to hunted shot the red one hit: 1d20 + 14 ⇒ (4) + 14 = 18 dmg: 2d6 + 1 ⇒ (6, 5) + 1 = 12 hit: 1d20 + 9 ⇒ (15) + 9 = 24 dmg: 2d6 + 1 ⇒ (4, 4) + 1 = 9 precision dmg: 1d8 ⇒ 5 if I hit at all.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Not to many homebrews have the feel of a society scenario game, that's why I ask.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

No problem, not like we in a hurry to get this one done as it need not to be reported.
Curiously do you have other homebrews and do you run each one only once?

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

First action, Garfield draw his shortbow of striking
2nd action, Garfield hunts prey on yellow
and 3rd action he uses hunted shot (two shots with one action, resistance applies once after both shots)
hit shortbow: 1d20 + 14 ⇒ (4) + 14 = 18 dmg: 2d6 + 1 ⇒ (4, 3) + 1 = 8 piercing
hit shorbow: 1d20 + 9 ⇒ (20) + 9 = 29 dmg: 2d6 + 1 ⇒ (6, 6) + 1 = 13 piercing. deadly d10: 1d10 ⇒ 10
precision damage: 1d8 ⇒ 8 applies once per round and the first attack that hits.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Would anyone else have had weapons drawn while walking into town? I would not want to walk into town filled with innocent citizens not under attack at the time we enter with a weapon drawn, even though this will cost me an action on my first turn, as it sends townsfolk the wrong message. But if other players would have had weapons drawn, then I would have as well, because I'd be the odd one out not having it drawn, plus townsfolk look at the group as a whole, they ain't going to pick and choose the individuals who don't/didn't have one out.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

perception init: 1d20 + 8 ⇒ (13) + 8 = 21 Would we have had reason to walk into this town with weapons drawn? In most towns you don't walk into them with weapons drawn? We were told of dangers here, but even so it could seem against the norm, unless it is a town of nothing but trouble here.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Garfield looks over at Tess, impressed he learned much from the townsfolk. I don't have positive energy to counteract that, but hopefully we can break the curse.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Well, good luck on moving up in the company then.

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Garfield walks in and does a stretch. Hello, how are you all today. Anyone got any lasagna?

Envoy's Alliance

M Jungle Catfolk Ranger 7: spd:25, AC:24, HP:106/106, Fort:14, Ref:17, Will:10, Perc:12, Lowlight

Hello dotting in, will get the profile better organized.