Life Stealer

Gareth Alexi Zandyr's page

No posts. Organized Play character for RecordedChaos.




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Hello everyone! The public playtest for Deals With the Dark- Pacts of Fiend and Shadow starts now! This is a supplement for the Pactbound akashic magic class that can be found on DriveThruRPG if you wish to purchase the pdf (or here for free now!)
The playtest doc can be found here.

Inside you will find:

  • - Two new pacts for the Pactbound Class- the Fiend pact and Shadow pact with compatibility for the Pactblade and Hexbound archtypes!
  • - 3 new pact spirits for each pact!
  • - 4 new feats!
  • - A new archetype for the Pactbound: the Spellbound.

The public playtest will open until January 1st, but as with my previous playtests the doc will remain available until the book goes on sale.


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Hello everyone!

The public playtest for Psikasha Expanded- Intrusive Thoughts has officially begun! Its a Pathfinder 1e 3pp playtest and inside you can find tons of new content that touches on the Psionics optional system for Pathfinder 1e originally created by Dreamscarred Press and options for Akashic Magic and even Path of War! Here is the link to the playtest doc.

Inside you can find a ton of new feats, class archetypes, and veils including the following:

  • - A new psionic options for the Troubadour champions of the spheres class, a new akashic Cryptic archetype, a new akashic and psionic archetype for the Symbiat spheres of power class, a new psionic archetype for the Epilektoi path of war class and more.
  • - Two new cults for the Thug class.
  • - New akashic racial traits for psionic races and a new alternate racial trait for the Mineralite race.
  • - New psionic shard feats!
  • - New veils, minor veils, and veil sets themed around psionics!
  • - New options for psicrystals and even a new creation called a Psicrystal Wyrd!
  • - And much more!

(Note: All AI art are placeholders while I wait for the artist I worked with on in my previous books, CCStabs, works her magic.)


Hi all, RecordedChaos back with a question!

So, on the docket coming soon is my Mythic Akashic Magic and Path of War content playtest, which will include a new mythic path for each and a bunch of other new mythic stuff (my Psikasha Expanded: Intrusive Thoughts playtest is coming first though in a month!) and on that note, I have a question: What Mythic Akashic Magic and Path of War feats do you want to see?

I currently have 24 mythic feats written (13 Akashic, 11 PoW) and I am looking to do around 25 or so for each as part of the release. All of the feats up for consideration can be found on the Library of Metzofitz, which is a third party repository in the vein of the Archives of Nethys.

So, What feats from those two systems do you want to see get a Mythic upgrade? Let me know!


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The power of magic echoes forth across all peoples, it whispers in the ears of those who are downtrodden and those who live in opulence alike. Used by the mightiest mage and the simplest cantrips, its utterances can be found throughout history and fantasy, sparking both wonder and terror.

Hello all! The public playtest for Echoes of Magic is finally here!
(Note: All AI art are placeholders while I wait for the artist I worked with on Shards of Power and Whispers of Immortality to work their magic.)

It's a Pathfinder 1e 3pp playtest that expands upon the use of magic in the pathfinder 1e, giving new options for Akashic Magic and the optional Words of Power subsystem introduced in Ultimate Magic!, adding a ton of new words, new optional rules to balance out the system including a soft redux to the rules for combining words, and support for the 1pp classes that were released after Ultimate Magic that never received support (like the hybrid and psychic magic classes!).

This release includes a ton of new feats, racial archetypes, prestige classes, class archetypes, and even provides support for the optional words of power system for so called 1.5pp classes like Omdura and Vampire Hunter.

Playtest Doc can be found here, go take a look!

Some of the things you can find inside:

  • -41 New Effect Words
  • -6 new Meta Words
  • -5 New Target Words
  • -10+ New Class Archetypes
  • -3 New Prestige Classes
  • -4 New Alternate Racial Traits
  • -1 Completely new race: The Vira-Lorr, a race of planetouched seers that possess a third eye that sometimes sees more than it should.
  • -18 New Feats
  • -1 New Minor Veil
  • -14+ New Veils!
  • -And Much More!

More content will be released as the playtest goes on, so make sure you look in on it!


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Pactbound Playtest [PEACH]

Some are born with power, some gain power through study and careful application of intellect, and some gain power through force of will or faithful prayer. Then there are those who are willing to pay for power, to gain what they want by bargaining with beings great and terrible from realms beyond the mortal plane.
Pactbounds are the last of these. They have some inherent power, but their desire for more calls them to make a pact with a planar emissary to gain a connection to that plane that enhances their power and grants them the ability to call upon spirits of that plane to aid them by sacrificing the power of their very soul.

So, I've been working on this content on the side while working on Shards of Power and Whispers of Immortality and its finally ready for playtesting!
(Note: All AI art are placeholders while I wait for the artist I worked with on Shards of Power and Whispers of Immortality to work their magic.)

Pactbound is a full 20 level base class for Pathfinder 1e that uses the Akashic Magic subsystem from Dreamscarred Press. The class relies on the player devoting themselves to powerful extraplanar beings, be they Deities, Elementals, Fey, or otherwise to make Pacts. This allows them access to akshic veils and the ability to summon spirits from their pact.

Inside you can find:

  • -The Pactbound- a full 20 level class
  • -6 Pacts- including Astral, Celestial, and Draconic, with their associated spirits
  • -2 Archetypes- the Pactblade (a PoW initiation archetype that gains access to disciplines based off their pact) and the Hexbound (a brand and hex using pactbound that weakens enemies)

Playtest Doc can be found Here!


The path to immortality is winding and is different for each who walks it. Whether they seek to attain it through enduring crafts or arts, majestic magical works, great deeds of heroism or infamy, or founding their own dynasty. This book explores those who would leave their mark upon eternity through mastery of self and many of the different ways of doing so.

So I've been putting a new book together after the response I received for Shards of Power, and its finally all put together! Working to publish under Studio M again after the playtest.

Playtest document can be found here.

This is Whispers of Immortality, a 3rd party supplement for Pathfinder 1e using Dreamscarred Press's Path of War subsystem as well as Akashic Magic and Psionics, And Drop Dead Studios' Spheres of Power system. It incorporates many themes from Japanese, Chinese, Persian, and other mythologies to create fun and interesting content.

Inside you can find the Following and more:
-The Mahesvara, an archetype for the Rajah Path of War/Akashic Magic class that has the ability to summon powerful champions associated with constellations.
-The Dao Healer, an Akashic Magic archetype for the Medic class that punches people to life....or death.
-The Mandala Disciple, an archetype for the Troubadour champions of the spheres class that can swap between various martial arts styles.
-The Ahzeab, a Path of War archetype for the Volur akashic class that uses martial arts to weaken and cripple their foes.

-Alternate racial traits for 5+ races!

-15 new feats including a new type of feat: Trance Feats.

-New veils for every martial discipline and more, including Dao descriptor veils that enhance martial maneuvers!

Please PEACH and tell me what you think, leave me a comment either here or on the document.

Note: all current art is intended to be placeholder art for the playtest. I'm currently working to get more art from the artist I used when Shards of Power was published. Shards of Power can be found on DriveThruRPG


Shards of Power Playtest [PEACH]

So, I've been working on this for a while and I've finally gotten the green light from Studio M (the publisher I've been working with) to go through with playtesting for this labor of love. With all the struggles concerning the OGL issues with WoTC they decided it was worth it to move ahead.

So here we go! Please PEACH and tell me what you think, leave me a comment either here or on the document.

The playtest document can be found here

This is a supplement that uses Pathfinder 1e rules and specifically supplements Dreamscarred Press's Akashic Magic and Drop Dead Studios' Spheres of Power/Might systems.

Inside you can find the following:
-A new Mystic Attunement for the Vizier class: the Path of the Augur, which gives the vizier new powers based around a deck of harrow cards to manipulate the fate of both allies and enemies.
-A new archetype for the Spellweaver Akashic class: The Runic, based around being able to form veils from runes, able to bestow [Titles] to empower allies and [Brands] and [Shatter] veils to destroy their foes, it uses the supplementary Words of Power magic system that I personally love a lot (and it could use all the love it can get).
-A new archetype for the Alchemist class: the Theurgic Chymist, A spheres of might user who channels the power of archetypal souls, which grants them the ability to call on the powers of legends for a time to grant them capabilities that would normally belong in the grasp of other classes.
-A new archetype for the Samurai alternate class: the Wandering Soul, a warrior who has devoted themselves to their weapon and their own ideals instead of a codified order, drawing out their true potential and spirit.
-A new archetype for the Skald hybrid class: the Warsong Drummer, A totemic warrior whose twin hammers pound out a beat that brings out the truth of their allies and the weakness of their foes.

-A new Cavalier/Samurai order: Order of the Inviolate Will, an order devoted to saving the souls of others from those who would devour or destroy them, whose devotion grants them the gift of accessing the akashic record.

-Three new alternate racial traits: the Soulbred for the Skinwalker, and the Human Doppelborne and Sigilium.

-Over 20 new feats including a new type of feat: Shard Feats. Shard feats allow you to shatter your veils to empower them, and grow in strength the more veils you have shattered in sacrifice.

-Three new veils: The Deck of the Fates, Sigil of Mysticism, and Sigil of Imbuement.

Original rules on Akashic Magic content can be found here

Original rules on Spheres of Might can be found here