Demon Slayer

Gabriel, Sol Invictus's page

3 posts. Alias of Jereru.


RSS


NG Aasimar Warpriest/Mageknight 12 | Status: OK
Stats:
AC 29 (T 28 FF 22) | CMD 35 | Init +7 | Speed 50ft (Fly) | F +15 R +15 W +18 (+2 vs Evil) | Res Acid, Cold, Elect, Fire 5 | DR 6/- (vs Spells only) | Perc +24, SM +22 (Darkvision 60)
HP 173/173 | Fervor 15/15 | Mythic Points 5/5 | Spell Points 29/29 | Blessings 9/9 | Pulse Pool 10/10
Gavin Soleques wrote:
And for waiting so patiently, everyone may select a bonus feat.....

Yeah, Leadership! xD


NG Aasimar Warpriest/Mageknight 12 | Status: OK
Stats:
AC 29 (T 28 FF 22) | CMD 35 | Init +7 | Speed 50ft (Fly) | F +15 R +15 W +18 (+2 vs Evil) | Res Acid, Cold, Elect, Fire 5 | DR 6/- (vs Spells only) | Perc +24, SM +22 (Darkvision 60)
HP 173/173 | Fervor 15/15 | Mythic Points 5/5 | Spell Points 29/29 | Blessings 9/9 | Pulse Pool 10/10

Is Trapfinding really really something needed? If no one can deal with traps with the huge amount of spells we pack, I might consider changing the Ranger Archetype, though it would go against the background, and I wouldn't have a ton of skill points to throw into Disable Device. Honestly, I'd rather stay as I am.


NG Aasimar Warpriest/Mageknight 12 | Status: OK
Stats:
AC 29 (T 28 FF 22) | CMD 35 | Init +7 | Speed 50ft (Fly) | F +15 R +15 W +18 (+2 vs Evil) | Res Acid, Cold, Elect, Fire 5 | DR 6/- (vs Spells only) | Perc +24, SM +22 (Darkvision 60)
HP 173/173 | Fervor 15/15 | Mythic Points 5/5 | Spell Points 29/29 | Blessings 9/9 | Pulse Pool 10/10

Hello!

I'm Jer (a diminutive), I'm from Spain and I've been playing tabletop RPGs since I was 14 (that is... 26 years ago already! Damn, time goes by so fast...). I'm usually inclined towards the proper combination of combat, intrigue and flavourful conversation. One cannot be without the other, in my mind, and I've discovered through the years that every GM has his/her specific formula to achieve that, so the key is reaching the perfect agreement with him/her. You scratch my back, I scratch yours.

I can speak English from long ago (and I even teach it), but sometimes old vices kick in, so please forgive any mistakes. The hardest part is getting used to all your slang and "street vocabulary", especially when you all come from different backgrounds, states and even countries.

Gabriel is, well... he can do a lot, and I mean a lot, of damage. Divine spell boosting as swift, Weapon Training, Favoured Enemy, Natural Flying... all is specifically designed to allow him full-round attacks fully buffed every turn. Out of combat, well... he's a decent scout, I guess, and could improve that thanks to some arcane buffing.

He's an active guy fighting Evil, and abandoned his home because he felt people there were too stagnant and resigned. He seeks in Xin Shalast a way to channel all his enthusiasm. He'll work fine with whoever is not too strict but also not too loose, and always when action is due.

His spells are more inclined towards personal buffing (since this he can do as a swift action), but the spare slots are filled with staples or "flavour" spells (Sun Metal, e.g.,is there just because it fits his theme). This can be adjusted to more niche spells that other, more dedicated divine casters might find a hard time to prepare. After all, if Gabriel doesn't have spells, he can always shoot arrows.