Amiri

G'Mba Bhee's page

25 posts. Organized Play character for Ira kroll.


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Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Intimidating Glare vs Black: 1d20 + 4 ⇒ (12) + 4 = 16.

Strike with Glaive vs Black: 1d20 + 8 ⇒ (18) + 8 = 26for: 1d8 + 4 + 3 ⇒ (2) + 4 + 3 = 9 slashing damage.

Strike with Glaive vs Black: 1d20 + 8 - 5 + 1 ⇒ (18) + 8 - 5 + 1 = 22for: 1d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15 slashing damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

◆ G'Mba will step forward

Strike with Glaive vs Black (Frightened 1): 1d20 + 8 - 1 ⇒ (16) + 8 - 1 = 23for: 1d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8 slashing damage.

Strike with Glaive vs Black (Frightened 1): 1d20 + 8 - 1 - 5 ⇒ (4) + 8 - 1 - 5 = 6for: 1d8 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14 slashing damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

◆ Get the Glaive in hand.

Strike with the Glaive vs Blue: 1d20 + 8 ⇒ (14) + 8 = 22for: 1d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15 Spirit damage.

Strike with the Glaive vs Blue: 1d20 + 8 - 5 ⇒ (6) + 8 - 5 = 9for: 1d8 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15 Spirit damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

◆◆ G'Mba begins raging, and strides forward (twice).

Fist strike, Lethal: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18for: 1d4 + 4 + 3 ⇒ (2) + 4 + 3 = 9 spirit damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Athletics: 1d20 + 8 ⇒ (6) + 8 = 14

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

G'Mba tries to pick their way through, but only manages to get tangled up.

Acrobatics: 1d20 + 5 ⇒ (9) + 5 = 14

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Survival: 1d20 + 5 ⇒ (13) + 5 = 18

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Survival: 1d20 + 5 ⇒ (15) + 5 = 20

BTW, G'Mba has the Deep Sea Diver background, Underwater Marauder Feat, and the Plane of Water Lore. I don't know if that will add anything to the checks.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Sorry, I misunderstood. Instead of the Athletics check, I would do Perception to scout. May I use the same die roll? (Giving me 19 total). If not my Perception modifier is +7, you may roll it.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

G'Mba begins drinking looking for new recruits.

Fort: 1d20 + 9 ⇒ (4) + 9 = 13

Then, G'Mba will try to impress them in arm wrestling contests.

Athletics: 1d20 + 8 ⇒ (12) + 8 = 20

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

"Coffee. Lot's of Coffee," says a largish person, wearing some noisy armor and with a glaive strapped to their back. There seems to be splinters and chips of wood wherever they go.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

G'Mba will stow their weapon, and drag out of the sandstorm anyone who needs dragging out.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Fortitude: 1d20 + 8 ⇒ (11) + 8 = 19

◆ G'Mba strides over, flanking Red.

Then strikes: 1d20 + 7 ⇒ (14) + 7 = 21for: 1d8 + 4 + 3 ⇒ (5) + 4 + 3 = 12 spirit damage.

And strikes again: 1d20 + 7 - 5 ⇒ (11) + 7 - 5 = 13for: 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11 spirit damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Fort: 1d20 + 8 ⇒ (7) + 8 = 15

◆ G'Mba will stride to flank Red

Strike: 1d20 + 7 ⇒ (10) + 7 = 17for: 1d8 + 4 + 3 ⇒ (5) + 4 + 3 = 12 spirit damage.

Strike: 1d20 + 7 - 5 ⇒ (13) + 7 - 5 = 15for: 1d8 + 4 + 3 ⇒ (2) + 4 + 3 = 9 spirit damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Raging, G'Mba will get out their glaive, stride forward, and attack Blue: 1d20 + 7 ⇒ (3) + 7 = 10

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Plane of Water Lore: 1d20 + 3 ⇒ (8) + 3 = 11

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Where did that cart go? Survival: 1d20 + 4 ⇒ (13) + 4 = 17

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Dodgeball Athletics: 1d20 + 7 ⇒ (5) + 7 = 12

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Athletics to push through the crowd: 1d20 + 7 ⇒ (4) + 7 = 11

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Strike w/Anthem: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21for: 1d8 + 4 + 3 ⇒ (6) + 4 + 3 = 13

Strike w/Anthem: 1d20 + 7 + 1 - 5 ⇒ (20) + 7 + 1 - 5 = 23for: 1d8 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9

Strike w/Anthem: 1d20 + 7 + 1 - 10 ⇒ (4) + 7 + 1 - 10 = 2for: 1d8 + 4 + 3 + 2 ⇒ (5) + 4 + 3 + 2 = 14

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Strike at White w/Anthem: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28for: 1d8 + 4 + 3 ⇒ (2) + 4 + 3 = 9

If White is still up, then, continue on White, otherwise, Blue (then Red if Blue drops).

Strike w/Anthem & Forceful: 1d20 + 7 + 1 - 5 + 1 ⇒ (17) + 7 + 1 - 5 + 1 = 21for: 1d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Strike w/Anthem & Forceful: 1d20 + 7 + 1 - 10 + 2 ⇒ (15) + 7 + 1 - 10 + 2 = 15for: 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Reaction: G'Mba strides 30 feet.

Actions:
Begins raging as a free action

Strides 15 feet

Draws his Glaive

Strikes White: 1d20 + 7 ⇒ (6) + 7 = 13for: 1d8 + 4 + 3 ⇒ (7) + 4 + 3 = 14 spirit damage.

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

Survival to find the market: 1d20 + 4 ⇒ (16) + 4 = 20

Athletics to shove folk aside: 1d20 + 7 ⇒ (15) + 7 = 22

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

A rather short person in chain mail walks up. They seem to be wet, as if they'd taken a swim recently.

"I'm G'Mba. I've gone on some quests, and gotten a couple of bounties."

Horizon Hunters

Barbarian/Kineticist 2 | ♥️ 38 | AC 19| F +9, R +5, W +7 | Perc +7 | Athletics +8 | Acrobatics, Nature, Religion, Survival +5 | Intimidation, Plane of Water Lore +4 | ◆

I'll be your meat shield. Please keep me alive.