The map.
Not for those with a weak stomach. What can I say? I'm an old Marine!: You know, the real pity of this scene is that I have been there as something somewhat similar to what played out happened. And the guy that passed out was hauled back to his barracks room (by me) and put on his rack with his face hanging off and over the trash can for the room. When he woke up, and made a mess in and out of the trash can.... His room mates dragged him to the shower and left him face down at the drain with cold water pouring on him so he could finish emptying his guts down that drain. I found out a week later, when he was facing charges, that he'd gotten in trouble in a field exercise for drunk and disorderly and been assigned to a detox. And he was taking something called Antabuse? Had I known I never would have let him drink....
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????: 1d20 ⇒ 19
Returning he staggers across the room, stopping to look down at 'Lyn. "Who are you? Little girl..." He flops onto his chair and picks up his mug. Treesa is backing from the table. A bucket has been placed beside Barnabus's chair. It has a curious/bad smell. Barnabus wrinkles his brow. "Next!" He raises his mug to his face and starts to chug it. Some of the ale slops out on his beard and down the front of his armor. He drains about a quarter of the mug before setting it down. He grins, waiting. He watches as Rendylyn picks up her mug, matching him, then his eyes roll back and he slides out of the chair, onto the floor. Treesa returns to the table, glancing to the other men. "Guys, take him to his room. And the bucket. He'll need it when he wakes up. Remember, face down so he doesn't drown himself." As the men gather the engineer and his equipment, they stare at the little dwarf lady with confusion. But they do haul him away.... You notice some of them are also a bit wobbly. Had Treesa been serving them too? Once they are gone Treesa turns to Rendylyn, handing a small paper packet to her. "Complements of the local alchemist. He's not totally useless. Take a glass of water to your room. Mix this in it when you wake. Hold your nose and force yourself to drink it fast. Then nap a little bit longer. You'll be feeling fine and his head won't fit in that bucket...."
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@Vormog
@Rendylyn
You notice that the taste is different, obviously not as strong but it looks the same.
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@Rendylyn
You notice a startled expression on Treesa's face, but she nods at you. Apparently she was watching and saw you cast the spell? It takes about a minute before she returns with two large mugs, easily more that a quart of an almost black ale in them. You're pretty sure Barnabus has consumed two regular mugs of the normal beer.... He lifts the tankard to his lips and downs about a pint before setting it down and taking a breath. "Now that's a good dwarven ale! Drink up lass. But if it's too strong for you perhaps other arrangements could be made? I could rent a room for the night!" By the look on his face you think he's just being insulting this time. After all, you already turned him down on that one! Sniffing/sipping the stout, it is good. A strong, dark ale flavor, smooth to make drinking it easier and perhaps more dangerous. It also tastes strong. You're fairly certain that normally two of these mugs drank fast would make you sick. Drank slow they might be enough to make you pass out.
The map.
@Rendylyn
@Rayse
@All. Tehs reply to Rendylyn
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I'm going to wait a little for Tehs. If I don't hear from him before then I'll post Saturday evening.
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@Rayse
@Vormog
@Rendylyn
Barnabus pours the bag on a flat surface, and looks at the onyx with a bit of disappointment clearly showing on his face. "I can cut this, but it's low quality stone. See the lines in the stone, and the sharp edges? It looks like shattered onyx plating rather than proper mined gemstones. At least half of it is.... Well, I'll return the dross with what stones of value I can cut for you." He continues picking through the stone. He picks a few, setting them aside. "These can get good stone, faceted or round depending on what cut you desire." Having reviewed the onyx he sweeps them back into the bag. "I have duties at the fortress, maintenance of the equipment and working on the new trebuchet. But, I'm sure I can finish this before the end of market week. I'll return all of the shards of course. This should get you 10 good stones. But, do you want them carved with facets, or smooth and round? I don't do jewelry but I understand that either may be desired."
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Good point and thank you for mentioning it. Please avoid descriptions of such events. I'd add any complete non-combatants to that, such as crippled, elderly, etc. Simply count them as defeated without resisting.
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@Rendylyn:
Searching out the local farmers is easy. There are several farming families in the local area. None of them have any horses to sell but they are all polite, especially with that diplomacy roll. Most are generational families, with 3-5 generations living in the houses central to the individual farm. That said, they are spread out quite a bit. You doubt anyone on one farm would hear someone screaming at full volume inside any of the farm houses.... There are a couple 'easy' targets about a two hour walk, or ~45 minute ride horseback from the city that are smaller families. 3 generations. The grands are still working, only one set of their children on the farm raising their next generation. Grandchildren still fairly young. (4-12) Last, both funerals are scheduled today. The funeral for Mrs. Mott is first, at noon. The grave digger will have time to close her grave before the service for Captain Eddarly starts. Scheduled at 4 PM. Father Donnagin will preside over both. @Rayse and Vormog:
@Tehs: ?? Received reply from GMT. Not coming back at this time. RL issues. Maybe later. I replied that he could email at any time and we'd work him back in.
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A few seconds pass, then additional writing appears on the parchment. The script is clearly written, also appearing to be in blood. "Welcome to my Nessian Knot Tehs. Succeed and you will be more powerful than your ancestors!" Cardinal Thorn's seal appears after the addition.
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Are we ready to start Day 4? The market will be setting up on Day 6 with the Performance starting there on Day 7.
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@Tehs
No reply from Posh.
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@Vormog
@Vormog and Rayse
@All
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@Vormog: Chaotic Neutral. He's out for #1.... It would likely take little to no effort to tip him to evil acts, if it benefited him.
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@Rendylyn
@Vormog & Rayse
You will need to meet with the Knot after the Commander's meeting.
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Hmm.... Ideas, ideas. And how to implement them? I've PM'd Posh. Hoping for an answer and to get him back. Don't like replacing another character, especially a complicated one like Posh. But, if needed, does anyone know someone that might be interested? From my experience family and friends tend to keep games going. (Even if the little rat.... or whatever race he's pretending to be, isn't posting much. I know he's been busy! Wait! He's a lizard, not a rat!)
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@Rayse
@Vormog
@Rendylyn
The map.
@Rayse
He waits for you to sit, then continues. "You're offering to help cover Captain Mott's men until things get sorted out? That's almost too good to be true, but Mitra provides. I'm sure you've heard the rumors. Father Donnagin and Captain Barhold are going to the house to investigate right now. I'm sure they'll report back fairly soon. The guards that escorted Captain Mott back have already reported so I'll confirm at least part of the rumor for you, just so you know what can of worms you're getting in to. Captain Mott was found at his home with his wife and Captain Eddarly. Someone screamed and alerted the neighborhood and the watch. Mott's wife and Captain Eddarly are dead and Captain Mott was covered in blood. His weapon was bloody so it was assumed that he killed both his wife and Captain Eddarly. The Father will be examining for any outside, evil influences. Captain Mott has been an outstanding soldier to every regard so we are waiting to question him under a truth spell. If the charges are warranted we will convene a court martial in two days. If he is found guilty, which is almost certain since the evidence will be fully reviewed by then, he will be sent to Branderscar prison pending execution." He pauses and stares hard at you.... "Knowing all that, do you still want the job? I can't promote you to Captain, not right away. But I can appoint you as a Sergeant, pending review. If you can keep order with his men for a week that position will be permanent. I'll have a raven sent and command will decide whether to promote you or send a replacement. Can you do it? Better question, do you want to? Some of the men are young and will probably be upset. Mott was strict but fair, and mostly well.... respected." @Vormog
@Rendylyn
He lowers his voice and speaks very quiet to Treesa. Perception 20: Treesa nods and steps away. "And if you could contact the mistress and arrange for four of 'the ladies', I'll cover that as well. The lads really could use something to make them feel better about.... events."
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@Rayse
@Rendylyn
@Vormog
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Treesa can only be used like an NPC. That said, she is a member of the Knot and can be used if you plan it. Her CS is updated and someone could 'run her' in their posts. Her Charm hex is also pretty good. Much better than the standard version!
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@Rendylyn
@Rayse & Vormog
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I have a request, hopefully to get this game moving a little better. Could everyone at least post a "Not sure what to do" post in the discussion at least every other day? When one or two people are having a discussion the rest of the group may not want to interrupt, and I understand that. But you may have missed a post asking your character a question, or asking your character to do something. We should all be at least glancing at the threads daily.... One other please. Do not update your CS, but be ready to. Depending on the 'next steps' you should all hit a point where you have gained the XP for level 4 soon. Third: If you are using an alias, please add the name to your status bar. I'm really bad with names and don't want to have to search through posts to figure out what your alias was. Thanks!
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@Rayse & Vormog
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Thank you Tehs, and Vormog. Waiting for input from Posh and Rayse. Rendylyn? Any comment or action? And Treesa is available for simple tasks.
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@Rayse and Vormog
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@Rayse and Vormog
@Rendylyn
@Tehs
@Posh
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@Posh
@Rayse
@Vormog
@Rendylyn
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dice=Captain Mott's Perception.... Never mind.
Several minutes go by, still people yelling, confused, angry. Then the area goes quiet. Guards are posted outside of the house as word is sent to the fort, and Captain Mott is taken to the fort. @Rayse
@Vormog
@Rendylyn
@Tehs
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@Vormog
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Vormor wrote: "Sense Motive: 1d20 + 12 ⇒ (5) + 12 = 17" You sense that he is very open about what he says, and that he's an old, dedicated soldier. He looks to be 35-40 years old. The Captain starts to nod, but changes it to shaking his head negative. "I'll happily be with any of my men that desire. But I wouldn't want to take them from the event if they want. And I won't provide alcohol. I don't think that would be appropriate. I don't touch the stuff."
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@Vormog
He pauses for a second, then seems to have realized that he didn't answer one question. His face goes sour (more so than normal??) and he adds, "I guess the show is fine for kids. I don't see the draw personally. I won't be wasting my time with it."
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@Vormog.
He takes you up to the gatehouse and shows you the controls for the portcullis and drawbridge, the storage areas there for forces fighting a siege, and the archer slits for the "Bridge of Death". You meet several of the dwarf engineers working there. He pauses to think about the question of his brother. "Bellam.... He's a good man. But I chose a military career. It fits me. My men are my family. Bellam isn't a good fit for military. He and his wife are a good match. They cleaned up that inn of theirs. I was worried at first that they might continue the brothel. It was good money I understand, but the Commander had no tolerance for it. He and Father Donnagin would have shut them down and sent them back south if they hadn't cleaned it up." "Since you're staying there I'd like to ask a favor. Keep an eye on Bellam for me. He used to have a bit of a drinking problem. Let me know if you see him badly drunk. I keep my distance, not wanting to be the over-protective brother. But if he's hitting the sauce again, I'd like to know."
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Tehs follows Captain Mott, watching the area to see if anyone is watching too closely. No. The people seemed interested in Mott, hustling along in his heavy full plate armor. Tehs keeps his distance, but stays close enough to watch for any change. His caution seemed to be unnecessary though as the human rushed along, only watching ahead of him. Was he really that concerned about his wife? Tehs isn't sure why. The human woman didn't seem all that important.... As Captain Mott arrived at his home he calls out, not waiting at the door of course but obviously worried. He rushes in. Tehs rushes closer to try and slip in before a crowd appears. There is screaming from within the house and a crowd would certainly appear. Now focusing on stealth he moves through the house, approaching the noise, the sound.... of battle? He arrives at the Mott's bedroom. Captain Mott is attacking wildly. Captain Eddarly and Kaitlyn Mott are naked. Eddarly has his sword and a dagger, but without armor he is no match for Captain Mott. Surprisingly Kaitlyn Mott is screaming and trying to defend Eddarly. Franz Mott strikes her down with his halberd. Both men freeze in shock seeing Kaitlyn go down, a bloody stripe from her breast down to her waist. It is a mortal wound. Eddarly slashes Mott and thrusts with his dagger. His rage aids his strength and both weapons strike. Attacking recklessly like that makes him vulnerable and Captain Mott strikes hard, driving his weapon deep in the man's chest. Captain Franz Mott stands over his dead wife and her lover, Captain Zacharias Eddarly. He is breathing hard and bleeding from several wounds, one rather severe in his chest. But he is still standing. Tehs stands behind the man, unseen.
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Rayse catches a glint in the eye of one of the stronger men. He prompts him as he matches him with one of the weaker trainees. After a quick exchange of blows the stronger man spins his training halberd and cracks it against his opponent's knee. The sound of a breaking bone is immediately covered by a shriek of pain and the laughter. "Yes sir. Bad footwork!" The acolyte moves in to examine the trainee on the ground. She casts a spell. "That should help with the pain. Hold still. I'll have to splint your leg. The magic won't repair the bone." She calls for her kit and a splint.
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@Rayse:
The gnome waits for a moment then follows, blending into the crowd and shadows.
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@Vormog:
"Mott did say that you looked less than comfortable with the halberd. Don't be offended. He's an expert with the weapon and trains the soldiers under him with it. But, like I fight with my big sword when my men fight with sword and shield, you can choose to fight with the weapon that you know best. The important thing is that we can defend the fortress if the monsters from the north are ever stupid enough to attack! It's also good to teach the soldiers to work with others that use different weapons."
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Vormog goes to meet with Captain Barhold. While the middle-aged man's men use sword and shield, Captain Barhold wears a greatsword on his back. He greets Vormog with a smile. "So, you drew the short straw? Just kidding. Captain Mott had nothing but good to say about both of you. We seldom get 'new recruits' that know more than which end of the sword to point at an enemy. What's your story? And, off duty what do you prefer to be called? I tend to be informal when possible. Off duty I ask the men to call me Sam." Captain Mott takes Rayse back to the training grounds. "I'll let you lead the training today. I'll just take a seat and watch. Try not to hurt any of the men, much." Across the training grounds you see two of Father Donnagin's acolytes. Perhaps they are here to heal wounds?
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Tehs listens carefully to Rendylyn, and gives a wicked smile. "Yes Mistress. Nobody pays attention to me while I work. Dirty little gnome does the work that nobody wants to do.... But the Captain? Yes Mistress. He will come if he thinks his wife is in danger." "If it works out today, should I follow him? Or notify anyone else? I would need to know where that someone else is." The smile on her face is.... dangerous.
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Tehs listens to Rendylyn and replies, "Yes Mistress. I can do that. I go to work in the morning, but I watch Captain Edderly. I recognize the human. I can follow him. If he comes to town, to see Mrs. Mott.... Do you want me to watch? Or report to someone? I've seen it happen before." @Rayse and Vormog:
@Rendylyn:
"Others from the fortress? Most of the men here every night are men from the fort, with coin in their pockets. They drink to get courage before going down the street for some time with a girl.... You know about that right? We're not allowed, but you gotta 'serve the men. So, down the street." You get a wicked grin with that. "You want to buy horses and a wagon? Wagon is easy enough. But horses are either at the fort or in use on farms. Maybe you could buy a couple when the troupe gets here with the merchants. They always leave with a few empties. Might get a good price to take one of them. ??" The smith examines the weapons and the statue. He is impressed by the greataxe, not so much the trident, but he grins at the statue. Normal half price for items sold (base). +10% for the axe. 30 GP for the statue. Roll diplomacy for your negotiation.
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Did we do introductions before? I forget. Maybe cause I'm old.... As in mid-60s, so only a little bit old! I do IT support for USPS (work from home) and not sure if I will ever retire. I tried retirement in 1998 and got bored after two days. I gotta be busy! Also an Iowa native. Currently in NC but planning to move to Boston if the city will ever OK some construction.... Tehs is family, younger generation but the only one smart enough to have learned this game!
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Moving fairly quick on the return trip you get back to the inn. Rendylyn casts silence so you can all return to your rooms to discuss the next day's plans and then get some rest. Day 3 Previously posted for today
Please state who is doing what. I assume Vormog and Rayse are 'going too work' in the fort. Will they be covered with magic so the evil will not be detected?
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Just to clarify. As I stated, when you looked at the bottles, some of them have been opened, drained and refilled. It appears that they were filled with a cheap wine that might have gone sour. The 'good stuff' is white and clear. The replacement is yellow and a little cloudy. If you opened the bottle and sniff it.... You wouldn't enjoy the smell. It wouldn't be noticed but you were examining the bottles.
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Survival DC15: Yes, it's that easy. None of the recent footprints other than yours are from the ladder. They all are from the tunnel and all from the same person.
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