xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
J nods to the cleric and everyone else. "I can see doing this again, with a bit more planning." "Aye. But not too much." Pappy interjects. "An over-planned prank war is just an exam by another name. BORING!" The rest of the caravan is thrilled with the idea of regularly returning for an annual prank war and eagerly fills the theatre seats again to begin making plans for next year with J and the relieved students. Feel free to hang around with them, or return to the Grand Lodge for some well-deserved healing and relaxation. End of Scenario. Full prestige and treasure bundles for all.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
From Lorespire: When a Chronicle is applied, the following things happen in order: earn adventure gold, complete Downtime, then earn XP. Downtime occurs before leveling up
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
With that glorious punch, we are almost done. Double-check your info at RPG Chronicles here and feel free to roll earned income rolls and I will include them on the chronicles when I produce them.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Behind the scenes:
Mrs. Crinkle's crit was exactly enough to bring him to 0 hp, normally enough to kill an NPC. He does have fast healing 10 that would kick in at the start of his turn. GMs do have the discretion to make an important NPC go through the normal dying rules (especially those with healing such as this). But I figured all he could really do is stand and pick up his weapon this turn (or run 50 feet away without it). You all would just need to do 10 points of damage to bring him down again and then three more hits of any kind to kill him outright, so it was a foregone conclusion. Good job all! Mrs. Crinkle's massive uppercut proves fatal and the dread redcap finally ceases to be after a just a tad more struggle. Combat Over!
------------------------------- The students (and the remaining fey) hoot and holler at the obvious victory. Pappy Draighean rises slowly from his seat - and begins to clap even slower. "Well this has been quite the day, thank you for taking care of Nunblekin. Even for a redcap, he was an odd one. Now what shall become of this event in the future? I hope we haven't completely ruined the mood on the very first run." If anyone wants to make a DC 25 Diplomacy check to Make an Impression, you may be able to further befreind the more benevolent members of the caravan. J looks to you to proceed.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Gwen keeps the redcap in fear. Alessandra sings and rearms her sword. Nico's darts continue to fly like a waterfall of cold iron. Kargoth dazes and Achurius voids. red save vs daze: 1d20 + 10 - 3 ⇒ (15) + 10 - 3 = 22
Round 7/8 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Archuris tosses a dart, but it more arms the redcap than harms the redcap. With a groan and a giggle the redcap arises and strides to Alessandra and Kargoth, scythe dragging in tow. Worse than that, some of his wounds stitch shut by fey magic. "I'll ... hee hee... make sure to kill you this time. ALL OF YOU!!" Round 7/8 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Archurius tries to dodge but finds the center of the spray instead. Gwen attempts to put the fear in the foe. Mrs. Crinkle's revenge becomes complete as she rises, leaps and crunches through the twigjack's neck. Nicodemus turns the needles on the last one laughing and they sizzle as they pierce him. Kargoth tries to daze and Alessandra uses up her last big heal to raise the cleric. red save vs fear: 1d20 + 10 - 3 ⇒ (16) + 10 - 3 = 23
Round 6/7 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra recovers and stands again. The redcap roils on the ground. Through guffaws, you can barely make out his confession. "I was... so close to ... cleaving the elf in two.... and staining my cap magenta!" With a last fit of rage, the twigjack hops down to the chairs and lets out his final barrage. Need DC 20 basic reflex save vs splinter spray from Achurius, Gwen and Kargoth or take piercing damage: 4d6 ⇒ (4, 3, 6, 2) = 15 Round 6/7 - Bold can act - Courageous Anthem is up!
J lets go of the door and lets it swing shut as the "play" continues.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Nico blasts the twigjack. Gwen completely rattles the redcap and he falls to the ground in a fit of laughter. Mrs Crinkle gets a measure of revenge, but the twigjack barely survives the assault. Archurius' blast ends the lurker's reign as it thumps to the ground. Kargoth ensures that Alessandra has another say in the matter. red save vs laughing: 1d20 + 10 - 3 ⇒ (1) + 10 - 3 = 8 Round 5/6 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
It was at 66, half of the 8 would be 4. So, 70 should be right.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Delaying Nicodemus' turn. It makes the party act all at once now anyways. So that we can finish this off... The redcap races out to trip Crinkle once again but can't quite make the subsequent boot-poke happen. Instead, his eyes widen and he rushes over to the helpless Alessandra. The twigjack leaps onto the supine barbarian and claws away. Seeing the redcap raise the scythe over the bard, J pushses the back doors open. "Students! Perhaps we should go now. Form a line, but hurry." red scythe (trip) vs Mrs. Crinkle: 1d20 + 15 - 1 ⇒ (8) + 15 - 1 = 22
Round 5/6 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Gwen fortifies herself. Mrs. Crinkle stands and cinches. Achurius lets loose another warp. Kargoth concentrates to refresh the barbarian completely. With a squeal of joy the lurker disappears for a moment. Only to return above with a vicious claw against the bard that fells her. Her song ends, but is replaced by the screams of many of the students. "Don't kill her before I get to her!" The redcap shouts from the shadows. yellow fort save vs void warp: 1d20 + 9 ⇒ (12) + 9 = 21
Round 5/6 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Alessandra You will be glowing brightly for a minute but only dazzled for this round. The lurker suffers a smidge of the void. Nicodemus begins the assault on the remaining twigjack. With supernatural speed, the redcap tries the ol' trip/kick out on Mrs. Crinkle --- and this time it succeeds. Crinkle now prone The twigjack retreats from the gushing blood fountain and sends a pair of needles out at the party. yellow fort save vs void warp: 1d20 + 9 ⇒ (17) + 9 = 26
Mrs. Crinkle takes bleed: 2d6 ⇒ (2, 4) = 6 on her turn Round 4/5 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Kargoth, you were prone (it was probably confusing because I didn't label the attack as a trip, but I did describe it) so one of your actions would have to change. Let me know which one you prefer, or I'll assume you are dropping the calm which only affects the lurker now. Gwen heals and hides. Mrs. Crinkle takes a stance and double punches the buff twigjack to tinder. Achurius assures his magic punishes the lurker. Kargoth fortifies his situation. The lurker rises above the fray and targets the bard from high. Lurker is 10 feet off the ground now yellow mote of light (force) vs Alessandra: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 172d4 + 2 ⇒ (2, 1) + 2 = 5
Need DC 22 will save vs mote of light from Alessandra or be illuminated (dazzled on a crit fail) Round 4/5 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Nice hero point swing! The far too fortunate Alessandra swings away but the lurker anticipates every move - except for the blast of cold iron needles. The redcap emerges again to try and trip the dwarf. Once he goes down he stomps at him as he retreats again. The twigjack remains to rip and tear at Crinkle. red scythe (slashing) vs Kargoth: 1d20 + 15 - 1 ⇒ (6) + 15 - 1 = 20
pink recharge for spray: 1d4 ⇒ 4
Round 3/4 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Added in the anthem for Crinkle... Gwen blasts the lurker for a chunk, but the clever quip goes unnoticed. Mrs. Crinkle gets a measure of revenge. Achurius adds to that tally. Kargoth recovers and regroups. The lurker tries to light up the bard, but she is on her game, dodging with ease. The twigjack retreats to spray splinters once again. yellow mote of light (force) vs Alessandra: 1d20 + 14 - 1 ⇒ (2) + 14 - 1 = 152d4 + 2 ⇒ (4, 3) + 2 = 9
purple recharge for spray: 1d4 ⇒ 1 Need a DC 22 basic reflex from Achurius and Alessandra or take piercing damage: 4d6 + 6 ⇒ (5, 1, 1, 6) + 6 = 19 Round 3/4 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra nicks the pesky flier but it burns deep, Nicodemus finds a safer haven. The redcap emerges with a drop of fear in his eyes and slices out at the lonely cleric, not to harm but to trip. He tries to kick out as he runs back to the safety of the curtain, but Kargoth's awkward fall negates that attempt. The other twigjack teams up with its big brother to hassle the barbarian. red scythe (trip) vs Kargoth: 1d20 + 15 - 2 ⇒ (20) + 15 - 2 = 33
Round 2/3 - Bold can act - Courageous Anthem is up!
As J and the teachers gather the students to the back of the hall, he proclaims "Don't worry everyone this is all part of the show!" over the wails of some of the younger students.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Archurius:
The lurkers are weak to cold iron. Gwen's fire burns it deeply but Mrs. Crinkle isn't able to connect against the buff twigjack. Archurius forces the lurker to flee for a bit and Kargoth heals up Nicodemus. The redcap cowers behind the curtain. The lurker retreats behind the curtain for a moment before gathering the courage to fly out and confront his tormenter. The buff twigjack steps forward and claws at Crinkle. yellow save vs command: 1d20 + 13 ⇒ (6) + 13 = 19
Round 2/3 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Also, I should add the Divine Revulsion can only be done once every 10 minutes...
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
They are deceivingly good ranged fighters. Also, that was almost max damage from the scythe.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Seeing all the damage flying about (yikes!), just wanted to make sure you took into account the 2 extra heal scrolls the sprites gave you. I know Achurius took one, not sure about the other. Don't need the dying check just yet...
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra performs her heart out and remembers an important fact. Alessandra's knowledge of Redcaps:
She remembers they are weak to cold iron like many fey, but they also have a specific revulsion to religous symbols. If a redcap sees a creature brandish a religious symbol of a deity (which requires an Interact action by that creature) or cast a divine spell while wearing a religious symbol, they may likely become frightened or even flee! The redcap scythes Nicodemus badly, spin kicks wildly with a steel boot, then runs past the dwarf (kicking at him too) before scrambling back behind the backstage curtain with a growling laugh. The other twigjack repeats the tactic of his bigger brother and sprays needles on the eastern set of agents. NOTE: The backstage curtain doesn’t prevent movement. Creatures on opposite sides of the curtain have concealment from each other, but not cover. Gwen is now immune (*) to the light effect from the Lurker, not the force damage - but the dazzle part red scythe (slashing) vs Nicodemus: 1d20 + 15 - 1 ⇒ (17) + 15 - 1 = 311d10 + 10 ⇒ (9) + 10 = 19
Need DC 20 basic reflex save vs splinter spray from Nicodemus, Alessandra and Kargoth or take piercing damage: 4d6 ⇒ (2, 5, 6, 2) = 15 Round 1/2 - Bold can act - Courageous Anthem is up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Before we get too far in, granting the last hero point to Mrs. Crinkle! Archurius gives a blast before scooting off the stage. Kargoth tries a calmer approach, but both foes seem minimally affected. The lurker takes aloft, blasting Kargoth and Gwen with motes of light. The buff little twigjack scrambles down to the apron and sprays the group with splinters. Need DC 22 will save vs mote of light from Gwen and Kargoth or be illuminated (dazzled on a crit fail) Need DC 22 basic reflex save vs splinter spray from Mrs. Crinkle, Gwen and Kargoth or take piercing damage: 4d6 + 4 ⇒ (6, 6, 4, 2) + 4 = 22 yellow save vs cry: 1d20 + 9 ⇒ (16) + 9 = 25
Round 1 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
With the proclamation, Duaro jumps up, hugs Hari and scoots by Professor Thandmere and into the aisle. As she starts to move to the stage to accept the award, a sarcastic voice rings out in the theatre. "I'm so happy for you, I'mma let you finish, but..." From behind the backstage curtain, a long sharp blade suddenly emerges, slicing a long gash. “...what a waste, to give so high an award to such a lowly prank! Did you not see the blood Numblekin spilt? Or hear the fear in the screams we caused? I left you the dead possum because I thought you’d laugh!” From the shadowy wings of the stage, manic giggles expressing something much darker than mirth ripple from flitting shapes and smaller blades eviscerate the curtain, slicing it to ribbons. A small, wizened old man with a long beard peeks through the sliced curtain, his dark red hat glistening wetly. “Fine then, one last prank from Numblekin and his merry band of miscreants — we’re going to steal the medal! Stop us if you can!” New pics and extended theater map. The curtain line directly behind you is gone. Screams and shouts fill the gallery, mostly from the professors and students (the fey look oddly amused). J peers at you with a look of "finish this" then leaps from the stage to slide down the angled lid of the piano and into the aisle to gather the students away. Initiative!:
Achurius Init: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31 Alessandra Init: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 Gwen Init: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17 Kargoth Init: 1d20 + 13 + 1 ⇒ (15) + 13 + 1 = 29 Mrs. Crinkle Init: 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10 Nicodemus Init: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20 Red Init: 1d20 + 12 ⇒ (11) + 12 = 23 Yellow Init: 1d20 + 13 ⇒ (15) + 13 = 28 Purple Init: 1d20 + 11 ⇒ (15) + 11 = 26 Pink Init: 1d20 + 9 ⇒ (14) + 9 = 23 Round 1 - Bold can act
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
With Kargoth's actions, everyone is healed up to full and refocused. As the last of you make it up to the stage, J projects out to the gathered faces. "Thank you all for your attention, thanks to their overwatch and valor today in keeping things moving and safe -- I have given the esteemed Pathfinder Society agents the honor of announcing the winner of the very first Dacilane Academy’s Prank War!" The crowd grows silent in anticipation, save for the fluttering of excited sprite wings in the corner. Students lean forward in their seats, almost in unison. Pappy squints from his prime seat. J nods along to your hushed conversations and gentle ribbing. He then adds under his breath with a bit of a forced smile. "So... who is the winner?"
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
health status:
In order to get rid of the wounded conditions it makes sense to raise Gwen to full with the treat wounds, plus it gets her up so she can heal herself all the way up). Which leaves a couple of characters less than full. Kargoth still can heal as he sees for for this ten minute period. Nicodemus -13 damage
As you make your way over to the theatre, J stops by and notices the healing processes. "Quite the tumble you've taken. More fey trickery or just a rampant prank gone wrong? The headmaster, a few of the students (and some of our new fey friends) have all vouched for your heroics. So I want you to have the deciding vote on best prank. The rest of us can't quite decide so I think it is fitting that the Society gets to make the call, and help me to announce the winner on the main stage, so once you are up and ready meet me on stage." J nods and turns to walk out the door. Pappy the leprechaun awaits him there with a hesitant smile. He gives an unblinking stare in your direction and you catch an internal laugh as well that shakes his frame, but he turns to greet J and the two disappear down the hall. ------------------ With your healing tasks complete you wander across the street with the last few students and fey, leaving the Academy behind to a quiet repose (save for a few hints of smoke around the library windows that still linger. Entering the theater, the seating is about half full with the students and teachers on the left and the fey guests on the right. There is a low murmur of conversation, including across the aisle. J Dacilane stands alone on the stage and beckons for you to come forward. New map. Go ahead and place yourselves on the stage as you wish. Making your way onto the stage, J scoots over to accomodate. The crowd starts to quiet (the fey being much more polite and mannered than you would have ever imagined). "So, have you made your decision? Believe it or not, we are all tied up. So you can simply declare the winner!" J whispers excitedly under his breath, eyes on the crowd. The medal hangs from a bright pink ribbon in his hands.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra gets some traction with the void damage, but it is finally Kargoth's perfectly tuned dual spells that overwhelm the twigjack before it can escape. pink fort save vs void warp: 1d20 + 9 ⇒ (18) + 9 = 27
Combat over!
---------------------- As the twigjack falls and the group rushes to Gwen's side, the cabinet opens hesitantly. You see the pensive face of Headmaster Rosedell. After she verifies the coast is clear, the halfling crawls out and stands up. "Well, today hasn't exactly been going as planned. Thank the gods you were here to save me. I think those possums would have ripped me apart. I was making my last rounds, gathering up students to rally in the cafeteria when one of those walking twigs chased me in here." She notices the broken window and the gnarled form of the scarecrow scattered and broken by the door. "Not as planned at all... perhaps we should find J and bring this all to a quick close." Assuming you do something quick to get Gwen up and about ---------------------- Following the headmaster to the cafeteria, you find the prank war has settled into winded laughter and the fey and students have begun to congregate together. Sprites and brownies sit in semi-circles with students, describing their exploits on the day with smiles and subdued giggles. A grig provides light fiddle accompaniment to the mood on its multiple legs. As the party enters, J notices from across the room. "Ah, the last stragglers have arrived. What took you so long? Ah well, it's time to announce the winner." He stands up on a nearby chair and raises his voice. "Everyone! Everyone! It is time for the Final Assembly! If I could ask all to gather up and cross the street to our new theatre, we can finally announce the winners of Dacilane Academy’s First Great Prank War!" With the time it takes to organize everyone and make the trek across the street you have time for a 10-minute break to recover.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Achurius activates a scroll and Kargoth throws his weight around. The twigjack eyes the broken window and responds with a pair of quite sharp splimters. splinter spray recharge: 1d4 ⇒ 3
Round 8/9 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra downs the wounded twigjack and Nicodemus blasts the other with his own little needles. purple save vs void warp: 1d20 + 9 ⇒ (15) + 9 = 24 Round 7/8 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
The hammer strike scatters the straw wide without the need for further action. Kargoth takes the chance to raise the barbarian. Retreating to the cabinet, the twigjacks volley some splinters at the healer. pink splinter (piercing) vs Achurius: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 131d6 + 4 ⇒ (3) + 4 = 7
Round 7/8 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra almost nicks the strawman and Mrs. Crinkle gets a jaw-full. Nicodemus concentrates on the wounded twigjack and the darts bring it close to death. Two quick claw hacks and Mrs. Crinkle finally yields - in the doorway for all to see. orange claw (slashing, mental) vs Mrs. Crinkle: 1d20 + 13 ⇒ (3) + 13 = 162d6 + 7 + 1d6 ⇒ (5, 1) + 7 + (6) = 19
Round 6/7 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
True. Still has some merit, like you noticed it could have "stabilsed" Gwen if she were closer.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Achurius' staff hits but the scarecrow is too hardened to squash. The mug makes more headway, but the daze fizzles out. immune to mental Cackling wildly, the two twigjacks leave the helpless Gwen and step menacingly toward the barbarian. Fearing her punches, they both stop and unleash a spray of needles that pepper her with sharp points. pink save vs scarecrow: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
Need a DC 18 and then a DC 20 basic reflex save for the needles, then a DC 18 will save for the scarecrow from Mrs Crinkle. Alessandra needs the will save if looking into the room. Need a DC 11 recovery check for Gwen or move to dying 2 (or 3) Round 6/7 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Mrs. Crinkle does do some lethal smashes to the possum, and it drops where it stands. Nicodemus leans in and realizes the scarecrow is not as scary as before, but can't quite get the darts to aim true. The scarecrow strikes fading blows against the barbarian, bringing her to the brink once again. orange claw (slashing, mental) vs Mrs. Crinkle: 1d20 + 13 ⇒ (16) + 13 = 292d6 + 7 + 1d6 ⇒ (4, 3) + 7 + (5) = 19
Nicodemus is immune to the fear effect now, but I will need a new DC 18 will save from Archurius if he looks into the room for the scarecrow's aura. Round 5/6 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Alessandra Fascinated in 2e just requires concentrate trait based actions (such as most spells) to be directed to the target of the fascination, you can still do physical attacks and such as you wish...I haven't been including it in the enemies conditions because they aren't doing "concentrate" things. Just to make it clear on the need for saves, if you look into the room to cast a spell or target an enemy (or even to target Gwen for healing) and you can draw a line from the center of your square to the scarecrow's center without passing through a wall, that is line of sight that requires the save. Alessandra's spell weakens the possum a bit but it still lunges forward to claw at Crinkle. red save vs void warp: 1d20 + 11 - 1 ⇒ (2) + 11 - 1 = 12
Need a new DC 18 will save from Mrs. Crinkle and Nicodemus (if he looks into the room for some reason) for the scarecrow's aura. Round 5/6 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Archurius For Communal Healing, the secondary healing is only equal the rank of the spell (so 2 in this case) not the entirety of the healing amount. Archurius whacks the possum and Kargoth equals the blow with the scarecrow.
pink save vs scarecrow: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7
Round 5/6 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra's arrow just skips off the scarecrow's thatch. Mrs. Crinkle is able to get through before stepping away. Nicodemus stares entranced. The scarecrow stalks the dripping barbarian and connects once more with tearing claw. orange claw (slashing, mental) vs Mrs. Crinkle: 1d20 + 13 ⇒ (16) + 13 = 292d6 + 7 + 1d6 ⇒ (2, 1) + 7 + (6) = 16
Fascinated goes away for everyone Round 4/5 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Alessandra the failure on the save causes fascinated as well, so any spell needs to be directed to the scarecrow. Assuming Kargoth told you all it was a construct, void warp would not work against it. I'm okay with you changing those two actions to something else (keeping in mind anything with a concentrate trait needs to be directed at the scarecrow - for this turn at least). Alessandra keeps up morale then tries to warp but the scarecrow will resist.
The unharmed possum squeezes in and gets a hunk of shoulder. orange save vs EA: 1d20 + 8 ⇒ (1) + 8 = 9
Need a new DC 18 will save from Mrs. Crinkle and Nicodemus (if he looks into the room for some reason) for the scarecrow's aura. Round 4/5 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Crinkle Ok, by my count, that destroys the shield then... Archurius' staff winds through the group and whacks the scarecrow, leaving the two clerics to heal up Mrs. Crinkle to full health. Another thick needle finds Gwen and the assault on Crinkle continues, with the lucky possum continuing its streak. pink save vs scarecrow: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
Need a new DC 18 will save from Alessandra and Gwen for the scarecrow's aura. Round 4/5 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Neither Nicodemus or Mrs. Crinkle can find any luck. The scarecrow slides to the wall and finds great luck, clawing through the shield to the barbarian. orange claw (bludgeoning, mental) vs Mrs. Crinkle: 1d20 + 13 ⇒ (2) + 13 = 152d6 + 7 + 1d6 ⇒ (5, 3) + 7 + (4) = 19
Need a DC 18 will save from Achurius from the scarecrow's aura. Round 3/4 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Gwen This is a special frightened condition that can't go below 1 while you are in the aura (unless you crit save - shown by *). Fascinated just means any concentrate-trait based actions (most spells, for instance) have to be directed at it. Other actions can be made normally. There are perception and skill penalties, though. Alessandra knowledge:
Twigjacks are weak to fire and can teleport when in undergrowth ("bramble jump"). Alessandra keeps the courage up. Gwen sprinkles dust and zaps. The scarecrow ignores the dust completely immune to mental and the weasel does the same with the lightning. The sleeping possum startles awake and scrambles in place, itching to get back into the fight. yellow save vs faerie dust: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23
Need a new DC 18 will save from Mrs. Crinkle from the scarecrow's aura. Round 3/4 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Kargoth's Knowledge:
The scarecrow appears to actually be a construct that has been animated by someone and made scarier through some illusion magic. Being made of dense straw, it will resist physical attacks somewhat but be weak to fire. Pushing through his initial fear, Kargoth ponders the scarecrow and jolts the possum. It lamely lashes out after the stunning blast. The twigjacks, realizing Crinkle's amazing regenerative abilities switch their splinter-target with a Sylvan shout, and Gwen gets one in the neck. Need a new DC 18 will save from Gwen from the scarecrow's aura. yellow save vs daze: 1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6
Round 3/4 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
@Archurius if you switch targets to the scarecrow, I'll need the DC 18 will save from the scarecrow's aura since you'd have to lean enough to see it. Archurius heals from afar, but the staff can't quite hassle the scarecrow. Round 2/3 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Mrs. Crinkle can't quite get things moving but Nicodemus' darts find the huddled twigjack. The scarecrow lurches relentlessly forward to engage the barbarian. orange claw (slashing, mental) vs Mrs. Crinkle: 1d20 + 13 ⇒ (1) + 13 = 142d6 + 7 + 1d6 ⇒ (5, 2) + 7 + (4) = 18
Need a new DC 18 will save from Kargoth from the scarecrow's aura. Round 2/3 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Alessandra slumbers the possum. Gwen heals the vanguard lady then moves in to provide another target. Red will save vs sleep: 1d20 + 7 ⇒ (6) + 7 = 13
Round 2/3 - Bold can act - Bless and Courageous anthem are up!
Reminder to everyone that when you move into visual sight of the scarecrow I need that will save...
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
The possum barely dodges the wispy staff. Kargoth moves in and zaps a possum in the brain. Despite being spooked by the scary new arrival to the lab, the twigjacks unleash a barrage of splinters against the barbarian, but she emerges mostly intact. Then one of the possums reaches forward and takes a massive chunk out of her with its sharp, closely-spaced teeth. Kargoth save vs scarecrow: 1d20 + 13 ⇒ (5) + 13 = 18
Round 2/3 - Bold can act - Bless and Courageous anthem are up!
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
So (barring some new feat I haven't seen yet), Strategic Strike damage can only be applied once per turn and only on the attack used after a Devise a Strategem action on a creature (free or single action depending on investigation applicability), if you want to use that roll to attack that creature.
|
