Succubus

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3,136 posts. Alias of Cwethan.


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18/23/28 - 15/17/19

**cough** sorry. Got back straight into a profoundly busy day. Caught back up for realsies now...

But... Okay... there's sadly some bookkeeping involved. The phoenix is huge not gargantuan... There's no real reason for it to get down to ground level to claw things, so it's three squares above you guys... Mal could've flown up to attack it but not with a full attack unless you have 15' reach...
It's not an elemental so crits and sneak attacks are fine... there's not a hard limit on how often it can banish people from the realm, but it can only do so 1/round. It is immune to fire and vulnerable to cold though...
The Shroud of flame does an extra damage: 2d6 ⇒ (3, 5) = 8...
I think that's it?

Sarsczek is surprisingly badly burned by the flames that surround the phoenix, neither his fiendish heritage, nor Luminae's spells keeping his skin from sizzling!

Bite: 1d20 + 17 ⇒ (12) + 17 = 29
Damage+unresisted fire: 2d6 + 6 + 1d6 ⇒ (3, 5) + 6 + (6) = 20

The bird lashes out with its beak as the tiefling rushes around it, tearing through scale and armor with remorseless efficiency.

Since yours and Mal's flank is somewhat in flux I'll hold off on resolving the bite for now, Sars

Fung's lashes warp against the phoenix's flame, robbing them of some of their force, much as the bolts and arrows that struck it were weakened by the extreme heat!

Blessing of Fervor on all!
The Bold May Go!

Luminae
Peribras DC 19 Reflex or 15 fire
Zera -17 DC 19 Reflex or 15 fire. Unbanished. Protection from Evil sadly ineffective

Master Ruby Phoenix Guardian -60, 15' above you, 15' SHROUD OF FLAME around it.
Malachi Resolution required, DC 19 Reflex or 15 fire (straight through your resist)
Fung
Sarsczek -35 I have to resolve things


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18/23/28 - 15/17/19

Okay agents I'm back! Thanks for stepping in nightdeath!


18/23/28 - 15/17/19

"A donation should do quite nicely. Say 20 crowns?"


18/23/28 - 15/17/19

The groundskeeper's face slowly drops, "I'm sorry, I fail to see why historical enthusiasm in this case means grave robbing should be acceptable or...

"Oh by the First Vault, are you Pathfinders?!"

He sighs heavily, toying with a large key. "How certain are you that you really need to see this tomb?"

Carlin, between the priest's symbol and oath, you recognize him as a servant of Abadar, god of cities, law, merchants, and wealth. He's likely to have at least some kind of transactional nature to earning his favor.

Koruda, you get the sense that he's not entirely opposed to allowing you to search, but he hasn't heard a sufficiently good reason yet.


18/23/28 - 15/17/19

Thanks!


18/23/28 - 15/17/19

Haven't seen my backup (nightdeath) check into my thread yet. Would someone else be able to take it up?


18/23/28 - 15/17/19

Go ahead and toss a Sense Motive check, or a Knowledge (religion) check if you're feeling suspicious ;-)

"Hmmm... long by some standards, I suppose. Haven't seen anything that I'd consider untoward, either." He peers curiously at your rather eclectic group.

"Why exactly is it that you need to see this Arkath's tomb?"

As he's continued the walk he's brought you to the front of a mausoleum which in fine carving bears the name of Arkath...


18/23/28 - 15/17/19

All looks good Luminae :-)

Sadly I'm going to be busy and on the go for much of the weekend, but happily I've got a literally 5-star replacement lined up!

nightdeath will be helping to carry things over the finish line starting tomorrow and running til Sunday night.


18/23/28 - 15/17/19

You want some frost bolts? There are 3 +1 frost bolts left ::shrug::
And umm... two potions of CMW


18/23/28 - 15/17/19
nightdeath wrote:

I am free.

I'll scan the threads to ensure they'll be covered.

Thanks!


18/23/28 - 15/17/19

Fung's blast smashes the archer from her feet, and the caverns fall silent!

Not starting another encounter for now...
Good time to heal before any overseer announcements that might affect timing though, theoretically... ;-)


18/23/28 - 15/17/19

Peribras's arrows drive the drow further back into cover, but she looks as though she's planning to continue the fight!

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi 60' of bright light. 60 more feet of dim light
Luminae
Sarsczek
Peribras -17
Archers Red-17
Zera -16
Fung


18/23/28 - 15/17/19

One can only hope, eh?

I'm off at a con this weekend, so I'll get us rolling on Monday :-)


18/23/28 - 15/17/19

The graveyard's warden greets you with a slow, deliberate nod. "Greetings child. I would be happy to lead you to the tomb of your... loved one?"

As he inquires, he begins a slow meandering path towards one of the mausoleums at the edge of the yard.


18/23/28 - 15/17/19

Could I get a backup to cover me Friday-Sunday? Backup calendar suggests nightdeath and Fuzzfoot could be free?


18/23/28 - 15/17/19

Round one's good, but during your second round the drow is entirely out of line of sight, even if you know where she is. Buuuuut (checks notes) being in Astral Retreat drops her to half health, so...

Around you hear more an more reports that the drow are being pushed back, and Peribras continues the trend, quickly killing one of the archers!

The remaining one emerges from behind one of the giant stalagmites, sniping back at Zera from hiding now that her rival crossbow maven is in clear sight.

Crossbow: 1d20 + 13 - 2 ⇒ (11) + 13 - 2 = 22 v. flat-footed
Piercing + Cold: 1d10 + 1 + 4 + 1d6 ⇒ (10) + 1 + 4 + (6) = 21

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi 60' of bright light. 60 more feet of dim light
Luminae -6
Sarsczek
Peribras -22

Archers (Blue -32)
Zera -21 DC 13 Fort or unconscious
Fung


18/23/28 - 15/17/19

... Okay, not sure how crazy I am. I just pulled up the post from the browser add-on on my home PC, posted it, and now I can see the goblined post as a double post, which I swear was not there earlier today.

... Whatever, chronicles are up!


18/23/28 - 15/17/19

Okay, I don't think there's really any daylight between an attack that targets touch AC and a touch attack, so I'm gonna stick with my ruling on that.

Reflex: 1d20 + 10 ⇒ (9) + 10 = 19
Fort: 1d20 + 11 ⇒ (14) + 11 = 25

Sarsczek gets a mouthful of profoundly unpleasant hairs, but thankfully doesn't have to touch the tarantula any more than that as it curls up and pitches into the chasm!

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi 60' of bright light. 60 more feet of dim light
Luminae -6
Sarsczek
Peribras -22 2x Fort DC 13 or unconscious. May go twice, Guidance
Archers (Peribras knows exactly where Blue is. Red unknown location)
Zera
Fung


18/23/28 - 15/17/19

They'll be back up again late tonight with accompanying denoument.

Sorry guys...


18/23/28 - 15/17/19

AARRRRGGGHGHHHGHGGH

My closing post (with link to chronicles) got goblined!

Thanks for posting 'cause I was definitely in wait and see mode on e-mails :-/


18/23/28 - 15/17/19

Didn't make the difference, but don't forget your bless guys!

Fort: 1d20 + 14 ⇒ (4) + 14 = 18

Fung and Zera send the tarantula reeling, clearly stunned by the ferocious resistance by its prey!

Net -1 Grit

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi 60' of bright light. 60 more feet of dim light
Luminae -6
Sarsczek
Peribras -22 2x Fort DC 13 or unconscious. May go twice, Guidance

Archers (Peribras knows exactly where Blue is. Red unknown location)
Gargantula! -107 (back half still down in the chasm)
Zera
Fung

Zera, sorry I hadn't caught this earlier. Are you applying Deadly Aim to your touch attacks? I'm unaware of an exception for Bolt Aces in that regard. (And since I have a Bolt Ace I'd love to hear about it if there is!)


18/23/28 - 15/17/19

The tarantula surges up out of the chasm, tremendous mandibles closing around Sarsczek but narrowly failing to bite home!

Bite: 1d20 + 15 ⇒ (4) + 15 = 19

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi -12 60' of bright light. 60 more feet of dim light
Luminae -10
Sarsczek
Peribras -41 2x Fort DC 13 or unconscious. May go twice

Archers (Peribras knows exactly where Blue is. Red unknown location)
Gargantula! (back half still down in the chasm)
Zera
Fung


18/23/28 - 15/17/19

The drow that Sarsczek spotted launch another pair of bolts at the still unaware archer before retreating once more into the shadows. However, this time Peribras is able to track the path of the southern one where she waits behind a stalagmite...

Crossbow: 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24
Piercing + Cold: 1d10 + 1 + 4 + 1d6 ⇒ (2) + 1 + 4 + (4) = 11
Crossbow: 1d20 + 13 - 2 ⇒ (6) + 13 - 2 = 17
Piercing + Cold: 1d10 + 1 + 4 + 1d6 ⇒ (3) + 1 + 4 + (5) = 13

GM Screen:
1d20 ⇒ 171d20 ⇒ 8

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
#Blessed
The Bold May Go!

Malachi -12 60' of bright light. 60 more feet of dim light
Luminae -10
Sarsczek
Peribras -41 2x Fort DC 13 or unconscious
Archers (Peribras knows exactly where Blue is. Red unknown location)
Zera
Gargantuan Tarantula!
Fung


18/23/28 - 15/17/19

Sarsczek finds a few unpleasant surprises as he draws closer. In the shadows across the chasm he sees two Drow markswomen, backs pressed against towering stalagmites. Though they're still successfully hiding from the rest of y'all in the dim light

Also, in the chasm, is a tarantula that could scarf down an elephant!

But the bridge looks good...


18/23/28 - 15/17/19

My take would be that energy body would bring darkness up to dim light even within the range of a darkness spell or whatever this is ;-p


18/23/28 - 15/17/19

The groundskeeper is far from hidden and is easily found, unfortunately, Bloodwing is unable to quickly spy any signs from the air...


18/23/28 - 15/17/19

The torches flare into light as Malachi's oil takes effect, throwing light into the darkness, but the crossbowmen aren't revealed in the bright daylight...

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark
The Bold May Go!

Malachi -17 60' of bright light. 60 more feet of dim light
Luminae Probably healed by now of the -5
Sarsczek
Peribras -22
(Probably healed by now of the -43)
Archers
Zera
Rumblings in the Chasm
Fung


18/23/28 - 15/17/19

Wayfinder is ineffective


18/23/28 - 15/17/19

In a hail of bolts, arrows, blasts and bites, both of the remaining Astral Pirates are swiftly dispatched! Faerie Fire and Sound Burst can be saved

The monks are grateful that you have driven off the worst of the invaders, but Aram Zey's booming voice quickly reminds you that your task is not yet done!

"A force of Aslynn's drow is descending upon our ratfolk allies in the caverns of Round Mountain. Don’t let your guard down—I can’t shake the sense that there’s more to these drow than it seems..."

Ten more minutes later

You've been pacing through caverns of rough natural stone, trying to track down the advance scouts of the warband, when Sarsczek notices a deep, dark chasm with a long line of dark torches. Flames are burning, but they give off no light.

A strange noise sounds in the depths of the chasm, but before you can react, a pair of crossbow bolts fly out of the darkness across the abyss!

Perception:
Malachi: 1d20 + 14 ⇒ (8) + 14 = 22+3 more in bright light
Luminae: 1d20 + 2 ⇒ (8) + 2 = 10
Sarsczek: 1d20 + 10 ⇒ (8) + 10 = 18 +3 vs Traps
Polly: 1d20 + 18 ⇒ (2) + 18 = 20
Fung: 1d20 + 13 ⇒ (15) + 13 = 28
Zera: 1d20 + 15 ⇒ (9) + 15 = 24
Peribras, perceive cues: 1d20 + 15 + 5 ⇒ (3) + 15 + 5 = 23
Darkpaw: 1d20 + 6 ⇒ (16) + 6 = 22

Initiative:
Malachi: 1d20 + 3 ⇒ (17) + 3 = 20
Luminae: 1d20 + 2 ⇒ (16) + 2 = 18
Sarsczek: 1d20 + 3 ⇒ (14) + 3 = 17
Fung: 1d20 + 3 ⇒ (8) + 3 = 11
Zera: 1d20 + 9 ⇒ (5) + 9 = 14
Peribras: 1d20 + 6 ⇒ (10) + 6 = 16
Mysterious Archers: 1d20 + 4 ⇒ (11) + 4 = 15
Mysterious Rumblings: 1d20 + 1 ⇒ (11) + 1 = 12

Crossbow @ Mal: 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
Piercing + Cold: 2d10 + 5 + 1d6 ⇒ (7, 4) + 5 + (1) = 17
Crossbow @ Peribras: 1d20 + 13 + 2 - 2 ⇒ (12) + 13 + 2 - 2 = 25
Piercing + Cold: 2d10 + 5 + 1d6 ⇒ (7, 5) + 5 + (5) = 22

Ceiling is 30' high.
Chasm is quite deep.
Other black spaces are walls
Dark. Squiggly yellow lines are as far as your light extends.
The Bold May Go!

Malachi -17 DC 13 Fort Save or Unconscious
Luminae Probably healed by now of the -5
Sarsczek
Peribras
-22 DC 13 Fort Save or UnconsciousProbably healed by now of the -43
Archers
Zera
Rumblings in the Chasm
Fung


18/23/28 - 15/17/19

No worries Peribras, sorry for the confusion. But uh, no time like the present! ;-)


18/23/28 - 15/17/19

Three dwarfs were attacking the party in melee, one gnome is in the corner.


18/23/28 - 15/17/19

It would normally take a move action to specifically make the perception check, but I'd imagine that if you're targeting her it's with a spell anyways. Feel free to keep the roll if that's what you decide Luminae.

The remaining dwarf does his best to assist in unseating Peribras, and though the nimble archer manages to avoid the bulk of his strikes, the warrior does manage to catch Peribras with a dreadful blow to the temple!

Shield Bash: 1d20 + 9 ⇒ (8) + 9 = 17
Bludgeoning: 1d4 + 5 ⇒ (2) + 5 = 7
Shield Bash: 1d20 + 9 ⇒ (8) + 9 = 17
Bludgeoning: 1d4 + 5 ⇒ (2) + 5 = 7
Warhammer: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Magic Bludgeoning: 1d8 + 6 + 4 ⇒ (4) + 6 + 4 = 14
Warhammer: 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13
Magic Bludgeoning: 1d8 + 6 + 4 ⇒ (3) + 6 + 4 = 13

Confirm?: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Bludgeoning: 2d8 + 12 + 8 ⇒ (6, 8) + 12 + 8 = 34

Squares of foliage are difficult terrain and grant concealment
#Blessed
The Bold May Go!

Sarsczek
Zera
Luminae Fire Resistant
Fung
Peribras -48

Gnome - Poorly hidden
Malachi
Dwarfs (Red -18)


18/23/28 - 15/17/19

The church is currently locked up tight. Though you could break in or ask the groundskeeper...


18/23/28 - 15/17/19

Gnome's on the other side of the garden, so Darkpaw won't quite be able to reach :-p


18/23/28 - 15/17/19

Peribras finishes off the wounded dwarf, and Darkpaw tears at remaining one, though she isn't able to drag him to the ground...

The gnome, seeing that Peribras is unhindered by the dense terrain, locks eyes with him and weaves a web of horror around him! Closing in from every angle are all the horrors he's fought and barely survived over his career as an Agent, and they're back to finish the job!

With her work done, the gnome then turns and darts into the bushes. However, she's far from an expert at hiding, and Luminae is the only one who loses track.

Luminae will need to make a Perception roll to be able to pinpoint her, everyone else is fine.

[spoiler=GM screen]1d20 + 6 ⇒ (2) + 6 = 8

Squares of foliage are difficult terrain and grant concealment
#Blessed
The Bold May Go!

Sarsczek
Zera
Luminae Fire Resistant
Fung
Peribras Will Save DC 21 or... Fort Save DC 21 or die! Eeek Damage: 3d6 ⇒ (4, 6, 2) = 12 on a Fort Pass Fear
Gnome
Malachi
Dwarfs (Red -18)


18/23/28 - 15/17/19

Same day I'm afraid


18/23/28 - 15/17/19

Zera calmly drops the offending dwarf to the ground with the last of her shots. -2+2 Grit, net zero

Squares of foliage are difficult terrain and grant concealment
#Blessed
The Bold May Go!

Sarsczek
Zera
Luminae Fire Resistant
Fung
Peribras

Gnome
Malachi
Dwarfs (Blue -15)


18/23/28 - 15/17/19

Oh, and if you're interested in possibly receiving boons from the OSP, please PM me your e-mail.


18/23/28 - 15/17/19

"Well, it's all a bit technical..." She hefts a tome filled with crabbed writing including what looks like some sort of custom shorthand utilizing symbols you're not familiar with, "But the long and the short of it is I'm trying to categorize and better understand the flow of energies between the First World and our planes. Eventually, we should be able to control, or even create stable portals to the First World!"

[ooc]Chronicles up here!
Once everyone's gotten chronicles applied, wedding bells will soon be ringing in The Blakros Matrimony!


18/23/28 - 15/17/19

Flat-Footed, yes. But Concealed, and thus not subject to a Slayer's sneak attack, also yes.
Concealments: 1d100 ⇒ 611d100 ⇒ 10

Sarsczek's battles through the shrubbery don't quite go as well as he might have hoped, though at least one of his claw strikes does eat its way through the dwarfs newly pitted armor.

Squares of foliage are difficult terrain and grant concealment
#Blessed
The Bold May Go!

Sarsczek
Zera
Luminae Fire Resistant
Fung
Peribras

Gnome
Malachi
Dwarfs (Blue -15)


18/23/28 - 15/17/19

GM Screen:
1d4 ⇒ 3

Some of the details left behind by Selmius Foster help lead you more specifically to the burial site of Arkath in a graveyard adjoining a mid-sized church. The gate to this small necropolis lies open, and a single attendant patrols the grounds, though he hasn't seen you yet. You know that the Stonemason's tomb lies somewhere in this graveyard, but not specifically which mausoleum, yet.


18/23/28 - 15/17/19

The giant pitches over early in Zera's hail of bolts!

Net +2 Grit

Unfortunately, there's very little time to rest on your laurels as the next word that you hear is that the Temple of Empyreal Enlightenment is under attack! Aram Zey’s voice carries through the tapestry. "I wish I could say I’m surprised that pirates would strike at a time like this. But
there are always forces lurking in the shadows looking to take advantage of weakness. Don’t let them get away with it."

~10 minutes have passed between fights, so Wild Shape, and Resist Energy are still up, and (as long as you actually do so) you have plenty of time to heal en route. Since they literally dropped in, you guys aren't in perfect formation

Hopping through portals to get there, you discover that the entire monastery is sealed up tight, but as you search for an entrance in the garden, Astral Pirates drop in from the sky! Three armored dwarfs bearing hammers and shields, and a smiling, sickle wielding gnome, they waste no time before striking!

Initiative:
Malachi: 1d20 + 3 ⇒ (1) + 3 = 4
Luminae: 1d20 + 2 ⇒ (16) + 2 = 18
Sarsczek: 1d20 + 3 ⇒ (17) + 3 = 20
Fung: 1d20 + 3 ⇒ (13) + 3 = 16
Zera: 1d20 + 9 ⇒ (9) + 9 = 18
Peribras: 1d20 + 6 ⇒ (9) + 6 = 15
Dwarf Pirates: 1d20 + 2 ⇒ (1) + 2 = 3
Gnome Pirate: 1d20 + 2 ⇒ (4) + 2 = 6

Squares of foliage are difficult terrain and grant concealment
The Bold May Go!

Sarsczek
Zera (-12)
Luminae (-13), Fire Resistant
Fung (-17)
Peribras

Gnome
Malachi
Dwarfs


18/23/28 - 15/17/19

The chakram leaves a thin slice along the giant's arm, but it barely seems to notice. Fung's thunderstorm however, is far more noticeable...

Fortitude: 1d20 + 12 ⇒ (7) + 12 = 19

The giant manages to keep its hearing, but mainly just by trying to match the roar of the kineticist's blast, decibel for decibel! Its roar cuts off as Peribras's arrow catches it in the gut, but its face contorted with rage, it barrels forward to smash its hook into Fung's side!

Gaff: 1d20 + 16 - 3 ⇒ (14) + 16 - 3 = 27
Piercing: 4d6 + 12 + 9 ⇒ (3, 4, 6, 1) + 12 + 9 = 35

Fits reasonably well with his botting spoiler, I'll take it! Thanks Luminae

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
Buffs: Blessing of Fervor, Life Link
The bold may go!

Zera -30
Malachi

Fish-Giant -82
Luminae -10, Fire Resistant
Peribras
Sarsczek -13
Fung -35


18/23/28 - 15/17/19

Sarsczek's surprising surge topples the grotesque giant!

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
Buffs: Blessing of Fervor, Life Link
The bold may go!

Zera -30
Malachi
Fish-Giants
Luminae -10, Fire Resistant
Peribras
Sarsczek -13
Fung


18/23/28 - 15/17/19

Zera's precisely placed bolts leave the wriggling giant reeling! Feebly it brushes its webbed paw of a hand along its neck and torso to snap the bolts off, but it looks as though it still intends to fight!

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
The bold may go!

Zera -35
Malachi
Fish-Giants (Red -90)
Luminae Fire Resistant
Peribras
Sarsczek -18
Fung


18/23/28 - 15/17/19

Local for these Big Boys

The giants advance, one of them menacing Zera in her corner behind the wall, smashing through the masonry to stab her with its strange hooked-gaff, while the other huckis a child-sized rock at Sarsczek's head!

Gaff: 1d20 + 16 - 3 ⇒ (19) + 16 - 3 = 32
Piercing: 4d6 + 12 + 9 ⇒ (6, 1, 2, 5) + 12 + 9 = 35
Rock: 1d20 + 12 ⇒ (10) + 12 = 22
Bludgeoning: 4d6 + 9 ⇒ (1, 3, 1, 5) + 9 = 19

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
The bold may go!

Zera -35
Malachi

Fish-Giants
Luminae Fire Resistant
Peribras
Sarsczek -18
Fung


18/23/28 - 15/17/19

Between the last of the potions and Lebraerio's ministrations, you're able to stabilize Dijjit enough for travel

Riddywipple decides to accompany you back. Even though you've avenged his friends, Marigana's death does nothing to bring them back. "I think a change must come. My heart is weary; it's time to travel, to sea oceans, and so for-rest I must embrace the Open Road."

The rest of the trip is blessedly uneventful. It takes a couple of days before Dijjit recuperates enough to thank you, but you can slowly see the shine of vitality return to the young gnome's face and eyes. Ignizi, for her part, seems entirely surprised you returned at all, let alone that you returned her researcher.

"Well, I'm going to write the most glowing report you can imagine. I've never had a food delivery go so well!"


18/23/28 - 15/17/19

Zera's target gives a burbling roar in answer to her precisely placed bolt, but still looks far from falling...

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
The bold may go!

Zera
Malachi
Fish-Giants
Luminae Fire Resistant
Peribras
Sarsczek
Fung


18/23/28 - 15/17/19

"There was a nasty earthquake a few years back. Looks to me like they're just... cracks into the sewers?"

An unpleasant amount of squeezing will reveal that she's correct.


18/23/28 - 15/17/19

A gaping hole mars the sky of the tapestry. Beyond the rift, dozens of strange vessels float in the Astral Plane, crawling with invaders. Every surface of the tapestry realm stretches and tears as it tries to repair itself, creating more rifts in a slow but devastating chain reaction. The vessels deploy invaders to wreak havoc as the demiplane disintegrates!

You rush back along a familiar desert, not yet revivified by the return of the fountain's waters to see a horde of towering humanoids approaching! From behind you Aram Zey's voice booms, "Pathfinders, these giants may be simpleminded, but our allies can't outwit them without your help. Get out there and teach them a lesson."

Facing off against you are a pair of hideous green-skinned, web-fingered obese giants, cold black eyes stare hungrily out at you from their fish-like faces.

Buffs may be up, but you didn't know exactly how long it would take to find these giants. Subtract 10 minutes from anything you've pre-cast.

Initiative:
Malachi: 1d20 + 3 ⇒ (14) + 3 = 17
Luminae: 1d20 + 2 ⇒ (12) + 2 = 14
Sarsczek: 1d20 + 3 ⇒ (5) + 3 = 8
Fung: 1d20 + 3 ⇒ (3) + 3 = 6
Zera: 1d20 + 9 ⇒ (15) + 9 = 24
Peribras: 1d20 + 6 ⇒ (7) + 6 = 13
Bad Guys: 1d20 + 3 ⇒ (13) + 3 = 16

Walls and standing pillars are 10' tall. Pillars are difficult terrain and grant cover (though specific Lines of Sight may downgrade that as normal)
Light: Bright!
The bold may go!

Zera
Malachi

Fish-Giants
Luminae
Peribras
Sarsczek
Fung

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