
| Full Name |
GL13 (Gillie) |
| Race |
|HP 29/29 | AC: 21 (+2 vs animals) T: 16 FF: 11| Fort +5; Ref +10; Will +0 * +3 vs poison & +1 alchemical weapons or harmful effects from drinking | Init: +5 | Perception: darkvision |
| Classes/Levels |
|Sense Motive: -1| CMB: 0 CMD: 15 | Special Abilities: Unnatural, Cornered Fury, I have 3 arms | Movement: 25ft Base 15ft Climb | Active Conditions: None |
| Gender |
CN Ratfolk Level 4 Alchemist/Vexing Dodger |
| Size |
Small |
| Age |
?? |
| Special Abilities |
Trap-finding, 3 arms |
| Alignment |
CN |
| Deity |
Nethys |
| Location |
Grand Lodge in Absalom |
| Languages |
Common, Ratfolk, Undercommon |
| Occupation |
Labrat |
| Strength |
8 |
| Dexterity |
20 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
8 |
| Charisma |
10 |
About GL13 "Gillie"
GL13 was happy in his role as an test subject of "The doctor" who explored the fields of arcane modifications and flesh crafting.
When The Doctors laboratory was raided and shut down GL13 found himself with nowhere to go. One day on the streets he met what he though was one of his old lab buddies but it turned out to be a Pathfinder agent who encouraged him to join the society.
Full Character Sheet Google Doc