GM Sarpadian wrote:
LessPopMoreFizz wrote:
Before I submit, any preferences between the two following build ideas...
Either one would work, but the Investigator would probably give you your best shot. There are quite a few ranged builds already. I'm going to try to avoid pigeonholing people into certain roles on the basis of their class choices, but (at the same time) I'm not likely to choose a party of all zen archers, either.
Well then! Forso is here to convince people that this band of Dwarves is anything but a bunch of good-for-nothing sociopathic drunks with his wit, knowledge, and forceful arguments, which may or may not be backed up by forceful fists...
Still need to do gear, and I'm not 100% settled on the relative Str and Dex scores (and of course, Weapon Finesse as a result), but this is pretty much what he looks like. A lot of his skills are going to be very mediocre until he hits level 3, at which point he gets to use Int for them - but he should solidly fill the Face and Traps&Locks roles as needed, as well as being handy in a fight. :D