Abra Lopati

Flynn Wildstrider's page

53 posts. Alias of Lemmy.


Full Name

Flynn Wildstrider

Race

Human

Classes/Levels

Druid (Menhir Savant) - HP 36/36; AC 21 (touch 12; flat-footed 19); Perception +14; Sense Motive +12.

Gender

Male

Size

Medium

Age

21

Alignment

NG

Location

Elsir Valley

Languages

Common, Aquan, Draconic, Druidic, Hallit, Sylvan, Undercommon

Strength 18
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 16
Charisma 8

About Flynn Wildstrider

Flynn Wildstrider:
Flynn Wildstrider
Male Human (Kellid) Druid 5
NG Medium humanoid (human)
Init +7; Senses Perception +14
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Defense
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AC 21, touch 12, flat-footed 19 (+7 armor, +2 shield, +1 Dex, +1 dodge)
hp 36 (5d8+10)
Fort +7, Ref +3, Will +8; +4 vs. spell-like and supernatural abilities of Fey and against effects that target plants
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Offense
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Speed 30 ft.
Melee heavy shield bash +3 (1d4+4/×2) and
. . +1 silversheen scimitar +8 (1d6+5/18-20/×2)
Spell-Like Abilities
. . 6/day—acid dart
Druid Spells Prepared (CL 5th; concentration +8):
3rd (2/day)—spiked pit (DC 16), stone shape (x2)
2nd (3/day)—create pit (DC 15), lesser restoration, barkskin (x2)
1st (4/day)—liberating command (x2), longstrider, magic stone, tripvine (DC 14)
0 (at will)—purify food and drink (DC 13), detect magic, create water, detect poison
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Statistics
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Str 18, Dex 13, Con 14, Int 12, Wis 16, Cha 8
Base Atk +3; CMB +7; CMD 19
Feats Improved Initiative, Natural Spell, Skill Focus (Perception)
Traits reactionary, suspicious
Skills Climb +8, Fly +6, Handle Animal +4, Knowledge (nature) +11, Linguistics +4, Perception +14, Sense Motive +12, Spellcraft +9, Stealth +8, Survival +9, Swim +8
Languages Aquan, Common, Draconic, Druidic, Hallit, Sylvan, Undercommon
SQ nature bond abilities (caves), place magic, resist nature's lure, spirit sense, spontaneous casting, wild shape, wild shape (animal)
Other Gear +1 Ironwood Breastplate, Masterwork Heavy wooden shield, +1 Silversheen Scimitar, Amulet of mighty fists +1, Feather step slippers, Masterwork tool (Knowledge [nature]), Masterwork tool (Stealth), Masterwork tool (Survival), 1878 GP
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Special Abilities
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Acid Dart (1d6+2) (6/day) (Sp) 30' Ranged touch attack deals 1d6+2 Acid damage.
Druid Domain (Caves) Associated Domain: Earth
Feather step slippers Ignore difficult terrain as though affected by feather step.
Natural Spell You can cast spells while in Wild Shape.
Place Magic (6/day) (Su) Free, +1 to caster level for 1 round.
Resist Nature's Lure (Ex) +4 save vs. effects from Fey and effects using plants.
Spirit Sense (Sp) As det. undead, also fey, outsider, astral/ethereal/incorporeal simultaneously.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Wild Shape (1/day) (Su) Shapeshift into a different creature one or more times per day.
Wild Shape (Beast Shape I: Small - Medium animal) You may use your Wild Shape ability to become an animal.

I'll be posting Flynn's background and description soon... I'm too lazy to do it right now... -.-'