Kusari-Gama Monk

Fluff and Crunch in Harmony's page

3 posts. Alias of Rosc.


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To continue the digression, I believe that the AMF Dragon being so unstoppable does not have to stand as some testament to the frustration. No, it can make for a more interesting game. Tell me which of these is more interesting.

1) The high CR dragon uses Antimagic Field, meaning the party has to win initiative and one-round her or get slaughtered by a boss they cannot touch.

2) Yasaraj the Unscathed is an ancient beast who is undefeated in combat thanks to her mastery of abjuration magic. While she has taken on countless challengers and emerged victorious each time, the experience has grown rather dull over the years. Desperate for entertainment, the dragon is always eager for conversation. Within the protection of her spells and lair, she is always happy to recieve guests. Cunning adventurers may even bairgain for her favor, including access to the equipment of her "less curtious" guests.

3) Legends tell of an ancient artifact, a beacon of immense power. This object is a powerful lantern, rumored to have guided Nethys himself on the way to divinity. If the stories are true, any spell cast within its light will function flawlessly, no matter what other forces interfere. While this artifact will require an epic quest to obtain, Yasaraj is on the move and the defending kingdom is running out of options.

Since the goal of the game is for everyone to have a good time, I doubt option 1 is actually all that common.


As mentioned before, look over Inner Sea Gods. It's an amazing fluff book, and it even offers a few items, spells, and traits that can help you flesh out your priest's mechanics.

I would strongly advise against the Core Fighter, if only because their extremely limited pool of skill points really undercuts the idea of making a character who is both knowledgeable to the level of functional competence and trained in the diety's related services at a professional level. Playing as a Human can offset this by a bit, and the Lore Warden archetype gets you to a respectable 4+Int skill point total.


My friend, the two need not be exclusive.

If you wish to further your mechanical prowess, do so. If you wish to boost your art, there are other ways. Do you have a follower to act as your manager and hype man? Do you have any other performers to back you up for those aid another checks? Do you own (or know the owner of) a grand stage to offer good acoustics and seating for a large audiance? Nevermind the plentiful options when 8t comes to noble patrons.

Once your numbers are in a comfortable place, you have plenty of options to get creative with the presentation.