Ishana

FireSnap's page

56 posts. Alias of valliss.


Full Name

Firesnap

Race

Gnome

Classes/Levels

1 Cleric Of Brigh

Gender

M

Alignment

N

Deity

Brigh

Strength 8
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 17
Charisma 12

About FireSnap

XPS: 450

Background:

Firesnap was born the son of a career Militia man. At a young age, he would love to hang out with dad on the job. Tho frowned upon by his superiors, attacks against the town were far and infrequent so they let the lad hang out with his dad, who just happened to be their best siege engine expert. So dad would take his son on the inspections of towns Engines as few as they were and would point out to him the important things to look for to keep them running. Firesnap enjoyed these days with dad and took notes on things when he could, hoping to one day follow in his footsteps. Then one day when he was 11 the town was attacked by goblins and his father was killed. The clerics of Brigh, found his knowledge of siege engines amazing, so they took him in as it seemed fit for a son of a hero the town and they wanted to pick his brain for all the secrets his dad had passed on to him. Firesnap earned his name at church as he grew adept at creating fire, once setting several pews on fire accidentally. Firesnap tries to use the churches knowledge of artificng to help improve his knowledge of siege weapons. Firesnap volunteers to help to inspect the siege engines his dad loved in his spare time,and his advice is always welcome by the local militia.

Skills:

Craft Siege Engines +7
Diplomacy +1
Disable Device +3
Heal +3
Know Religion +5
Perception +5
Sense Motive +3
Spellcraft +5
Survival +3


Combat Stats:

BAB +1
Attack Melee +0
Attack Range +2

CMB -2
CMD 9

Fort +4
Reflex +1
Will +5

AC 16
HP 10
Init +1
Speed 20

Feats and Traits:

Feats
Extra Channel
Amour Prof (Light/Med)
Shield Prof
Simple weapon All

Traits
Excitable (+2 Init)
Nimble Fingers, Keen Mind (+1 bonus to Disable Device, Disable Device is a class skill)

Special Abilities:

Langauges
Celestial
Common
Gnome
Sylvan

Abilities
Artificer's Touch (Sp): You can cast mending at will, using your cleric level as the caster level to repair damaged objects. In addition, you can cause damage to objects and construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of damage +1 for every two cleric levels you possess. This attack bypasses an amount of damage reduction and hardness equal to your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Channel Positive Energy 6/day DC 11
Dancing Lights 1/day
Defensive Training (+4 dodge bonus vs giants subtype)

Fire Bolt (Sp): As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand. You can target any single foe within 30 feet as a ranged touch attack with this bolt of fire. If you hit the foe, the fire bolt deals 1d6 points of fire damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Ghost Sound 1/day
Gnome Magic (+1 DC to illusions)
Hatred (+1 to attacks vs reptilian and goblinoid subtypes)
Illusion resistance (+2 to saves vs Illusion)
Low Light Vision
Prestidigitation 1/day
Speak with Animal 1/day
Spontaneous Casting

Spells:

0 level
Detect Magic,guidance, stabilize
1st Level
Burning Disarm, Shield of faith, Burning Hands(D)

Equipment:

Start Gold 240gp End Gold 2gp
Heavy Mace 12 gp
Sling
Sling bullets (20) 2 sp
Spongestone bullets (20) 20gp
Chainshirt 100gp
Backpack Masterwork 50gp
Blanket winter 5sp
Block and tackle 5gp
5 chalk 5cp
Chalkboard 1gp
Crowbar 2gp
Folding Chair 2gp
Lantern, Hooded 7gp
5 pint oil 5sp
10 trail rations 5gp
Rope Hemp (50ft) 1
2 Sunrod 4gp
Tent, Small 10gp
Three salts and a dog 4sp
2 waterskin 2gp