Griffon

Finneous Higgenbottom's page

26 posts. Alias of imimrtl.


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Pavel wrote:

I've got us at 5 days group rations after the last two days of exploring- we can hold off on personal stuff until the rations Svetlana made us start running out. Are Finneous and Dortlin still with us?

"Wuh'we keep heading west after we map this area, wuh'we'll hit forest. What kind of pluh'plants you lookin' for?"

Survival to stay on course: 1d20+7

Hey guys. I'm gonna have to drop out. I had fun while it lasted but i got into a couple of other games while this one was stagnant and now im a little overbooked. I hope you guys have a blast though! Thanks Narrater for the opportunity!


Nefi Lalagos wrote:
Simon Bornen wrote:
There are other things than money in life .

"True!" Nefi squeeks wanting to add herself into the conversation. "There's alchemy! Discovering strange new concotions both healing and damaging, finding new types of poisons to be made, making a highly concentraited acid to burn through metal..." she carries one for a few moments listing off many different discovers that can be found and her obvious excitement at the prospect of alchemy. It's almost as if she's forgotten she was talking to anyone. "Money is something we would need to help equip ourselves, however as Pravel said, it helps with our goal to tame this land and it's not like we're doing something immoral."

She shrugs her shoulders as she thinks for a moment, hoping to come up with something that might help calm the tensions, but she instead starts collecting samples from any nearby interesting looking natural plant-life she can hope to either make a potion or poison out of.

Not comfortable with the interplay Finneous will help Nefi, pointing out any plants that he knows about and their properties that may help with her work.


Narrater wrote:

The person that seems to be in charge and the standard bearer have a whispered conversation before the standard bearer walks his horse forward beyond the semi circle of guards I am Vor squire to Baron Theodric Lebeda if you are under charter I would ask to see proof of your claim. The baron also requests for you to give ground so that his man may be tended to if you are as you claim dutiful agents to the crown.

** spoiler omitted **

Finneous will quietly relay that information to whomever is closest to him.


Intelligence Check1d20 + 1 ⇒ (16) + 1 = 17


Finneous gazes towards the group as well. 1d20 + 9 ⇒ (9) + 9 = 18


"Manticores! I would love to see a Manticore. From afar that is. Finneous checks over Skyrose real quick and catches her looking hungrily at Krebak and his rat. No No Skyrose. They are friends. We don't eat our friends.


Hope she makes a swift recovery!


Finneous will take to the air (Fly speed 80) on Skyrose providing aerial reconnaissance and also to help with charting and map making. Most of my camping gear will be on the horses to save weight if that is amenable to everyone while I keep the bombs and weapons and such. I am keeping three vials each of alchemist fire and acid, my weapons, armor and shield, signal whistle, and waterskin. Everything else can go on the horses, again if no one has issue with that.


Finneous will take to the air on Skyrose providing aerial reconnaissance and also to help with charting and map making. Most of my camping gear will be on the horses to save weight if that is amenable to everyone while I keep the bombs and weapons and such. I am keeping three vials each of alchemist fire and acid, my weapons, armor and shield, signal whistle, and waterskin. Everything else can go on the horses, again if no one has issue with that.


oops sorry missed that.


...and im back! Mom and baby are doing well. Everything went really smoothly. Thank you for all the well wishes! Oh and Pavel...AWESOME PICTURE OF FINNEOUS AND SKYROSE I absolutely love it. Finneous watches the interactions with interest. When the subject of Moon Radishes comes up he jumps into a lengthy lecture on the nature, identification, cultivation, and proper cooking techniques of Moon Radishes. He will keep going until someone stops him going on about the different varieties at length.


hi guys and gals, wife went into labor last night and we have a new baby boy! will be unable to post till sunday. Narrater feel free to npc me as you see fit. See you on sunday!


That sounds like an excellent idea. Skyrose and I can provide cover from the air and alert you to any dangers. When would you all like to depart?


Before Finneous does anything else he will see to Skyrose. He begins by checking her wings for signs of strain, and her feathers to check for parasites. Assuming everything is fine he will send her off to hunt. Speaking Druidic Hunt, my friend. Come back after your meal. This is a daily ritual with the two of us and Finneous always gets a bit choked up seeing the natural beauty of his friend taking flight.

After seeing Skyrose off, Finneous will join the others. After Nefi's introduction Finneous will introduce himself as well.


That sounds like an excellent plan to me. Also perhaps he may know a bit more about what we face in the area.


Finneous latches on to the change of subject gratefully "Yes, ruins! I love ruins!"


My sincerest apologies Nefi...truly I did not mean offence. He gives another low bow to her.

In addition, I think you have splendid breasts! At this he reddens a most shocking color as he realized what he just said.

I...I...What I meant to say....ummm.... Finneous stammers for a moment before deciding perhaps he should shut up before he caused himself further embarrassment.


Oh wow Pavel those are outstanding!


Greetings, Sigurd. Well as I said I am Finneous Higgenbottom, and these gentleman you see before you, and myself, have come to join the group that have preceded us. Are you one of them? He gives a small bow at the end of this and waits for Sigurd's response.


"Oh Krebak, Skyrose just wanted to play with Skintail. Finneous says with a merciless grin. "Besides you needn't worry she won't eat rat unless she is starving...or bored...or if she has chicks...but that won't be for quite sometime I assure you.

He gives a wink and looks up at the middle aged man with his small hand outstretched.

Finneous Higgenbottom, at your service sir.


Finneous spots the outpost and gives a great sigh of relief, they have made it and a whole new world of possibilities lay in this land. Pressing firmly with his heels, Finneous directs Skyrose down in a series of swooping arcs so to give plenty of warning to those on the ground. Just to make sure he gives two short blasts on his signal whistle so as not to startle anyone. We land a few dozen yards away from the gate.

"Well gentlemen, it seems we made it."

Finneous looks at those he left Restov with, though they have not gotten too much time to talk on the way, he has gotten a rather good impression of these people and is pleased at their quality.


Oops sorry about that it should be back up now.


Rules sound great, looking forward to seeing them in play.


That makes sense and i am fine to roll with the punches to see how things go. If we need to make changes thats fine.

The alchemical bombs and stuff are mostly for when there is no one else in combat with our enemies to minimize collateral damage.


Finneous with equipment.

spoiler:

FINNEOUS HIGGENBOTTOM CR 1/2
Male Halfling Druid 1
NG Small Humanoid (Halfling)
Init +2; Senses Perception +9
--------------------
DEFENSE
--------------------
AC 17, touch 13, flat-footed 15 (+2 armor, +2 shield, +2 Dex, +1 size)
hp 10 (1d8+2)
Fort +5, Ref +3, Will +6
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Shield, Heavy Wooden -4 (1d3-1/20/x2) and
Shortspear +0 (1d4-1/20/x2) and
Unarmed Strike +0 (1d2-1/20/x2)
Ranged Sling +3 (1d3-1/20/x2)
Druid Spells Known (CL 1, 0 melee touch, 3 ranged touch):
1 (2/day) Summon Nature's Ally I, Entangle (DC 14)
0 (at will) Detect Magic, Create Water, Read Magic
--------------------
STATISTICS
--------------------
Str 8, Dex 14, Con 14, Int 12, Wis 17, Cha 10
Base Atk +0; CMB -2; CMD 11
Feats Druid Weapon Proficiencies, Mounted Combat
Traits Noble Born - Orlovsky: Stealth, Rich Parents
Skills Fly +4, Handle Animal +6, Knowledge: Nature +7, Perception +9, Ride +8, Spellcraft +5, Stealth +7, Survival +9
Languages Common, Druidic, Halfling, Sylvan
SQ Animal Companion Link (Ex), Fearless, Nature Sense (Ex), Share Spells with Companion (Ex), Spontaneous Casting, Wild Empathy +1 (Ex)
Combat Gear Sling, Shortspear, Masterwork Leather, Darkwood Shield, Bullets, Sling (20); Other Gear Alchemist's fire (flask) (2), Backpack, Masterwork (empty), Flint and steel, Healer's kit (10 uses), Ink (1 oz. vial, black) (4), Inkpen (4), Paper (sheet) (10), Pouch, belt (empty), Signet ring, Waterskin, Whistle, Signal
--------------------
SPECIAL ABILITIES
--------------------
Animal Companion Link (Ex) You have a link with your Animal Companion.
Fearless +2 morale bonus vs Fear saves.
Mounted Combat Once per round you can attempt to negate a hit to your mount in combat.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

SKYROSE CR 2
Female Roc
NN Medium Animal
Init +4; Senses Low-Light Vision; Perception +5
--------------------
DEFENSE
--------------------
AC 19, touch 14, flat-footed 15 (+4 Dex, +5 natural)
hp 7 (-2)
Fort +2, Ref +7, Will +1
--------------------
OFFENSE
--------------------
Spd 20 ft., Flight (80 feet, Average)
Melee Bite (Roc) +5 (1d6+1/20/x2) and
Talon x2 (Roc) +5 x2 (1d4+1/20/x2) and
Unarmed Strike +5 (1d3+1/20/x2)
--------------------
STATISTICS
--------------------
Str 12, Dex 19, Con 9, Int 2, Wis 13, Cha 11
Base Atk +1; CMB +2; CMD 16
Feats Weapon Finesse
Tricks Attack [Trick], Attack [Trick], Attack Any Target [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick]
Skills Fly +8, Perception +5
Languages
SQ Attack Any Target [Trick], Combat Riding [Trick]
Other Gear Acid (flask) (7), Alchemist's fire (flask) (7), Backpack, Masterwork (empty), Bedroll, Military Saddle (Exotic), Rations, trail (per day) (5), Rope, silk (50 ft.), Waterskin
--------------------
SPECIAL ABILITIES
--------------------
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Flight (80 feet, Average) You can fly!
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

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Hi everyone! First off thanks to Narrater for opening the selection! I'm really looking forward to having a great game with everyone.

As I said on the recruitment boards here is Finneous Higgenbottom, my halfling druid of erastil. Finneous is coming to the stolen lands to attempt to set up a free haven for Halflings fleeing from slavery in the south.

spoiler:
FINNEOUS HIGGENBOTTOM
Male Halfling Druid 1
NG Small Humanoid (Halfling)
Init +2; Senses Perception +9
--------------------
DEFENSE
--------------------
AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 10 (1d8+2)
Fort +5, Ref +3, Will +6
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Unarmed Strike +0 (1d2-1/20/x2)
Druid Spells Known (CL 1, 0 melee touch, 3 ranged touch):
1 (2/day) Entangle (DC 14), Obscuring Mist
0 (at will) Detect Magic, Create Water, Read Magic
--------------------
STATISTICS
--------------------
Str 8, Dex 14, Con 14, Int 12, Wis 17, Cha 10
Base Atk +0; CMB -2; CMD 11
Feats Druid Weapon Proficiencies, Mounted Combat
Traits Noble Born - Orlovsky: Stealth, Rich Parents
Skills Fly +4, Handle Animal +6, Knowledge: Nature +7, Perception +9, Ride +8, Spellcraft +5, Stealth +7, Survival +9
Languages Common, Druidic, Halfling
SQ Animal Companion Link (Ex), Fearless, Nature Sense (Ex), Share Spells with Companion (Ex), Spontaneous Casting, Wild Empathy +1 (Ex)

--------------------
SPECIAL ABILITIES
--------------------
Animal Companion Link (Ex) You have a link with your Animal Companion.
Fearless +2 morale bonus vs Fear saves.
Mounted Combat Once per round you can attempt to negate a hit to your mount in combat.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

SKYROSE CR 2
Female Roc
NN Medium Animal
Init +4; Senses Low-Light Vision; Perception +5
--------------------
DEFENSE
--------------------
AC 19, touch 14, flat-footed 15 (+4 Dex, +5 natural)
hp 7 (-2)
Fort +2, Ref +7, Will +1
--------------------
OFFENSE
--------------------
Spd 20 ft., Flight (80 feet, Average)
Melee Bite (Roc) +5 (1d6+1/20/x2) and
Talon x2 (Roc) +5 x2 (1d4+1/20/x2) and
Unarmed Strike +5 (1d3+1/20/x2)
--------------------
STATISTICS
--------------------
Str 12, Dex 19, Con 9, Int 2, Wis 13, Cha 11
Base Atk +1; CMB +2; CMD 16
Feats Weapon Finesse
Tricks Attack [Trick], Attack [Trick], Attack Any Target [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick]
Skills Fly +8, Perception +5
Languages
SQ Attack Any Target [Trick], Combat Riding [Trick]

--------------------
SPECIAL ABILITIES
--------------------
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Flight (80 feet, Average) You can fly!
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

I am working on equipment right now and will have that up shortly. Again, looking forward to gaming with you all. If you have any questions for me please let me know.