Fenster the Blight

Fenster the Blight's page

9 posts. Alias of Foxy Quickpaw.


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Fenster actually can use everything but the broken stones and the dust. He tries to explain to the young woman that she should sort the materials on the cart but she is not willing to talk to him or even listen to him. After three times driving the cart to his warehouse and back all the useful material is moved.

"Thank you! I'll going to sort my new stuff now." Fenster says his good bye.


Fenster examines the Scarecrow with awe. Then he looks inside and is delighted. Wood and straw. And some furniture that are only slightly broken. "Good stuff." he says with shining eyes.

He stats to rummage through the stuff and drags it to the cart. Every time he finds something like a tin mug he is delighted.


Fenster looks around and thinks for a moment.

"Yes. I'll come." He finally answers and gets up. He follows Tauriell to the tower.


Fenster comes out of his hut. "You really found the Scarecrow?" he asks with a crooked smile. "Tell me more." he asks and sits down on the floor.


"Sure. Come again to tell me how it's going. Cake is good." Fenster replies.


"I'm no fan of this. Not all guys are good guys here. But I can live. If you throw them out other bad guys come. Will be guys from the rich parts of town. Throwing Fenster out of his home." Fenster replies not happy about the prospect.


"Hehe. Funny guy you are. Go to the Shadow Clock. It got closed by the guard for being too dangerous. It's said to be haunted by the ghosts of those who died when they fell from the rotten stairs to their death. And there is this rhyme:

Mumble Mumble Scarecrow,
Alone in the maize.
Sleeping in the daytime,
A stitched man he stays.
But when the moon she rises,
Up Mumble gets.
He shakes his hands at first
And moves his feet the next.
And when the dog is snoring,
And when you’re fast asleep,
Mumble Mumble Scarecrow
Will find you good to eat.

It is told to live in or around the Shadow Clock. If you find and kill that myth it will give you a name for sure." Fenster tells.


"The neighbourhood. Yes. Very interesting the neighbourhood." Fenster muses rubbing his chin. "Good people mmmh... they are rare. This crazy artist in the Harpy might be. But she is a tiefling."

"There are the Doolun Lads. Supposedly not so good. They're a gang. In the Rat. But you hear almost nothing of them. Rumor has it they got leprosy or something. The creepers are history thanks to a certain follower of Sarenrae's intervention with the guard. That caused quite some bad blood." Fenster warns.

"There is the friendly merchant who is really mostly friendly and some drug dealers have taken residence in the blue dolphin warehouse." He opens the bottle and takes a swig. "Be careful what you start here. The people are already nervous. Everything settled here over many years and you come in and kick one of the bigger players in the guts. No one sheds a tear for them. But I hear there are alliances sought where people were in competition before."


Fenster comes out of his hut, sits down and takes a closer look at the bottle. "What do you want to talk about?" He asks with a lopsided sneer.