Mandraivus the Lost

FearGivenFlesh's page

Organized Play Member. 21 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


RSS

Dark Archive

do you think dazzling display > Shatter Defenses is useful?

Dark Archive

YuenglingDragon wrote:

I'm not a fan of Bull Rush for most classes. If you'd like a combat maneuver from the Power Attack tree, I'd take Overrun. Knocking someone prone is a great debuff for you and your melee buddies. With Greater Overrun they'll provoke AoO's for falling down and for getting back up.

Step Up is a great feat. Really causes problems against enemy archers and casters.
at you.

Thanks I took a look at Improved Overrun/Greater Overrun looks nice

and step up looks like it would be handy quite often

Dark Archive

do you think dazzling display > Shatter Defenses is useful?

I started with Weapon Focus (Greatsword) and Power Attack at level 1

Dark Archive

angryscrub wrote:
power attack. that's pretty much all you need, which is nice. use the other feats to make your character have more options. lunge, step up, etc.

what about feats like cleave / great cleave or bull rush and greater bull rush?

Dark Archive

Well I decided on 2H weapons and I'm wielding a MW Greatsword this will be the weapon I carry for most of the campaign and will probably be enchanted/divine-bonded (roleplay - story reasons)

What are the Best 2H weapon Feats/chains to take

Dark Archive

I should also note that I am requesting this help because as it stands I am not 100% with all the rules, feats, abilities and such.. and also not being very familiar with designing my own builds.. I have only played some 3.5, and 1 game of PF Societies 2 weeks ago to freshen up and get the rust off :D

and I know you guys helped me with a build recently, and I am grateful but as things turn out this character will be the one I am rolling come tomorrow :D

Dark Archive

Hello Everyone and thanks for taking the time to read this post and lend a helping hand!

I will be rolling my paladin tomorrow and I have the type of character I want him to be in mind. so I will outline him and his purpose and I want you guys to help me fill in the Blanks..

Using only PFRPG Books and PF supplements by paizo

we will be rolling our stats tomorrow.

I will be playing a human Paladin of Iomedae

filling the tank/fighter/secondary healer? role..

I want to use Longsword and shield and use medium armor to start maybe move on to something heavy? I would like to deal an impressive amount of damage and be able to take it too.

this campaign will take place in Varisia.

I am trying to decide which route to go for Divine Bond

and I really need to know which feats would best suit this character

2 traits can be taken

What should my stats rank in order of most important to least? CHA #1?

for you guys that will recommend the search function, I read Thallins guide and some other posts but didnt exactly find what I was looking for..

Thats all I can think of right now.. looking forward to your posts!

Dark Archive

I could really use Treantmonks Ultimate Guide to the Manipulator Sorcerer (Infernal Bloodline) [for use and play in Pathfinder Societies] {20 point buy}

Love your work btw, your guides rock.

I want to play a Chelish Human Sorcerer of the Infernal Bloodline (Go Cheliax!)

Are you willing/up for the challenge?

thanks!

Dark Archive

I Just want to say thanks to everyone who took the time to contribute, you were all very helpful and informative, I have a lot of ideas now, and a lot of choices and pros/cons to weigh out. :P

Dark Archive

I see what you guys are saying and I understand where your coming from, I guess what I would really like to see is this "type" of character be made a base class, it would have a progression that makes more sense too. but i wont hold my breath as im sure with the 6 new classes we wont be seeing anymore anytime soon.

idk...

Dark Archive

Dork Lord wrote:
Because it's not supposed to be a Duskblade (Thank god for that, too).

uhh ok i dont even know what that is

Quote:
Bingo. Paizo made staying in your base class to 20 the most desirable way to go. The level 20 goodies are just too good to pass up by taking a prestige class or multiclassing in any way imo.

you make that sound like a good thing? this game is all about roleplaying obviously and people wanting to create a character with more depth and play something more interesting should be punished? if your going to be hindered early on the end result should be just as, if not more powerful than its single classed counterparts come mid-late levels.. thats my 2cents.. otherwise whats the point? might as well not have prestige classes or multiclassing.. but that would suck obviously because a lot of people enjoy this type of thing.

Dark Archive

Fergie wrote:


BTW Barbarian is a great way toward EK. Big d12, +10 speed, rage (for emergency hp or attacking). Also, more skill points and useful skills.

Taking Barbarian instead of fighter is what I was originally thinking but then I lose out on Diverse Training as EK and some feats or am I wrong?

Dark Archive

Cartigan wrote:
FearGivenFlesh wrote:

why doesnt eldritch knight have an ability or something like at 3rd level can cast in light or medium armor

this class seems like its missing some umph! (ooomff!)

Almost all the Prestige Classes got left in the dust when Paizo was fixing classes. Eldritch Knight was not one of the exceptions. Why they didn't update all of the PrCs is beyond me.

I want to play it for the flavor and to be different but I myself also want it to be powerful as well

with the way paizo gives something at every level with the base classes all the prestige classes seem a bit handicapped..

Dark Archive

TDLofCC wrote:

Welcome indeed, to a very nice (mostly) friendly and very helpful community :)

I've been reading around this one .. and how about just going with a Ranged Elven Eldritch Knight (+2 dex, +2 int and proficient with the longbow).

Since getting into melee is not good with only a d6 for HPs imho.

I've come up with this, I did include Light Armor Training so at that point you can start wearing a Mithral Chainshirt. No arcane failure at all and a decent +4 armor bonus. Enhance it later with more magic ofcourse :)

I've taken the Transmutation school as my Arcane school, so I can take that +1 ability to enhance my dexterity. And I took the longbow as an Arcane bond. Essentially a free masterwork longbow with the much needed +1 attack bonus.

-TDL

It sure is a different way to go, but It seems to me, and I may be wrong, since I don't know this game in and out as well as any of you yet, but if I was going to go the ranged route Arcane Archer would be a better choice?

As for being softer how can this be overcome, how can I become harder to hit, are there potions or spells that increase your HPs a lot?

why dont you guys share your experiences with the eldritch knight in some of your campaigns, I'm sure there are tons of clever things that can be done with this class with its combat ability and magic prowess.

Dark Archive

Mithral Heavy Shield - later to be made +5 as fast as possible (15th level or later). Celestial Armor and a Mithral Shield is also an excellent combination of gear

the elven curve blade is 2 handed

but everything else looks cool

im going to read up on everything you guys are talking about..

if anyone else has something to add keep it up

thanks!

Dark Archive

Mynameisjake wrote:
FearGivenFlesh wrote:

Thanks for the warm welcomes, and advice thus far.

Is there no way to overcome arcane spell failure because of armor besides good rolls? no feats?

What is the benefit of "favored class" and would being a half elf benefit me more since it can have 2 favored classes?

thanks again.

Again, welcome aboard.

You can overcome arcane spell failure with the feats Arcane Armor Training and Arcane Armor Mastery. Doing so requires the expenditure of a Swift action, which precludes the use of Quickened spells at higher levels. You can also reduce ASF by purchasing or crafting Mithrail armor.

When you advance a level in a Favored Class, you get either an extra hit point or an extra skill point.

Half Elf is a good choice, but you won't get elven curve blade as a bonus weapon.

Personally, I would recommend a slightly different build than those above, especially with a half-elf.

Fighter 2
Wizard (Diviner 8)
Eldritch Knight 10.

It's easy, playable, and fills up all 20 lvls nicely.

Two levels of fighter nets you 2 bonus feats and very good hit points.
Diviners get some very nice bonus abilities including a solid bonus to initiative and the ability to act in surprise rounds (which is huge, imho) the ability to provide some nice bonuses to your team mates, and a nice (tho noncombat) 8th lvl specialist ability.

The feat tree would look like this:

1. Exotic Weapon Prof-Curve Blade, Power Attack, Skill Focus-Spellcraft(1/2Elf Bonus)
2. Cleave
3. Arcane Armor Training, Scribe Scroll(Wiz Bonus)
5. Craft Wand
7. Arcane Strike, Craft Wondrous Item(Wiz Bonus)
9. Craft Arms and Armor
11. Vital Strike, Improved Initiative(E.K. Bonus)
13. Quicken Spell (Pretty Much a must have for Arcane Casters)
14+ Whatever you want.

For the first 2 lvls you behave as a typical two handed fighter. You're using a 2Handed weapon, and these feats lets you make the most out of it. Cleave is a must have, imho, since it lets you double your attacks in many situations (Note:...

A tome was what I was hoping for, laying it out like you did is what I need, since im really not familiar with the rules and capabilities

Dark Archive

why doesnt eldritch knight have an ability or something like at 3rd level can cast in light or medium armor

this class seems like its missing some umph! (ooomff!)

it seems more like a blend of weaknesses more than strengths when you multi class because you dont stay in either long enough for the REALLY nice bonuses and abilities/spells

Dark Archive

with buffs/spells and good equipment is it possible to out damage Fighters of the same level?

Dark Archive

a hit point or skill point per level doesn't seem like much to a high int character and 9 hit points from levels 1-10 does not seem like much of bonus or am i wrong?

is it possible to get full BAB/4 attacks?

Dark Archive

Thanks for the warm welcomes, and advice thus far.

Is there no way to overcome arcane spell failure because of armor besides good rolls? no feats?

What is the benefit of "favored class" and would being a half elf benefit me more since it can have 2 favored classes?

thanks again.

Dark Archive

First of all I would like to introduce myself.

This is my first post on the Paizo Messageboards.

My name is Josh and I'm from Chicago, I have not played a lot of PnP d20 except for a few campaigns of 3.5.

A friend of mine informed me he is starting a Pathfinder Game starting in January so I ran out and got the chronicles campaign setting for its flavor, the core rulebook and the bestiary just to have.

We are ONLY using pathfinder products for this campaign no 3rd party, no converts from 3.5

I would like to run an elven eldritch knight that wields an Elven Curve Blade

I want to get the most out of this character (fully optimized build)

I was thinking Fighter/Wiz or Fighter/Sorcerer(ArcaneBloodline)

I am not experienced in making builds for pnp and im not entirely familiar with pathfinder (although i've been reading the heck out of my new books)

If you guys could help me lay something out I need to know what feats I should be taking at what levels obviously and which spells I should be taking at which levels as well as what kind of equipment I should try to take at creation and what gear I should be shooting for as I progress

This campaign will start at level 1 and we want to take it to 20.

oh and I looked at http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/general/clericEldritchKnight
and
http://paizo.com/paizo/blog/v5748dyo5lafg
and
http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/general/anElderitchKnightThatCANFight

I want the build to be POWERFUL as bad ass as you guys can come up with.

Happy Holidays and Thank you!