Elf Alternate Racial traits: Spirit of the Waters; Gain +4 to Swim Checks, Can always take ten while swimming, May choose aquan as a bonus language. Proficient in Long Spear, Trident and net. This racial trait replaces 'Elven Magic' and 'Weapon Familiarity' racial traits.
Classes/Levels: Oracle / 7Th Lvl
Gender: Female
Size: Medium
Special Abilities:
Alignment: Chaotic Good
Deity: Calistra
Languages:Common, Elven
Strength 13
Dexterity 15
Constitution 10
Intelligence 14
Wisdom 10
Charisma 18 (Head Band of Alluring Charisma; +2)
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Feat:5thlvl(General)Expanded Arcana( Add one extra to your list of spells known. Spells must be of one level lower than the maximum level you can cast.
Feat:7thLvl (General)Expanded Arcana( Add one extra to your list of spells known. Spells must be of one level lower than the maximum level you can cast.
Oracle Abilities:
1stLvl Revelation;Icy Touch;Perform a touch attack that deal 1D6 (+1 per two levels) of cold damage. Use this ability a number of times a day = to 3+ Cha modifier. (Fathom=6)
3rdLvl Revelation;Ice Armor; You can conjure armor of Ice that grants +4 AC bonus. In hot conditions you take a -2 to AC. In cold conditions a +2 to AC.
7thLvl Revelation;Water Form; As a standard action, can assume the form of a small Water elemental, as Elemental Body 1
O Lvl Known: [] ,Cast at will
1) Stabilise
2) Create Water
3) Guidance (+1 to an attack roll, save or skill check)
4) Mending
5) Purify Food and Drink
6) Read Magic
7) Virtue
1st Lvl Known: [4] ,Cast: [7*](Cast 'Endure Elements' for each day) ,Spent:
1) Cure Light Wounds
2) Endure elements
3) Shield of faith
4) Comprehend Languages
5) Divine Favour
2nd Lvl Known: [3], Cast: [6], Spent
1) Cure Moderate Wounds
2) Cat's Grace
3) Ghost-bane Dirge (Incorporeal creature takes half damage from non-magical weapons)
4**)Grace (Movement does not provoke attacks of opportunity)
5**)Oracle's Burden (Will negates) Target suffers all hindrances and none of the benefits of the casting Oracles curse. (Rng:100+10/Lvl)
*)Touch of the Sea
**Extra Known Spell gained from Feat
3rd Lvl Known: [2] ,Cast: [4*](Cast 'Water breathing' to last most of each day), Spent: 4 Searing-light.
1) Remove Disease
2) Searing Light
*)Water Breathing
Equipment: (Starting Money ( 16000Gp)
Spoiler:
+1 Keen Falcata 4368 Gp
+1 Keen Falcata 4368 Gp
Ring of Protection +1 2000 Gp
Ring Sustenance 2500 Gp
Masterwork Backpack: 50 Gp
Handy Haversack (Hidden within the Master worked Backpack) 2000 Gp
Royal Quality Blue Silk Robes: 200 Gp
Traveler Q Blue Silk Robes: 2 Gp
Hot weather Blue Silks: 8 Gp
Superior Loaded Dice (High Rolling): 50 Gp
Superior Loaded Dice (Low Rolling): 50 Gp
Superior Unloaded Dice: 50 Gp