Farfarello's page

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I've been searching the boards, and it seems like the witch hex isn't blockable or preventable.

It's up in the air whether Wall of Force stops one.

You can't silence a witch to stop a hex, you can't blind one to stop it, you can't deafen one.

They can hex when grappled etc.

Basically, without resorting to daze/stun/nauseated and the like, is there any way that a character can keep a witch at bay?

Do they need line of sight? Line of effect? or it's been argued that as long as a character is within 30-60ft, you're out of luck. You can pop a wall of stone up, but they should still be able to cast Ice Tomb somehow.

Any thoughts?