I've been searching the boards, and it seems like the witch hex isn't blockable or preventable.
It's up in the air whether Wall of Force stops one.
You can't silence a witch to stop a hex, you can't blind one to stop it, you can't deafen one.
They can hex when grappled etc.
Basically, without resorting to daze/stun/nauseated and the like, is there any way that a character can keep a witch at bay?
Do they need line of sight? Line of effect? or it's been argued that as long as a character is within 30-60ft, you're out of luck. You can pop a wall of stone up, but they should still be able to cast Ice Tomb somehow.
Any thoughts?