Hellknight

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Goblin Squad Member. 23 posts (27 including aliases). No reviews. No lists. 1 wishlist. 2 aliases.




So, about two weeks ago I was experimenting with the race-builder from the Advanced Race guide, as I finally had some time to get around to giving it a whirl.

But as I was tinkering around with my own flavor of a half-undead, I noticed that the subtype, is over costed by 2RP.

I did the math and the abilities listed add up to only 4RP, with the racial weakness reducing that cost by one. So, rather than being 5RP, the RP cost is instead 3RP.

I asked this in the Advanced Race guide section around two weeks ago, and so far no one's responded, so I thought I'd try here. In any case, are my findings accurate, or am I misunderstanding/overlooking/missing something?


So, I was messing around with the race-builder, and I noticed that the Half-Undead subtype, is over-costed by 2RP.

All the abilities listed, add up to 4RP, with the racial weakness reducing that cost by one. So, rather than being 5RP, it's instead 3RP.

Is this accurate, or am I misunderstanding/overlooking something?


1 person marked this as FAQ candidate.

Okay, here's the thing; The book gives the mythic spell lists for every class well enough, but I'm unsure what happens when a class gains spells from other lists.

An example of what I mean are the Magus' Greater Spell Access, which allows a magus to add spells from the Wizard's spell list to their spellbook. Another would be how the Hexcrafter adds all spells with the [curse] descriptor to it's list...

My question here, is would a Magus or any other class which obtains spells from another class list, be able to get the mythic version of those spells as per normal? Or would they simply not be allowed to?

I'm asking this because I've been going through the book, and I can't seem to find any real mention of this one way or the other. Maybe I missed it or something. Can anyone shed any light on this?