Lassiviren

Failed Saving Throw's page

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Dustin Ashe wrote:
Arcadia: destroy a colony/defy colonists

I really like the idea of defying colonists.


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I'm about to begin running Savage Tide with eight (gulp) players. Yes, I know, I'm probably nuts. Any advice on how to scale the first adventure up for a party of this size? Should I simply double the amount of monsters that appear, and then double the hit points of the "bosses" that occur?