Hellknight

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Guys, I'm new to Pathfinder, we're playing 2e and I'm playing a Fighter with a bastard sword modeled after a doppelsöldner. The rules in this game are tight, you can grab someone and use Dazing Blow to mordschlag their skull in and stun them, that's so rad.

Do you recommend Dragging Strike/Brutish Shove? It seems really good for leaving people prone and pushing or pulling them away to make them waste actions with an AoO. My level 2 Fighter feat is between that and Intimidating Strike but that gets better with other feats, am I doing it right? Making people waste actions with it seems really fun.

I wanna go Intimidate, I know they nerfed the s+## out of Demoralize from the playbook (and they also made Combat Grab level 2 so you can't get it with Natural Ambition now) but it's still dope as hell to shred people's AC by making them s#&~ their pants.

Fighter is so fun but it has so much stuff I want. At level 4 I wanna get Quick Reversal to run into enemy formations in order to get myself flanked to set it up. Seriously, that sounds so stupidly awesome.

I know I can't get Terrifying Resistance or Intimidating Prowess until Expert, which happens at level 3, so I was wondering about the in-between for general/skill feats. I have Toughness and Fleet for reasons.

Thank you so much for any input you might have, I'm enjoying it a lot but I have no frame of reference compared to 1e.