Cut-Throat Grok

Faehild's page

87 posts. Organized Play character for BretI.


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Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

The combat over, Faehild pats her bandolier and all the weapons she had scattered across the battlefield return to it.

I don’t want to do that again any time soon.” she says looking at the fallen undead heck knights.

Looking to Valias, she says “I would really like to know what the deal was with that one.” pointing to where Ilza's unconscious body lies.

She is more than happy to celebrate with the citizens now that the immediate danger is past.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild throws as many shuriken as she can in Red’s direction. At least one of them does manage to hit.

Shurikan: 1d20 + 14 ⇒ (14) + 14 = 28 Range 20’, reload 0
Piercing damage: 2d4 + 3 ⇒ (1, 3) + 3 = 7

Shurikan, MAP: 1d20 + 14 - 4 ⇒ (8) + 14 - 4 = 18 Range 20’, reload 0, agile
Piercing damage: 2d4 + 3 ⇒ (1, 4) + 3 = 8

Shurikan, MAP: 1d20 + 14 - 8 ⇒ (1) + 14 - 8 = 7 Range 20’, reload 0, agile
Piercing damage: 2d4 + 3 ⇒ (2, 4) + 3 = 9

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild decides to just start throwing things at Red in hopes of something hitting. First she steps to where she has a good angle on the undead heck knight.

Step, Strike, Strike
Hatchet thrown, range, CA: 1d20 + 14 - 2 + 1 ⇒ (1) + 14 - 2 + 1 = 14
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11

Shuriken, MAP, CA: 1d20 + 14 - 4 + 1 ⇒ (6) + 14 - 4 + 1 = 17
Piercing damage, CA: 2d4 + 3 + 1 ⇒ (4, 2) + 3 + 1 = 10

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild quickly rises and moves away from the melee. She draws out another of the hatchets she has in her Bandolier.

Move to stand, Stride, Draw Hatchet

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

That hurt…thanks for the healing!

Then she drops her hatchet and focuses on Blue.
◇ Drop weapon ◆ Flurry
Tusks, CA vs OG Blue: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Piercing damage, CA: 2d6 + 3 + 1 ⇒ (6, 3) + 3 + 1 = 13
Fist, MAP, CA vs OG Blue: 1d20 + 14 - 4 + 1 ⇒ (17) + 14 - 4 + 1 = 28
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (2, 2) + 3 + 1 = 8

Bloody Blows: If that was a crit and they are not immune, they take 1d4 persistent bleed damage

She the raises the remains of her shield and steps out of the flanked position.
◆ Raise Shield ◆ Step

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

“Additionally, the target takes an additional 2d6 void damage…”

Sounds like they are additional damage on the attack.

Regardless of number of sources, it happens at the same time. Orc Ferocity should work.

I think the Resist Void 1 would only happen once.

——

Did I ever get the Healing from Bella’s scroll?

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

I think Faehild is either at 1 HP and Wounded 1 or at Dying 2.

Faehild - AC 23 (25 w/shield) 41/70 (AC 25; Shield - H5, 14/20)

Blue does 15, 41-15=26
Red crits for 16+2-1=17 (resist void from Aeon Stone), 26-17=9
Red hits for 18+0, 9-18=-9
At this point she can use Orc Ferocity as a reaction,

The question is if the 10 void damage (reduced to 9 not that it matters) happens at the same time as the second hit from Blue.

If the damage occurs all at the time of the hit, Faehild could use her reaction and be Woudned 1 and 1 hit point,

If it does not, she goes down to the hit (putting her at dying 1) and then takes additional damage putting her at dying 2.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Also I just noticed somehow the HP on the last post was wrong.
Faehild took a crit so she should be at 20 of 70 HP

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

So Red has a higher AC than the others?

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild lets out a grunt of pain as the hammer slams into her, “Good hit there. Have to see if I can’t return the favor,

She flurries with her hatchet striking at Blue and then Red.
Hatchet vs Blue, CA: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11

Hatchet vs Red, MAP, Sweep, CA: 1d20 + 13 - 4 + 1 + 1 ⇒ (12) + 13 - 4 + 1 + 1 = 23 Must attack different creature
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 5) + 3 + 1 = 14

Then she raises what is left of her shield and carefully steps out of the flanked position.

Flurry, Raise Shield, Step

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Seeing White go down, Faehild suggests “Bella and Khiari, move away from that one and draw them closer to Jackpot and the Professor.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild raises her shield and tries again with her hatchet, this time striking at both White and Red.
◆ Raise Shield
◆ Flurry
Hatchet White, CA: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (4, 1) + 3 + 1 = 9

Hatchet Red, MAP, Sweep, CA: 1d20 + 13 - 4 + 1 + 1 ⇒ (4) + 13 - 4 + 1 + 1 = 15 Must attack different creature
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (1, 1) + 3 + 1 = 6

She tries one final swipe at White,
Hatchet, MAP, Sweep, CA: 1d20 + 13 - 8 + 1 + 1 ⇒ (12) + 13 - 8 + 1 + 1 = 19 Must attack different creature
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (2, 4) + 3 + 1 = 10

Finally rolled double digits. Too bad it was at maximum MAP

↺ Shield Block

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild steps into flank White with Bella then swings her hatchet at them.
◆ Step ◆ Flurry
Hatchet, CA: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 18
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8
Hatchet, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (5) + 13 - 4 + 1 = 15
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (6, 2) + 3 + 1 = 12

Frustrated, she raises her shield,
◆ Raise Shiekd

↺ Shield Block

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild looks to Jackpot and the professor and says “Got any sea shanties? Something that will mix well with the strikes of my axe?

She waits for one or the other to start up the battle music before getting into the fight.

Hoping for a CA, delays to allow the two bards to give her something she can fight to.

She then raises her shield and strides into flank with White so she can give them a thumping.

I am here to make you regret your unlife choice.” Sparing a quick look up at the hill, she adds “If it even was your choice.

◆ Raise Shield ◆ Stride ◆ Flurry of blows against White
Hatchet: 1d20 + 13 ⇒ (2) + 13 = 15
Slashing damage: 2d6 + 3 ⇒ (2, 5) + 3 = 10
Hatchet, MAP: 1d20 + 13 - 4 ⇒ (4) + 13 - 4 = 13
Slashing damage: 2d6 + 3 ⇒ (5, 4) + 3 = 12

She should have concentrated more on her own strikes than any accompliment that Jackpot or the professor might have added.

↺ Shield Block

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Didn’t it take at least three minutes to walk to the location?

I heal 1 HP per minute, which is why I frequently risk moving forward before I have fully healed. If we are traveling, that generally takes enough time to complete the healing.

Envoy's Alliance

2 people marked this as a favorite.
Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild writes up a report on the heck knights tactics and capabilities. She is more impressed by the imps with a catapult hidden behind a wall than anything the meh knights did.

Faehild's Warfare (E): 1d20 + 10 ⇒ (20) + 10 = 30

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Depends on what the encounter is rated at. I would rather avoid a hard extreme battle.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild slides down the pole and then rappels down a rope back to where the group is.

Got a good idea where to look, based on the flights of all those little things.” she says, pointing at an imp. She then shares what she found.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild carefully gathers some of the goo and puts it into one of her empty fishing bait containers.

She slowly heals as others are patching people up or being patched up. While doing that, she switches to her spare shield.

Once people are ready, she attempts to track the paths of the imps to find a pattern. She figures they have to visit the lab between tasks for further instructions, there should be a concentration of crossing paths in the area.
Faehild's Survival (E): 1d20 + 10 ⇒ (2) + 10 = 12 Hero Point

Not being able to see enough of them, she decides to climb up the battlements for a better view. That works a lot better, especially as she doesn’t see much difference between climbing a ship’s mast or a flag pole.

Faehild's Survival (E), Hero Point: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31

Envoy's Alliance

1 person marked this as a favorite.
Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Seeing that the undead heck knight didn’t even bother to step out of the flanking position, Faehild decides to just unleash on it with her hatchet.

You
Hatchet, CA: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11
No enemies adjacent so Crit Specialization does nothing

chose
Hatchet, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (8) + 13 - 4 + 1 = 18
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (4, 4) + 3 + 1 = 12

poorly.
Hatchet, MAP, CA: 1d20 + 13 - 8 + 1 ⇒ (10) + 13 - 8 + 1 = 16
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8

Then she decides to kick him, just to add some variety to the attacks,
Fists, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (12) + 14 - 8 + 1 = 19
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (6, 2) + 3 + 1 = 12

Fists, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (6) + 14 - 8 + 1 = 13
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (5, 3) + 3 + 1 = 12

◆ Flurry, ◆ Strike ◆ Strike ◆ Strike (quickened)

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild says “Sorry, under all that armor I hadn’t realized you were undead. It does confuse me though, I thought Hell had a contract on your souls. How did you become undead without them collecting on the contract?

Bret knows there is normally no contract on a Hell Knight’s soul…

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

As blue’s head goes flying past, Faehild casually remarks to the remaining Hell Knight in the area “Have you considered surrendering?

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Looks like you have this handled.

Faehild strides into flank on White and strikes it twice.
◆ Stride using Quickened, have enough movement to avoid provoking from White
◆ Flurry

Hatchet, CA: 1d20 + 13 + 1 ⇒ (11) + 13 + 1 = 25
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 4) + 3 + 1 = 13
Hatchet, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (9) + 13 - 4 + 1 = 19
Slashing damage, CA: 2d6 + 3 ⇒ (1, 2) + 3 = 6

She attempts a third strike.

Hatchet, MAP, CA: 1d20 + 13 - 8 + 1 ⇒ (16) + 13 - 8 + 1 = 22
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (3, 4) + 3 + 1 = 11

She then raises her shield.
◆ Raise Shield

↺ Shield Block, no longer care if shield breaks. Combat is nearly done.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild raises her damaged shield and then gets to her feet.
◆ Raise Shield, ◆ Stand which may provoke

Once on her feet, she strikes out at Blue. The fall must have rattled her, because none of the strikes hit.
◆ Flurry
Hatchet, CA: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (2, 1) + 3 + 1 = 7
Hatchet, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (5) + 13 - 4 + 1 = 15
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (1, 2) + 3 + 1 = 7

◆ (Quickened) Strike
Getting frustrated, she then tries to kick Blue with no better result.
Fists, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (3) + 14 - 8 + 1 = 10
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (1, 4) + 3 + 1 = 9

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Oof!” Faehild is startled as she has her feet knocked out from under her. The shield comes up to block some of the damage.

The second hit is hard though. Would have been alright if she had still been standing.

Grinning up at the Hellknight, she complements them. “Nasty trick there. Well executed!

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Pirate? What is that gourd talking about!

Or even a fast moving fisher folk!

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild decides that these hellknights are ignoring her and she needs to beat that disrespect out of them. “I will not be ignored! In spite of her words, all but the first of her blows lack accuracy.

She unleashes a flurry of axe swings at Red and Blue.
Hatchet vs Red OG, CA: 1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (3, 2) + 3 + 1 = 9
Hatchet vs Red OG, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (3) + 13 - 4 + 1 = 13
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11

Hatchet, Blue, MAP, Sweep, CA: 1d20 + 13 - 8 + 1 + 1 ⇒ (8) + 13 - 8 + 1 + 1 = 15 Must attack different creature
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 5) + 3 + 1 = 14

Hatchet, Red OG, MAP, Sweep, CA: 1d20 + 13 - 8 + 1 + 1 ⇒ (11) + 13 - 8 + 1 + 1 = 18
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 6) + 3 + 1 = 15

◆ Flurry, ◆ Strike, ◆ Strike

↺ Swift Block Cabochon talisman, if take damage react to raise shield and block with +5 hardness

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild says “What is this, Hellknights following someone who needs protection? I’m surprised you would work with this Ilza person if they are so weak.

She then raises her shield and applies hatchet to the Hellknight in front of her. Only the first strike is at all accurate.
◆ Raise shield
◆ Flurry of Hatchet
Hatchet: 1d20 + 13 ⇒ (13) + 13 = 26
Slashing damage: 2d6 + 3 ⇒ (1, 2) + 3 = 6
Hatchet, MAP: 1d20 + 13 - 4 ⇒ (1) + 13 - 4 = 10
Slashing damage: 2d6 + 3 ⇒ (1, 4) + 3 = 8

◆ Strike
Hatchet, MAP: 1d20 + 13 - 8 ⇒ (8) + 13 - 8 = 13
Slashing damage: 2d6 + 3 ⇒ (2, 3) + 3 = 8

↺ Shield Block if it would not break the shield

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild waves off any healers, saying “This scratch will heal by the time you finish treating the others.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Smiling as she watches Jackpot’s rapier pierce through the Hellknight in red, she says “That punctured my argument.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild looks at red and says “You should pay attention to me, not the pumpkin.

She raises her shield and then strikes at Red.
◆ Raise Shield
◆ Flurry
◆ Strike

Hatchet, CA: 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11
Hatchet, MAP, CA: 1d20 + 13 - 5 + 1 ⇒ (18) + 13 - 5 + 1 = 27
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (2, 2) + 3 + 1 = 8

Hatchet, MAP, CA: 1d20 + 13 - 10 + 1 ⇒ (7) + 13 - 10 + 1 = 11
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11

↺ Shield Block if it would not break the shield

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1
Stitch Steeltoe wrote:
"Not bad Faehild, pretty good with those tools. If you ever need any advice on making any extraordinary, just ask." He slams down Meat Wagon's hood and climbs back on top.

Smiling, Faehild says “Think I will stick to mostly repairs. Shield is always getting beat up for some reason.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild waits for some inspiration and then acts.

Delay until after either both Jackpot and PBB have acted or after someone gives courageous anthem.

Then she raises her shield and moves forward to attack. She swings with the hatchet in a flurry of attacks. because everyone knows the hatchet is a classic Monk weapon.

◆ Raise Shield ◆ Stride ◆ Flurry of Blows with Hatchet
Hatchet: 1d20 + 13 ⇒ (12) + 13 = 25
Slashing damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7
Hatchet, MAP: 1d20 + 13 - 5 ⇒ (12) + 13 - 5 = 20
Slashing damage: 2d6 + 3 ⇒ (3, 4) + 3 = 10
Add any anthems to the above…

↺ Shield Block if it would not break the shield

She tells the sorceress “Get behind me.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Seeing the talisman, Faehild asks “Mind if I put this on my shield?

If no one objects, she attaches it to her primary shield.

If asked, Faehild tries to help Stitch with Meat Wagon.

Aid attempts:

Faehild's Crafting (T), Superb Repair Toolkit : 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Faehild's Crafting (T), Superb Repair Toolkit : 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Updating and changing to number of hit points they need. Stitch and Bella do not have Aeon Stone (Pearly White Spindle), taking that into account.

After 10 minutes:

Jackpot -2 HP (47/49)
Bella -46 HP (46/92)
Professor Bun Bun fully healed
Stitch -16 HP (60/76)
Meat Wagon -14 HP (59/64)
Faehild fully healed

Bella needs the most healing.
Stitch needs healing.
Meat Wagon needs repairing,

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Sounds like Stitch repairs Meat Wagon (with help from Faehild if requested) while Jackpot and Professor Bun Bun focus healing on those who are hurt.

Status from end of last combat:

Jackpot - 37/49
Bella Sidare - 46/92
Professor Bun Bun - 60/60
Stitch - 60/76; Meat Wagon 50/64 (Unstable)
Faehild - 63/70

After ten minutes it would be:
Jackpot - 47/49
Bella Sidare - 56/92
Professor Bun Bun - 60/60
Stitch - 60/76; Meat Wagon 50/64 (Unstable)
Faehild - 70/70

Bella needs the most healing.
Stitch needs healing.
Meat Wagon needs repairing,

Faehild and Jackpot will be fine. Professor Bun Bun is already fine.

The healing rock makes a big difference and continues to be valuable even at high levels. Healing while you are going through a chase scene is great.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1
Stitch Steeltoe wrote:
What are our healing options with current players?

Stitch, Professor Bun Bun and Jackpot are all at least trained in Medicine.

Everyone should have a healing rock by now, Faehild will be fine by the time the healing is complete.

Jackpot and Professor Bun Bun have Soothe as a signature spell.

Faehild could hold the tools (aid) if Stitch wants to repair Meat Wagon.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild doesn’t see a good way to escape these flames and hesitates, getting hit by their full force.

Faehild's Reflex Save (E): 1d20 + 13 ⇒ (1) + 13 = 14 Hero Point
Faehild's Reflex Save (E), Hero Point: 1d20 + 13 ⇒ (4) + 13 = 17

She then attacks the dog that breathed on her.
Tusks, CA: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Piercing damage, CA: 2d6 + 3 + 1 ⇒ (1, 1) + 3 + 1 = 6
Fist, MAP, CA: 1d20 + 14 - 4 + 1 ⇒ (8) + 14 - 4 + 1 = 19
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (5, 6) + 3 + 1 = 15

Not sure how badly hurt it is…

She raises her shield and continues to pummel it.

She continues punching then raises her shield.
Fist, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (2) + 14 - 8 + 1 = 9
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (4, 6) + 3 + 1 = 14

Fist, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (16) + 14 - 8 + 1 = 23
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (5, 6) + 3 + 1 = 15

Flurry, Raise Shield, Strike, Strike
If it dies before she is done punching, have her move to flank with Stitch against Red

↺ Shield Block if it would not break the shield

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Looks like I missed mentioning it in the Gameplay, but Faehild did take the scroll of Haste and hand it to Jackpot.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild completely avoids the flames from the first hound but gets caught by the edge of the third hound’s bad breath.
Faehild's Reflex Save (E) vs 12 Fire: 1d20 + 13 ⇒ (16) + 13 = 29
Faehild's Reflex Save (E) vs 14 Fire: 1d20 + 13 ⇒ (14) + 13 = 27

Figuring that the whole reason they diverted this direction was to help the goblin, she raises her shield and moves between the two hounds attacking the group. She then throws her hatchet at the hound with a white stripe.
◆ Raise Shield
◆ Stride, potentially provoking from yellow, red and purple
◆ Strike by throwing hatchet

Hatchet thrown, range: 1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 24
Slashing damage: 2d6 + 2 ⇒ (6, 1) + 2 = 9

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Once the meeting is done and they go to check in with the quartermaster, Faehild is looking over the options.

Looking around the group, she points at one of the scrolls and asks if anyone in the group could use it for her.

I would like to give a scroll of Haste to someone to use on Faehild.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Pretty sure the quartermaster has some sort of scroll for that sort of stuff but you would need someone who knows how to use it.

With a shrug, she says “Not something I ever learned how to use.

Cleanse Affliction for diseases. Can get it at 3rd rank since it has an asterisk behind the name on the provisioning chart.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

After asking about Hellknight Ilza, Faehild looks around the rest of the tent — including behind a cabinet and up at the top of the tend.

Giving up, she asks “Where is Urwal? They are the one that always pops up when something strange like this happens.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild turns to the newcomer and does a double-take. “Cute. Who and what are you?

Then her etiquette training catches up with her mouth. She smiles and comes over, offering her hand for a handshake. “I’m Faehild, from the fishing village of Averaka.

Envoy's Alliance

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Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild definitely prefers the front. She does have thrown shuriken and hatchets, but neither has a long range.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Bird Brain? Wonder who he is talking about,

Sorry, no idea who else is coming. Likely to be a hard fight against undead Hellknights given what happened at the goblin council. Hatchet didn’t work so well against them.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild reaches up to accept the handshake, and when it is too far to reach she grabs on to Meat Wagon and hoists herself up enough to shake hands. She then drops back down to the ground and starts examining Meat Wagon.

Certainly an impressive creation. Never seen anything like it before.

Some of you may notice she stays up wind of Meat Wagon, avoiding the bellowing smoke it generates.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild pauses a moment, obviously not used to someone curtsying to her. She shrugs and then gives a slight bow in response.

She doesn’t hesitate to accept Khairi’s muddy handshake. Her grip is firm but not so strong as to cause discomfort. She does wipe the mud off her hand against her pants after the handshake.

Envoy's Alliance

Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild starts to reach for a hatchet when she sees the black exhaust cloud from Meatwagon, but then decides it must just be some gnomish contraption. It seems to have people on it and although one of them looks pretty sickly, she judges that is likely from breathing the smoke coming from the contraption.

Staying upwind of the contraption, she approaches with a friendly smile and a wave of her hand. Once she is close enough she calls out a greeting.

Hello! I’m Faehild! Who are you and what is Meat Wagon? It doesn’t look like it is made of meat.

The orc woman is dressed in light clothing. She has a fishing pole and two shields on her back, a bandolier across her body, and a wayfinder hanging from a chain around her neck.

Envoy's Alliance

1 person marked this as a favorite.
Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Decided a spare shield is cheap, I’ll just go with that.

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