Everchanging02
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I understand the reason of a playtest, and I must apologize for not being able to contribute on this playtest. My main group recently decided to take a break from Pathfinder (we've been running it religiously since it came out, and 3.5 since before that), and we'd like to keep our new game running (probably until the release of this book). And I just joined another group that does not meet often enough to support the playtest's tight timeline.
That said, I would like to give 'armchair quarterback' feedback on the classes, from what little I've read (first few levels of each of them; did not dive into 'patrons' of Shaman, though - apologies).
I like them. I want to play just about all of them (some I'm just opposed to, because of the base class mechanics that are somewhat complicated to me).
Arcanist is the wizard-sorcerer that I think would make people in my group finally want to play a prepared-caster.
I'm not sure about Bloodrager (barbarian powers require more reading than I like to put into a hack-slash character), but it sounds very interesting.
Brawler is a nice mix and I'd love to see how it works out.
Investigator sounds really cool.
Slayer sounds really powerful and would be fun to play.
Swashbuckler is an amazing idea, and I would love to test that out, as well.
Second, I want to comment on something that may have already been addressed in previous comments (this thread is HUGE and I don't have enough time in the day to read it all - apologies, again):
In my honest opinion (based on past experience), this book will NOT be exclusively about Hybrid classes. My guess of this book would be something along the lines of the ARG, where classes are presented, archetypes presented, and then new ways to 'liven-up' classes will be presented. These Hybrid Classes are a part of that third section.
I really like what Paizo did, here, as it has inspired renewed interest in exploring different concepts, and I can't wait to see this book.
Side-line question that I do not expect an answer to (some things just have to be kept under wraps): any chance the new book will provide some alternatives to Sneak Attack for Rogue (call me crazy, but sometimes you just want a skill-monkey that doesn't have to worry about flanking/surprise)?
