Female Huamn Ranger 1
"Before our exit, I did notice some useful items inb that last room. I'd like to try and retrive those, if possible, other than that I have no clue where we shoudl begin our search. Perhaps the place has a basment or lower level. That might be an ideal palce for secret meetings."
Female Huamn Ranger 1
"Arasmes and Trevor might have hit on a key problem, have we destroyed those things we faced for good? And what about that room with the unnatural chill?"
Evelyn eats slowly, thinking over the days events and trying to see what they might have missed at the time.
Female Huamn Ranger 1
"Bright and Early trevor, and this time, we have some idea of what we face. Some of those haunts seem contained to certaina areas, that knowledge should help us greatly"
Female Huamn Ranger 1
Evelyn finds a spot to sit and inspects here bow for any signs of wear. She keeps an eye on kendra, gauging her reaction to Aldous, knowing noiw that there is a history there.
Female Huamn Ranger 1
With some effort Evelyn turns back towards Harrowstone "Evil such as that should not be allowed to exist. Let us rest well tonight, for tomorrow I mean to drive these haunts from this palce. "
Feeling braver after voicing her conviction, Evelyn starts the journey back to kendra's.
Female Huamn Ranger 1
"Desna save us!"
Once again a feeling of dread overwhealmes Evelyn, finally breaking her resolve. She takes off for the door she just came in, looking for the quickest way out of the old jail.
Female Huamn Ranger 1
initiative 1d20 + 3 ⇒ (3) + 3 = 6 will save 1d20 + 1 ⇒ (7) + 1 = 8 if she can act, having no real target, Evelyn will attempt to gather the items around the room, starting with the potions flasks, then the alchemical items, then the ehaler's kits.
"I changed my mind, I don't wnat to know"
Female Huamn Ranger 1
Seeing no immediant danger, Evelyn begins to inspect the room first, then the sleeping quarters.
perception check for searching 1d20 + 5 ⇒ (20) + 5 = 25
"I wonder how many people died in this room?"
Female Huamn Ranger 1
I still have those magical arrows, perhaps they will be affective.
Once the haunt is defeated, Evelyn will open thé door.
[/b] let's see what horror awaits us, hall wé?[/b]
Female Huamn Ranger 1
Would holy water hurt this thing and do we have any holy weater?" yells Evelyn.
She then moves to the door in the alcove and checks to see if its locked.
Female Huamn Ranger 1
"Excellent suggestion Arasmes, but please do so quickly"
Evelyn moves as far away from the furnace as she can while staying in the room.
Female Huamn Ranger 1
Desna protect us! . Evelyn readies here bow, "we need a way to fight these ghosts"
Female Huamn Ranger 1
"If your not too weakened, let's push on. I'd like to examine that hole, though I don't suggest going into it. Perhaps we check this level first?"
Female Huamn Ranger 1
Gaining confidance Evelyn lets loose another Arrow [b]Annoying little bugger, isn't he[b]
another shot with deadly aim. 1d20 + 3 ⇒ (3) + 3 = 6 damage 1d8 + 2 ⇒ (3) + 2 = 5
Female Huamn Ranger 1
Taking aim again, Evelyn tries to adjust for the somewhat erratic movements of a floating skull. Here goes nothing"
deadly aim shot 1d20 + 3 ⇒ (16) + 3 = 19 damage 1d8 + 2 ⇒ (2) + 2 = 4
Female Huamn Ranger 1
"By Desna!" Evelyn exclaimes as the skulls rise. She releases an arrow at the nearest one.
longbow 1d20 + 4 ⇒ (5) + 4 = 9 damage 1d8 ⇒ 6
Female Huamn Ranger 1
"Looks like the fire hit this section pretty strongly"
Turning and looking back into the room they just came from, Evelyn calls out. "You say something Arasmes?"
Female Huamn Ranger 1
Evelyn shivers as the the cold begins to sting. "This room is freezing, literally"
Looking for the closest door, other than the one they entered, Evelyn makes her way over to it.
Female Huamn Ranger 1
perception 1d20 + 5 ⇒ (7) + 5 = 12 initiative 1d20 + 3 ⇒ (9) + 3 = 12
"Be on your guard"
Evelyn draws the bowstring back as her eyes scan the room.
Female Huamn Ranger 1
"Well at least we know that someone doesn't want us going that way, and that usually means we're onto something."
Female Huamn Ranger 1
Cought off guard by the paladins brutal honesty and stright-forwardness, Evelyn, tries to stiffle a chuckle.
"Didn't we find some holy water in that crypt?"
Female Huamn Ranger 1
Seeing Luka recoil, Evelyn draws her bow, readying a shot for the first horrible thing she sees.
Female Huamn Ranger 1
perception check 1d20 + 5 ⇒ (19) + 5 = 24
Evelyn nods back to luka and follows him, bow in hand.
Female Huamn Ranger 1
"I wonder if that stirge ahd a nest up on that balcony, or if it's been feeding on something up there. Either way we should put some distance between us and the balcony, just incase there are more around."
Female Huamn Ranger 1
dido, deadly aim shot 1d20 + 3 ⇒ (3) + 3 = 6
damage 1d20 + 2 ⇒ (3) + 2 = 5
Evelyn lines up another shot for the vitals, taking care not to hit her companions.
Female Huamn Ranger 1
initiative 1d20 + 3 ⇒ (19) + 3 = 22
Ranged Attack w/ deadly aim 1d20 + 3 ⇒ (10) + 3 = 13
Damage 1d8 + 2 ⇒ (8) + 2 = 10
Hearing the stirge as it descends,Evelyn shouts
"Duck!"
Taking aim, hoping to hit a vital spot, Evelyn lets fly an arrow.
Female Huamn Ranger 1
Seems theres not much to do now but check out inside this place."
Female Huamn Ranger 1
"Thank you Luka, I'm unharmed, jsut a bit chaken."
Following the others, Evelyn stays close but back a few paces from the person in the lead, letting the scholors and mages piecethigns together.
"Necromancy....that seems to confirm the professors suspicions."
[ooc]Off to a wedding will be back saturday9/ooc]
Female Huamn Ranger 1
Not prepared for the magic, Evelyn drops to one kneel, as she desperately gribs the hilt of her sword. She tries to tell herself the walls aren't closing in and theres no fire, but it dopesn't work. Slowly the fires fade and the walls recede, leaving a very shaken young lady. Rising to her feet and retreating a few steps, she turns and looks at their new aquaintance.
"I have no idea what "it" is, but one thing is clear, we are not welcome here. If you'll excuse me i need a moment."
Evelyn walks off to the side and composes herself, while making a quick prayer to Desna. "Godess hear me, I am in need of your protection and guidance. These magics are beyond me I fear, but I must go on. Please wtach over me and guide my aim."
Female Huamn Ranger 1
I would assume Evelyn would be in the lead of close to it, while tracking. so here it goes 1d20 + 1 ⇒ (5) + 1 = 6
Female Huamn Ranger 1
Stepping aside then slowly approaching the stranger, Evelyn peers down at him.
"interesting view you pick to sketch"
Female Huamn Ranger 1
As the make their way up the path to the old prison, Evelyn looks about, for signs of recent passage
1d20 + 6 ⇒ (1) + 6 = 7
Female Huamn Ranger 1
Evelyn sorts the arrows and places them in her quiver. "I'll try to use these only when we need them. And luka just grab what ya need, they'll be right here."
Taking a few moments to arrange her gear, evelyn then shoulders her pack and bow.
"So harrowstone anyone?"
Female Huamn Ranger 1
"Well, I have no expereince with that creepy board or those vials, but i am a fair shot with my bow, and those arrows would certainly help."
Does anyone else have abow that i've noticed?
Female Huamn Ranger 1
"The day is young yet, but before we go, i'd like to know what we found."
Female Huamn Ranger 1
Though Desna guides my aim, I swear to the lady of the graves, we will stop the undead and those allied with them."
Female Huamn Ranger 1
" Father, news of the udnead would not go over well with the townsfolk and the sheriff is not exactly happy with us for defending ourselves and the professors daughter. We thought it best to keep things quiet, though our next stop was to be your church."
Female Huamn Ranger 1
Well done Luke, lets get his attention on the zombies
For now, Evelyn stays quiet. waiting to see how Arasmes and Luka play things. When they get to the zombies, Evelyn will point out their trail and where they seem to have risen from.
love paladins, too many adventureing groups lack their moral compass. Like my RL one.
Female Huamn Ranger 1
Nope, I plan on forgetting about that part. Though a general warning about that open grave might be in order. 'hello father, mind the open grave, and the zombie corpses', how's that sound? "
Female Huamn Ranger 1
"Sitting around near open graves checking out loot might be suspicious, let's make our way back to the professor's place and see what we have"
Female Huamn Ranger 1
Evelyn shake sher head "I've certainly never encountered undead in the day light. We should tell the sheriff, much as I dislike him, but let's not mention our plans and what we were doing here."
Evelyn begins examining the the zombies and the surrounding are, to see if she can track where the zombies came from.
survival (track zombies) 1d20 + 6 ⇒ (11) + 6 = 17
Female Huamn Ranger 1
Well this definetly qualifies as undead hunting tools. Luka, can you make anything out of these scrolls or potions?"
Evelyn will examine the arrows, and then carefully pack stow them.
"We should be able to arm ourselves pretty well with these, time to get back to the others?"
Female Huamn Ranger 1
"Well done Luka. Now that we've had our morning exercise, let's see what we have here. And to think, Alison and Arasmes are missing all the fun."
Evelyn truns to the sarcophagus and looks it over for any symbols or writings. She kneels and inspects the lid for any latch or lock.
perception check on the sarcophagus 1d20 + 5 ⇒ (6) + 5 = 11
Female Huamn Ranger 1
hearing a noise behind her, Evelyn turns around to see the centipedes. She calls out a warning to her companions.
"Behind you! Seems this palce is infested"
Is she is close enough, Evelyn will slash at the nearest one with her sword, otherwise, she will get into position for next round.
Attack 1d20 + 4 ⇒ (16) + 4 = 20
Damage 2d4 + 4 ⇒ (1, 1) + 4 = 6
Female Huamn Ranger 1
perception check 1d20 + 5 ⇒ (12) + 5 = 17
Evelyn will begin making her way down and over to the sarcophagas
"If this is a flase crypt, there shouldn't be any body in there, right?"
Female Huamn Ranger 1
"Interesting, it appears he entered the door on the left, but cam back out the right one."
Evelyn will move to the door on the left and inspect it.
perception check 1d20 + 5 ⇒ (14) + 5 = 19
Female Huamn Ranger 1
Following Luka down the steps, Evelyn removes her sword from it's sheath once she is in side.
"Let me see if I can tell which way the professor went"
Evelyn, kneels down and inspects the tracks, hoping for signs in the dust. Assuming this is for following the professors tracks, if not then subtract 1. Survival check 1d20 + 6 ⇒ (19) + 6 = 25
Female Huamn Ranger 1
Not waiting for a response, Evelyn will remove the lock, and try to open the crypt just enough for them to gain entrance.
"Anyone got a light?"
Female Huamn Ranger 1
perception 1d20 + 5 ⇒ (11) + 5 = 16
Stealth 1d20 + 5 ⇒ (9) + 5 = 14
Quietly,Evelyn moves to front, and examines the lock.
"Let's get this over with, whose coming with me?"
Female Huamn Ranger 1
Are we checking out temple records or are we checking out where the tools were stashed in the restlands?
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