| Esyllia |
| 4 people marked this as a favorite. |
Hello!
I've recently developed a homebrew class flavored around the traditional Valkyrie, with heavy inspiration from games such as Wizardry. Throughout her levels, she slowly gains powers and abilities akin to the Valkyrie's traits as per the pathfinder creature, with extra effects. Mechanically, she has a feel similar to Paladin and Fighter, and is meant to be a mostly defensive martial class with a few potent utilities and offensive abilities as well.
Currently it is in an early stage of development where I've essentially laid all the ideas out of the table. The class, however, is in need of tuning and critique, possibly removal of certain abilities.
Let me know what you think! What works well, what needs tuning. If you'd like, even push the class to its limits to see how it compares with similar classes.
You can view the class here:
The Valkyrie
Thanks!