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Wonderstell wrote:

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So this build is just the base as I now know that you're looking for a full 5-20 build.

The important part of this build is that you'll never spend a single second in your human form. We'll use the Vigilante class to hide your unshaven face behind a +20 circumstance bonus to disguise.

You're starting out with four natural attacks and can heal yourself for a considerable amount as a full-round action. The healing does require you to be a follower of a Lawful Good god, though.

You've got eight Attack of Opportunities per round, but at the moment you can only spend them on...

I like everything about this build, except the mutagen and constant hibrid form obligation. What do you think that instead of the mutation warrior we put a barbarian? I like the idea to make a lot of natural attacks and AoO's, to stop ranged attacks (both magical and non), but I thought that it could be a good idea to let it fight with a sharpened Falchion, so that it deals a 15/20 x2 crit. Do you know a way to make it even more aggressive and destructive?


Wonderstell wrote:
Eserioth wrote:
Wonderstell wrote:

** spoiler omitted **

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Alright, the build above should be a strong enough chassis for any 'Lycanthrope' character, while also being decent in social encounters with Diplomacy.

A transformation, Damage Reduction, a minimum of four natural attacks, regrowth of lost limbs, and the ability to speak to your chosen...

Hello. First of all thank you for your time and patience. The build you made is very good, but I would like a werewolf PC with a martial class, an appropriate race and a progression from level 5 to level 20, starting with 10500 GP and adding half the amount from the character creation for each level (example; level 5 gives you 10500 GP, level 6 gives 16000 GP, so the difference is 5500 GP, and dividing it by 2 you get 2250 GP, and that's the amount you can spend or keep when you progress from level 5 to 6, and so on). Thanks for your patience and I can't wait to get an answer!!

Being a werewolf PC affects your character a whole lot, but it's largely unimportant to your build. What you get is one natural attack, Damage Reduction, and some ability modifiers.

There's nothing build-defining in those benefits (except the auto-trip), and as such you have to decide yourself what theme you want to achieve.
If it's a blender, then just add more and more natural attacks while pumping your strength high with Rage/Mutagen. You'd definitely want Pounce sooner or later, though.

So what do you want your werewolf to be able to do?

It needs to disintegrate anything that crosses his eyes, both with or without magical abilities. I want it to be fast and I want it to have a discrete amount of AP too. Do you think that you could possibly make it happen? :)


Wonderstell wrote:

** spoiler omitted **

** spoiler omitted **

Alright, the build above should be a strong enough chassis for any 'Lycanthrope' character, while also being decent in social encounters with Diplomacy.

A transformation, Damage Reduction, a minimum of four natural attacks, regrowth of lost limbs, and the ability to speak to your chosen...

Hello. First of all thank you for your time and patience. The build you made is very good, but I would like a werewolf PC with a martial class, an appropriate race and a progression from level 5 to level 20, starting with 10500 GP and adding half the amount from the character creation for each level (example; level 5 gives you 10500 GP, level 6 gives 16000 GP, so the difference is 5500 GP, and dividing it by 2 you get 2250 GP, and that's the amount you can spend or keep when you progress from level 5 to 6, and so on). Thanks for your patience and I can't wait to get an answer!!


Hello guys, I started a campain as a PC and I wanted to create a character that fits perfectly both as a fighting class and race to the beast archetype that I chose, which is Lycanthrope (natural, not infected).

I don't want a character that breaks the game, but I want it to be excellent in fight with that archetype. Any class/prestige class/race is allowed, and we start with 10500 GP. No 3pp material allowed, only PF official mat is.
Do your best and thanks!

Eserioth