Oracle

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Horizon Hunters

I agree with Squiggit here. It's also the easiest change, given how it tackles the problem directly at the source, i.e. Munitons Machinist. Maybe adding a line to that feat, specifying how alchemical amunition created with such vials are activated upon creation.

Horizon Hunters

Moth Mariner wrote:

How is Gunslinger's Munitions Machinist meant to function in regards to alchemical ammunition for guns?

1 action quick alchemy the ammunition
1 action activate the ammunition
1 action load the ammunition into your gun
end turn
quick alchemy item expires

Precisely. Barring being quickened, the only way to make use of ammunition posessing an Activate entry is with the Risky Reload feat.

1 action quick alchemy the ammunition
1 action activate the ammunition
1 action risky reload to boath load the ammunition into your gun and shoot it