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![]() Both H'Vok and William's arrows strike true and since they both came from different directions they guards have no idea where they came from, but none the less they sound an alarm to put the entire camp on alert.
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![]() With 3 votes...you pass on Tendor's offer and make ready to depart the city. It is nearly dusk and the streets are eerily quiet as you leave. There seems to be nothing moving and nobody around, which is rather odd for a city the size of Kalu. The streets are wide and paved in cobblestone. You notice the workmanship of the houses is a fine mix of stone and sturdy wooden beam with clay tiled roofs. You pass a few guards just as you get to the outer gate.
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![]() Don't mean to hum and ha about a character, but I really like the idea of a dexterous scout / scoundrel who uses heavy rifles and a bowcaster. He could provide the tech skills, but that means we would still be down a medic. With all that being said I am going to take my second concept and head toward being a bounty hunter used to track down the sith. ![]()
![]() redclover wrote:
Haha me too. I love so much about the Star Wars Universe that pinning down a single character has been challenging. My other concept I really like besides my afore mentioned jedi is a non wookie, character heading toward bounty hunter who uses a bowcaster and a heavy repeating carbonite rifle.![]()
![]() So a bit more on the background for Logarth:
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![]() Ok here is a rough sketch of my character.
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![]() I am having a bit of trouble actually making the character mechanically speaking. If someone could help that would be great.
So mechanically speaking I thought about being 4 Jedi / 1 Noble
Any ideas would be great. Thanks! ![]()
![]() Dice roll 1:
Dice roll 2:
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![]() I would love to throw out a concept of a Barbarian...think Ghengis Khan.
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![]() DM NomadSage wrote:
Yes he is from Tian. I had thought that perhaps his grandpa (whom he does not know) would teach and mentor him. ![]()
![]() I would love to play this! I really want to play a ninja and think he would fit into this very well. Concept:
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![]() As you reach the outskirts of the bandit camp you notice two century posts at the side closest to you. The camp is encased in forest.
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![]() You are able to get the bodies out and ale is poured on them which should buy you some time.
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![]() Yea Dim is in. They are finishing deciding what to do with some corpses. I will have you arrive at the Haunted Horse in the night. The Dragon needs someone with your talents so he called out to you and in a vision showed you the adventuring party and the Haunted Horse in Kalu. You will show up just as chaos errupts. ![]()
![]() I think that it would recharge by you casting cure light wounds on the wand, so should you have a extra spell you can convert at the end of the day you could use it to recharge your wand.
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![]() I actually like Dim, but what the party needs is a healer. However they all got a masterwork item recently so maybe I could give you a wand of cure light wounds which you can recharge and that has 20 charges in it. I would really like to get a healer in asap, because they are going to need one shortly. ![]()
![]() I have always wanted to play a barbarian and never seem to be able to get him into a campaign. He would be an intelligent barbarian and rather well spoken. He is a half-orc, but he looks human until he rages then his tusks emerge and you can see his orcish features. I post frequently so that should not be an issue. |