Erasmian's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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I am playing an evangelist cleric of Abadar using the Trade Subdomain. I'd like to have some amusing capitalist 'sermons' for when I use Sermonic Performance in combat. Things like "Cure spells are for closers!" or "Greed is good!" Any good suggestions or sources?


A quote from Monkeying Around blog post: "You can now make all of your attacks with just one weapon, or substitute any number of these attacks with an unarmed strike."

To me, this means that a player could wield a two handed weapon or a one handed weapon in two hands and use it for every attack their flurry of blows, as long as the weapon in question has the 'monk' special.


4 people marked this as FAQ candidate.

When Power Attacking with two handed weapon, or a one handed weapon wielded in two hands, and using flurry of blows does the player receive the 50% increase in damage listed in Power Attack description in the PRD?

I have tried searching and have not found this answered, especially in light of the Monkeying Around blog post.


Here we go; a cavalier riding a large cat.
I only used the Core book and the APG. Obviously this concept could be tweaked to increase DPR numbers, but for a halfer he does pretty well, IMO. I apologize if this is a duplicate I didn't read this thread, just most of the original one. This guy was inspired by Barcas' Calvin the Cavalier

Hanky:

HANKY THE HAVALIER
Male Halfling Cavalier 10
CG Small Humanoid
Outrider Alternative Racial Trait
Init +3; Perception +3
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DEFENSE
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AC 26, touch 13, flat-footed 21 (+11 armor, +3 Dex, +2 shield)
hp 90 (10d10+30)
Fort +10, Ref +8, Will +8
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OFFENSE
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Spd 15 ft.
Melee (Charge, Mounted, Challenge, Power Attack)
To hit: +25 (+10 bab +4 str +3 magic +4 charge +2 Banner +3 OotS Challenge -3 Power Attack +1 higher ground +1 size)
Damage: 3d6 +102 (Crit 5d6 +170) (1d6 lance +3 magic +4 str +8 mount str +9 power attack +10 challenge * 3 for Lance+Spirited Charge)
Melee (Charge, Mounted, Power Attack)
To hit: +22 (+10 bab +4 str +3 magic +4 charge +2 Banner -3 Power Attack +1 higher ground +1 size)
Damage: 3d6 +72 (Crit 5d6 +120)
(1d6 lance +3 magic +4 str +8 mount str +9 power attack *3 for Lance+Spirited Charge)
Melee (Mounted, Power Attack)
To hit: +16/+11 (+10 bab +4 str +3 +1 higher ground +1 size -3 Power Attack)
Damage: 1d6+16 (Crit 3d6 +48) (1d6 lance +3 magic +4 str +9 power attack)
Melee (Mounted)
To hit: +19/+14 (+10 bab +4 str +3 +1 higher ground +1 size)
Damage: 1d6+7 (Crit 3d6 +21) (1d6 lance +3 magic +4 str)
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STATISTICS
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Str 18 +4 (15 base +1 lvl +4 magic -2 halfing)
Dex 16 +3 (14 base +2 halfling)
Con 14 +2 (13 base +1 lvl)
Int 10 (8 base +2 halfling)
Wis 12 +1 (12 base)
Cha 10 (10 base)
Base Atk +10/+5; CMB +13; CMD 26
Feats
Mounted Combat (1st), Coordinated Maneuvers (Tactician), Ride-by Attack (3rd), Spirited Charge (5th), Power Attack (Bonus Feat), Iron Will (7th), Trample (OotS bonus feat), Improved Critical (Lance) (9th), Shield Wall (Greater Tactician)
Skills
Handle Animal 6 Ranks, Ride 10 Ranks, Diplomacy 10 Ranks, Intimidate 10 Ranks, Knowledge: Nobility 4 Ranks

Languages Common and Halfling

Gear
18,160 +3 Lance
14,500 +2 Mithral Full Plate
16,000 Belt of Giant Strength +4 (Hanky)
5,000 Amulet of Mighty Fist +1 (Panky)
4,000 Belt of Giant Strength +2 (Panky)
2,000 Handy Haversack
1,000 Cloak of Resistance +1
400 Barding Chain shirt
20 Steel Shield (large)
920 other junk fund
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SPECIAL ABILITIES
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Animal Companion (Ex)
Challenge (Order of the Sword): +10 to damage, +3 to hit while mounted
Cavalier's Charge (Ex) Mounted charge grants +4 to hit and -0 AC rather than +2/-2.

Panky:

PANKY, LOYAL STEED
Female Large Cat
Large Animal
Init +4; Low-Light Vision, Scent
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DEFENSE
--------------------
AC 26, touch 13, flat-footed 16 (+4 armor, +4 Dex, -1 size, +9 natural)
hp 76 (+36)
Fort +9, Ref +10, Will +5

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OFFENSE
--------------------
Spd 40 ft.
Melee (Pounce)
To hit: +20 (+6 bab +8 str +1 magic +2 charge +2 Banner +1 focus) Bite, Claw, Claw, Rake, Rake
Damage (Bite): 2d6 +9 (Crit 4d6 +18) (Claw): 1d8 +9 (Crit 2d8 +18) (Rake): 1d8 +9 (Crit 2d8 +18)
Melee
To hit: +16 (+6 bab +8 str +1 magic +1 focus) Bite, Claw, Claw
Damage (Bite): 2d6 +9 (Crit 4d6 +18) (Claw): 1d8 +9 (Crit 2d8 +18)
Space 10 ft.; Reach 5 ft.
--------------------
STATISTICS
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Str 26 +8 (13 base +8 advancement + 3 level + 2 magic)
Dex 18 +4 (17 base -2 size +3 level)
Con 16 +3 (13 base +2 advancement +1 @ 4th)
Int 2
Wis 16 +3 (15 base +1 @ 9th)
Cha 8 -1

Base Atk +6; CMB +15; CMD 29

Feats Light Armor Proficiency (Mount), Toughness(1st), Weapon Focus (Bite) (2nd), Weapon Focus (Claw) (5th), Improved Natural Weapon (Bite)(8th), Improved Natural Weapon (Claw)(10th)
Skills Perception 9 Ranks
Gear Barding Chain shirt, (Collar) Amulet of Mighty Fists +1, Belt of Strength +2

DPR: 190.14
Sorry; I didn't figure out +1 to hit (its zero for his best attacks), or +1 damage (its 3.325 for his best attacks), or additional attacks (its pretty pathetic as he's a charger).

Math Stuff:

Charging a challenged foe: 190.14
Hanky
.95(112.5)+.1*.95(187.5) = 124.69
Panky
.85(16)+.05*.85(32) + 4(.85(13.5)+.05*.85(27)) = 65.45
Charging a foe: 156.89
Hanky
.95(82.5)+.1*.95(137.5) = 91.44
Panky
.85(16)+.05*.85(32) + 4(.85(13.5)+.05*.85(27)) = 65.45
Fighting a foe with Power Attack: 57.37
Hanky
.65(19.5)+.1*.65(58.5) + .4(19.5)+.1*.4(58.5) = 26.62
Panky
.65(16)+.05*.65(32) + 2(.65(13.5)+.05*.65(27)) = 30.75

Charging a challenged foe (after getting zapped with an Enlarge Person from a wand purchased with the ‘other junk’ fund) : 196.79
Hanky
.95(118.5)+.1*.95(197.5) = 131.34
Panky
.85(16)+.05*.85(32) + 4(.85(13.5)+.05*.85(27)) = 65.45