Poludnica

Enora Ludvine's page

19 posts. Alias of Wix Leborgne.


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Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

Life happens, I’ll check in every now and then to see if the thread has picked up.


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

on her initiative count:

Enora lets her first volley fly on the closest fool to draw his weapon a very unimpressive archery display.
Rapid Shot Attack 1: 1d20 + 4 - 2 + 1 ⇒ (1) + 4 - 2 + 1 = 4
Damage Attack 1: 1d8 + 1 ⇒ (5) + 1 = 6
Rapid Shot Attack 2: 1d20 + 4 - 2 + 1 ⇒ (2) + 4 - 2 + 1 = 5
Damage Attack 2: 1d8 + 1 ⇒ (3) + 1 = 4


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

intimidate assist: 1d20 + 3 ⇒ (9) + 3 = 12
initiative: 1d20 + 3 ⇒ (12) + 3 = 15


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

As the last man enters the courtyard Enora moves swiftly north along the walkway, bow drawn and ready.

When the signal is launched:

Enora will shout out. ”Drop your weapons and surrender now! By the Swordlords of Restov, you are under arrest for theft and thugery. Do not force us to put an end to your miserable lives!”


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

After checking in on the hostess Svetlana, Enora joins the men on the rampart.

"Good dawn recruits, I will seek a good nook in the north eastern tower. We will find out soon if our good deeds can do better than our flowery rhetoric. May Old Deadeye bless our aim."


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

"Can those covered pits in the back be used to store prisoners should we take any?"


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

Is there a plan layout we can check on? The walkway sounds fine if there is one, and its easy to drop off of (stairs, rope, or haystack).


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

“Pardon, Oleg, these gentlemen are eager, if not a tad too confident, but they are not evil in spirit. They have not spent their life building what you have been building here, but I trust if we are allowed to intervene it will not be in vain. Your hard work is blessed by Erastil and he will not let it go to waste.”
“Gentlemen, my bow and sword stand ready and I am a decent horseback rider if needed. I am accustomed to archery in melee as well.”


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

“Your story makes me think they showed their full force on the first showdown as well. That may play to our advantage if they are truly a dozen. Oleg, Svetlana pay your dues to them as required so that no suspicion will fall upon you from any foolish act on our behalf.
Justice should be served Dred, but perhaps we should not underestimate these bandits and allow these brave folks a chance should we fail…
Gentlemen, it does not mean that other bandits would not fall upon these bandits. I suggest that we ambush these men upon their return to their camp, we let one flee so that they do not suspect Oleg or Svetlana and we capture another to lead us back to their main camp. They will send out men to investigate. If they always divide their men we should always outnumber them. Once at the ambush, a second time at their camp, and a third time at their camp when their men return from investigating. Thoughts?”


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

If a layperson can tell what caused the roof damage from passing by, Enora would have attempted to take note.
Perception: 1d20 ⇒ 15
Placing a gentle hand on Svetlana’s. ”Thank you my lady for the bountiful hospitality. This place is magnificent.
Sense Motive: 1d20 ⇒ 19


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

”High Above Sir Egon, it is good to see House Orlovsky well represented in this endeavor”

“Delgath, may Erastil and Iomedae both bless our journey and help our people.”

”Well said Torin, it sounds like this endeavour could use some Dwarven pragmatism to tamper our ambitions.”

”That’s a fine looking companion, Aldarion.”

”Did the black stuff keep you in or out of the Battalion, Dolgan?”

Enora proceeds to introduce herself to the guards and review their station.

Profession (soldier): 1d20 + 4 ⇒ (14) + 4 = 18


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

glory and wealth, or perhaps a path to a quick death…

As she approaches:"Good dawn to you recruits! I take it you are recipients of a missive of our Regent of the Dragonscale Throne?"

"I am Enora Ludvine of House Orlovsky and a Sister of Erastil. And you are?"

Knowledge Nobility: 1d20 + 4 ⇒ (4) + 4 = 8


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

Ready to go, nice to see such "good" folks.


Divine Hunter 1 HP 11/11 | AC: 15 /T: 13 /FF: 12 | Perc. +0 | F: +3 / R: +3 /W: +2 | CMB +3 | CMD +17 | Speed 30 | Init. +3

Hello


Reporting. Still need to adjust for setting.


Enora is interested.


Enora stands with her bow ready to jump in.


LG Paladin with the Divine Hunter Archetype
Traits: Natural-Born Leader and Noble Born (Orlovsky)
I would see Enora commanding archer troops in defense of the land.
Feats: Archer or Leadership related
Where you're from: from a large Orlovsky family with a number of more influential male siblings who like the status quo and who are very risk adverse.
What is your ambition: to prove her worth to her family and to Erastil.
I have played PBPs but never Kingmaker though I have played in one Kingdom building PBP with no specific rules where the DM disappeared after a few weeks.


Enora has always stood strong and proud, but more importantly has remained devoted to her family and to Erastil. When her family comes across some hard times the inability of her sibling to “rock the boat” frustrates Enora to no end. She decides to take up her bow in service of the family and Erastil, and bring the fight to new pastures so that the family can be once again “High Above.”