HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Huh? Counter Intelligence let us avoid needless battles? Who'd a thunk it? It's a good thing, too. That skinwalker battle got pretty nasty. Imagine if we had to fight her and the guards.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Oh man! You should have seen it. This crazy lady had claws and was trippin' people, and weasels snarling at us from cages, and a cute little badger that tried to eat cute little Eglantine- she was so tiny! And then a pair of eagles started eating everything." She shrugs. "Oh yeah, and we found some correspondence. I don't think you'll like this, but they got someone on the inside..." Enora hands over the documentation with Zurnzal. She doesn't mention the personal correspondence, at Kara's suggestion. "Looks like ya'll got a lot of work ahead of ya."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Captain Vaylorne sold us out... man." Enora shakes her head. "We should tell...wait, Guaril?" She spits. "So he knew about this place? I hope not. Let's head up and have a good talking to him about this." "Once you guys are ready. I'm almost out of magic today."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora spends the remainder of her arcane resevoir to open her spellbook, study Alter Self and Grease while forgetting Color Spray and Invisibility. She snaps her book shut. When she finishes, she walks up and studies the skinwalker for a bit. "I've got an idea. She works for this Zurnzal lady? I'll pretend to be her so we can ambush Zurnzal right quick!"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Should have cared." Enora shakes her head. "I'll try to slow 'em down again. Gettin' greedy here!" Enora steps up to the baby weasels and sees if they have recovered yet. She tries to angle her color spray so it hits the weasels and the skinwalker. Color Spray, Will Save DC 17. Spending 1 point of Arcane Resevoir to increase the DC. If they have recovered and are threatening: Prescience: 1d20 ⇒ 6 Concentration vs DC 17: 1d20 + 8 ⇒ (7) + 8 = 15 Instead, she's so nervous about being bitten the spell fizzles in her hands. "Grizzlebiscuits, I'm in trouble now!"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora is startled as violence (and two wild weasels) scurry around her. "Whoa! Reminds me of when a boar ran loose at the county fair. The whole family had to hogtie 'em!" A stream of colors break forth from Enora's fingertips, covering the weasels and only the weasels. "Of course, the family didn't have this little trick..." Casting Color Spray. Will DC 17. Spending one point of Arcane Resevoir. I'm pretty sure I can aim it so that won't hit Reesa. Prescience: 1d20 ⇒ 8
Enora will tumble past the Red Weasel, if it's still awake.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Weasels are cute little critters, but I don't know the first thing about handlin' them. Let's move on." Perception: 1d20 + 1 ⇒ (8) + 1 = 9
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Prescience: 1d20 ⇒ 17
Enora keeps her staff of minor arcana ready as she walks into one of the storerooms.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Survival: 1d20 - 1 ⇒ (6) - 1 = 5
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Wow, these guys were loaded.
"Thanks for keeping them alive, Novid." A transparent blue field forms around her. "This should help me much more than it helped them!" She fiddles with the spellbooks. "You wanna read through these later, Eglantine- where are ya? Oh, there you are didn't see you down there." Enora turns bright red. "Oh gosh, is this how tallshanks feel about me? I'm such a hypocrite!" After calming down, Enora heads to the trapdoor. "Ready when ya'll are."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Woo! That was fast. Hey Kara, you OK? Over here, buddy. It will wear off in a bit."
"So uh...none of these two are the person we're looking for. Did we hit the wrong one? Anyone wants to question them?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Hmpf. That's my trick!" Enora runs out from behind the wall. Dropping invisibility, she sends her own colored pattern at the Black-clad elf. Casting Color Spray. Will Save DC 17 to resist. (Spending 1 point of arcane resevoir to boost DC)
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Poof!" With a wave of her hands, Reesa disappears for 4 minutes. "Anyone else wants to stay hidden? I can do it once more today. Also, I got this potion from our friends with Razmir."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Hopefully they have more information, once we ambush 'em. Kara, you want to do your sneaky thing? I'll be behind ya. And if anyone wants that potion of invisibility we found yesterday, best speak up now!" Enora will cast invisible on herself and up to 2 more people who ask for it. Then she'll follow behind Karasuma. Prescience: 1d20 ⇒ 2
Using her arcane foresight, she decides not to step on that branch and fall into a puddle.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Right before dawn. Sounds like a plan. In that case, I'll rest up now. This magic doesn't come for free." Enora hops off her seat, opens her spellbook and beelines straight to her bedroom.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Imad Sharras wrote: He nods gravely at Novid's responses before speaking. "“Two weeks ago, while my men and I were patrolling along the edge of the Fangwood south of the city, we spotted a group of bandits attacking a smuggler in the woods. The leader looked like a woman with a streak of white hair. We gave chase, and tracked them as they fled west, but lost the trail when they hit the river. I don’t think they simply forded or swam; I’d bet good money your bandits have a ship capable of sailing up the Marideth River.” "Wait wait wait. Remember that guy we met in the bar? He said he saw our mystery lady flee west of the town and probably sailed up the river. Wouldn't that mean we should look to Fort Ursoss first? Or did I miss somethin'?" Enora scratches her head. Gilligam wrote: “I knew this was going to come back to bite me! You’re here to break my legs or something, right? Well you don’t have to—I’ll tell you everything! Just don’t hurt me! I used to buy from Guaril Karela; now I buy from whoever is stealing from Karela. Hey, what’s it matter to me? When I meet them, it’s always on the north end of town, so I figure they must have a hideout up north somewhere. Please, that’s all I know!” "But some of the merchants said they make trades north of town... Maybe Fort Ursoss is their base but they sail north of town?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"4 forts left? They seem quite a ways away." Enora grumbles as they observe the forts. "Asking around yesterday didn't help too much. It looks like we could go one of two ways. Anyone good at locating these slippery types?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Nice potion. Nice breastplate, too. We'll be taking those!" Enora fiddles with the potion. "Drink this and you'll disappear for a moment. No one can see you unless you try to hurt somebody." "So we have these three devout Razmirians. They failed to ambush us, and as good as dead. I don't mind dropping someone in the heat of battle, but it's different now for me." "If I remember right, the temple of Ramzir will punish them severely for their failure if they return. We may as well let 'em go." Knowledge(Local): 1d20 + 8 ⇒ (17) + 8 = 25 "Unless the local guard here will accept these thieves for trying to attack us in the middle of the night."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"There are like, a million old forts around here. Tall, scary, woman with multicolored hair. Razmir is trying to get the Pathfinders out of here by labelling them as traitors. It's getting late folks. What do you want to do with them?" Enora casts Detect Magic on the gear and tries to identify them.
Enora will suggest they find a place to rest for the night so she can study, but is fine with pushing on otherwise.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora tries to help! Diplomacy(Aid): 1d20 + 3 ⇒ (9) + 3 = 12 Enora provides a +4 bonus thanks to her helpful trait. "Are you guys the bandits that have been raiding people around here? Tell the truth and we'll let you off easy."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora lets out another silent scream, aimed at the masked leader. The scream will hit for 2d8 ⇒ (2, 1) = 3 damage and daze her for 1 round. Casting Ear-Piercing Scream. Spending 1 point of AR for a Fort Save DC 17 for half damage and no daze.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
This had better work, or I'm gonna get fried somethin' fierce! Enora's invisibility wears off, and she pops into view as a rainbow flash shoots out of her hands and against the militia men and the masked one. "Haha! Taste the rainbow!" Casting Color Spray. Spending 1 Arcane Resevoir point to put the Will Save DC at DC 17
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora notices the wild melee and realizes friend and foe are too close. She heads around the back and prepares... Still Invisible, double move.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Three missin', hon!"
Casting Invisibility, then moving.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora keeps her prized staff of minor arcana ready. She casts Comprehend Languages before midnight. "Well, I'm ready. You guys see anything?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Knowledge(Local): 1d20 + 8 ⇒ (2) + 8 = 10
"Makes sense it may be a trap, but it's our best hope."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Well, that was fun." Enora skips along. "I guess we can ask the folk on the Marideth River about new ships they have seen. Maybe new bandit groups, too." Knowledge(Local): 1d20 + 8 ⇒ (9) + 8 = 17
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Bottoms up." Enora gladly takes the drink (unless someone else wants it.) "Truth Serum? A devil pact? Or are you just trying to get me drunk?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Knowledge(Local): 1d20 + 8 ⇒ (6) + 8 = 14
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora asks around and tries to locate a tall woman with black and white hair who seemingly scares everyone. Knowledge(Local): 1d20 + 8 ⇒ (14) + 8 = 22
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Oh. They're just trying to pin us as Molthuni supporters." Enora rolls her eyes, disappointed. "No magic or nothing." "I guess we should head north?"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora helps Eglantine identify the coin. Knowledge(Arcana): 1d20 + 11 ⇒ (13) + 11 = 24
"You think they're trying to scry on us? Or maybe this is a focus for some kind of teleporter? Maybe Razmir's cronies? Oooh, my mind's racing just thinking about it!"
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"You got this, right Novid?" She smiles and nods at the half-orc. "Try not to hurt her too much, okay?" Intimidate(Aid): 1d20 + 3 ⇒ (6) + 3 = 9 Enora giggles too much to be useful.
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Enora draws upon her arcane forces and seemingly screams at one of the halflings. To everyone else she seemed to do no more than whisper, but it's raw cacophony for the halfling. Casting Ear-Piercing Scream at whichever one Reesa didn't daze. Although with Novid's crit I don't think the target matters much. Damage: 2d6 ⇒ (2, 4) = 6 and dazed for 1 round
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
Sense Motive: 1d20 - 1 ⇒ (16) - 1 = 15 "Your legs? Does it look like I could break your legs from here?" Enora shakes her head. "Still, thanks for the info mister. Don't worry, we didn't hear it from you."
HP 27/27, AR 0/7, Prescience 2/6, Perception +1, Init +2, AC 13 T 13 FF 11| F 4 R 5 W 5 | Staff (10 charges) | Spells 4/1/1 | Mage Armor (+4 AC, not included)
"Well, that was annoying." Enora dusts herself off. "Someone stepped on my foot on the way out. Hurt like the dickens." "Let's try the market district next. If they're selling some of the shipments we can grab it from there!" I'm assuming Diplomacy and K Local are useful here
Enora gets to the docks, takes a look and feels much more comfortable. "Huh. Think he's part of a gang? Maybe we should ask her directions..."
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