Race |
Acrobatics +5, Sleight of Hand +5, Perception +4, Deception +8, Intimidation +6, Performance +6, Persuasion +8 |
Classes/Levels |
Female Half Elf Bard 4| HP 27/27 | AC 15 (13 Tch, 12 Fl) | |
Gender |
Saving throws: Str -1, Dex +5, Con +1, Int+0, Wis +2, Cha +6 | Init +3 | Spell save DC = 14; Spell attack modifier = 6 |
About Endia Livet
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OFFENSE
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Speed 30 ft.
Rapier +5 (1d8+3)
Dagger +5 (1d4+3)
Shortbow +5 (1d6+3)
BI dice 4 d6 per day
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DEFENSE
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Armor Studded Leather (12 + Dex)
AC: 15 (No Armor - 13)
HP: 27/27
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STATISTICS
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Str 8, Dex 16, Con 12, Int 10, Wis 14, Cha 18
Proficiency Bonus: +2
Weapon Training Proficient: simple weapons, hand crossbows, longswords, rapiers, shortswords
Saving Throws: Dexterity, Charisma
Skills: Acrobatics +5, Sleight of Hand +5, Perception +4, Deception +8, Intimidation +6, Performance +6, Persuasion +8
Languages: Common, Elvish, Halfling
Gear:
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Spells
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Known Cantrips 3 - Minor Illusion, Mage Hand, Vicious Mockery
Spells Known 7 - 1st - Dissonant Whisper, Sleep, Thunder Wave, Healing Word -2nd- Suggestion, Enhance Ability, Hold Person
Spell Slots per Spell Level 1st 4 2nd3
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CLASS FEATURES/RACIAL TRAITS
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Half-Elf stat boost +2 Cha, +1 two other stats (Dex and Wis)
Darkvision 60' dim light at bright light and darkness as dim light.
Keen Senses Proficiency in Perception.
Fey Ancestry Advantage on saving throws against being charmed, and magic cannot put you to sleep.
Skill Versatility You gain proficiency in two skills of your choice.
Langauges You can speak, read, and write Common, Elvish, and one extra language of your choice (Halfling).
Spellcasting AbilitySpell save DC = 8 + your proficiency bonus + your Cha modifer; Spell attack modifer = your proficiency bonus + your Cha modifer
Ritual CastingYou can cast any bard spell you know as a ritual if that spell has the ritual tag.
Spellcasting FoucsYou can use a musical instrument as a spellcasting focus for your bard skills.
Bardic InspirationYou can inspire others through stirring words or music. As a bonus action on your turn you choose one creature other than yourself within 60 feet of you who can hear you. That creature gains on Bardic Inspiration die, a d6. Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the BI die, but must decide before the DM says whether the roll succeeds or fails. Once the BI die is rolled, it is lost. A creature can have only one BI die at a time. You can use this feature equal to your Cha modifier per day, regain after a long rest.
Jack of all tradesStarting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.
Song of RestIf you or any friendly creatures who can hear your performance regain hit points at the end of the short rest, each of those creatures regains an extra 1d6 hit points.
Bardic CollegeCollege of Lore; bonus proficiencies you gain proficiency with three skills of your choice.
Cutting WordsWhen a creature that you can see within 60 feet of you makes an attack roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of BI, rolling a BI die and subtracting the number rolled from the creature's roll. You can choose to use this feature after the creature makes its roll, but before the DM determines whether the attack roll or ability check succeeds or fails, or before the creature deals its damage. The creature is immune if it can't hear your or if it's immune to being charmed.
Expertise: at 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check your make that uses either of the chosen proficiencies. (Deception and Persuasion)
Ability Score Improvement increase two ability score by +1 (Dex and Cha)
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BACKGROUND - Entertainer
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Skills Proficiency Acrobatics, Performance
Tool Proficiency Disguise kit, one type of musical instrument
Entertainer RoutinesActress, Instrumentalist, Storyteller
By Popluar Demand You can always find a place to perform; inn or tavern mostly. Receive free lodging and food of a modest quality, as long as you perform each night. Performance makes you a local figure when strangers recognize you they typically take a liking to you.
Personality TraitI'll settle for nothing less than perfection.
IdealHonesty. Art should reflect the soul; it should come from within and reveal who we really are.
BondI idolize a hero of the old tales and measure my deeds against that person's.
FlawI once satirized a noble who still wants my head. It was a mistake that I will likely repeat.