Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
"I believe these should be destroyed. They are not 'useful' information; they are only useful as blackmail material." This appears to be somewhere the L.E. faction characters should take the lead, so I won't insist if others disagree with me.
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Eminesa looks at Nox. "Are you ready? I think we want to use at least one of these haunt syphons." Eminesa then makes sure Jumpy is tucked into her backpack for safety and then steps inside and tries to use a haunt syphon.
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Eminesa frowns. "That's horrible. That they would still try to eat you, I mean. I would like to help you in any way I can. You have said that keeping your existence here secret is the best way to help, and I will respect that."
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
"When your people are ready, you may want to ask our superiors at the Pathfinder Society to help you approach the government. We are an organization of explorers, and more familiar with life forms very different from our own." Eminesa sternly reminds Jumpy that he must leave the plants here alone, and then encourages J. to go over with Grisham to investigate what they came here for.
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
"We are not here to harvest any plants or to bring harm to any plants, other than that Majordomo Pipsqueak who we had to fight. I don't even know what you are, and I have never been to Quantium." diplomacy: 1d20 ⇒ 11
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Eminesa doesn't use the wand charge, but she does stomp on the nasty plant as she walks past. Is anyone able to heal? 2 HP isn't much, unless you only have 11 to start with. However, if our healing resources are limited, don't waste any on Eminesa right now.
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
kn. arcana: 1d20 + 7 ⇒ (18) + 7 = 25 Before the creature can appear, Eminesa tells the others "The rain here can over a matter of days corrupt things to be evil. We should be hesitant to trust anyone we find here." She greets Pip hesitantly "Hello, Majordomo Pip. What are you doing here?"
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Eminesa smiles at Dahrani shyly. "An ideal or cause, if freely embraced, is not slavery, it is the beginning of freedom. Slavery could be defined as the inability to give oneself to the cause one believes in."
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
"How much do we protect her from seeing things that might upset her? The more horrible the things she sees, the more likely they are to have the effect you want, but also the more likely to have other consequences."
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Jumpy evidently shares Eminesa's concern, because he first pokes her neck with his nose, and then stares pointedly at the huge bird when Eminesa offers him a nut. She smiles gently. "Jumpy thinks I should offer Kaepora one of his nuts. Would he eat one?
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
The little golden squirrel on Eminesa's shoulder shifts uncomfortably when she sees the owl. Eminesa gives Dahrani a questioning look, clearly wondering if the owl knows not to attack Jumpy.
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Emineesa sees the lack of obvious armor and weaponry, and recongnizes a fellow practitioner of magic. "I am Eminesa, and this is Jumpy." She gestures to a little golden squirrel on her shoulder. He is not just a golden shade of yellow; he actually glints in the sunlight. "I do not see any other likely team members yet."
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
Player's Name: Redelia
Female human cleric of Isis 1/wizard 2 | HP 23/23 | AC 12, T 12, FF 10 | F: +3 R: +2, W: +8 | Perc +3 | Init +8
A tall human woman comes to the meeting place. She looks around eagerly, trying to see who will join her on her first official mission. Then she checks herself, and tries to hide her eagerness under a veneer of arrogance. |
