Full Name |
Elmon Inala |
Race |
HP 60/60 | AC 19 | F +6 R +10 W +4 (All saves get addition +2 vs Enchantments) | Perc +14 | Stealth +4 |
Classes/Levels |
speed 30 | spells Gravity Bow 0/2 Cat's Grace 0/1 | Active Conditions: none |
Gender |
N (male) Elf Ranger 7 |
Size |
Medium |
Age |
116 |
Alignment |
True neutral |
Languages |
Common, elven |
Occupation |
Alchemist |
Strength |
12 |
Dexterity |
20 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
14 |
Charisma |
11 |
About Elmon Inala
Elmon Inala
Male elf ranger 7
N, Medium, Humanoid, Elf
Perception +14; low-light vision
Languages Common, Elven, Osiriani
Skills Acrobatics +6, Appraise +2, Bluff +6, Climb +5, Craft (alchemy) +6, Diplomacy +2, Disable Device +8, Disguise +0, Escape Artist +4, Fly +4, Handle Animal +8, Heal +2, Intimidate +0, Knowledge (arcana) +6, Knowledge (dungeoneering) +10, Knowledge (engineering) +4, Knowledge (geography) +10, Knowledge (history) +4, Knowledge (local) +5, Knowledge (nature) +11, Knowledge (nobility) +4, Knowledge (planes) +4, Knowledge (religion) +5, Linguistics +2, Perception +14, Ride +8, Sense Motive +2, Sleight of Hand +4, Spellcraft +7, Stealth +4, Survival +10, Swim +5, Use Magic Device +1
STR 12 (+1), DEX 20 (+5), CON 12 (+1), INT 14 (+2), WIS 14 (+2), CHA 11 (0)
Magic items +3 composite longbow, Belt of incredible dexterity +2, Cold iron arrows (x50), Efficient quiver, Headband of vast intelligence +2 (Perception), Mithral shirt, Muleback cords, Wand of cure light wounds (45/50 charges), Wand of gravity bow (42/50 charges)
Other items Arrows (x55), Backpack, Belt pouch, Blunt arrows (x17), Buckler, Dagger, Rope, Thieves' tools, masterwork, Waterskin
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AC 19; Fort +6; Ref +10; Will +4
HP 60
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Speed 30 feet
Melee Dagger +8/+3 Damage 1d4+1
Ranged +3 Composite Longbow +15/+10 Damage 1d8+4
Feats & Traits Armor Proficiency (Light), Armor Proficiency (Medium), Breadth of Experience, Elven Weapon Proficiencies, Endurance, Focused Shot +2, Manyshot, Martial Weapon Proficiency - All, Point-Blank Shot, Precise Shot, Rapid Shot, Shield Proficiency, Simple Weapon Proficiency - All, Fast-Talker, Proper Training (Knowledge [geography])
Special Abilities Low-Light Vision, Elven Immunities - Sleep, Elven Immunities, Elven Magic, Animal Companion Link (Ex), Favored Enemy (Humans +4) (Ex), Favored Enemy (Monstrous Humanoids +2) (Ex), Favored Terrain (Underground +2) (Ex), Muleback cords, Share Spells with Companion (Ex), Track +3, Wild Empathy +7 (Ex), Woodland Stride
Spells Cat's Grace, Gravity Bow (x2)
Slyder
Snake, Constrictor
N, Large, Animal
Perception +1; low-light vision
Skills Acrobatics +3, Appraise -5, Bluff -4, Climb +15, Diplomacy -4, Disable Device +1, Disguise -4, Escape Artist +3, Fly +1, Handle Animal -4, Heal +1, Intimidate -4, Linguistics -5, Perception +1, Ride +3, Sense Motive +1, Sleight of Hand +3, Spellcraft -5, Stealth +6, Survival +1, Swim +15, Use Magic Device -4
STR 25 (+7), DEX 16 (+3), CON 17 (+3), INT 1 (-5), WIS 12 (+1), CHA 2 (-4)
Other items Bedroll, Flint and steel, Mess kit, Pack saddle (exotic), Pot, Torch (x10), Trail rations (x5)
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AC 18; Fort +7; Ref +7; Will +2
CMB +11; CMD 24
HP 30
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Speed 20 feet
Melee Bite +9 Damage 1d4+10 plus grab
Melee Constrict Damage 1d4+7
Feats & Traits Improved Natural Armor, Weapon Focus (Grapple)
Special Abilities Low-Light Vision, Scent (Ex), Evasion (Ex), Grab: Bite (Large) (Ex), Attack Any Target [Trick], Defend [Trick], Down [Trick]