Eligarf's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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I have had my character's holy symbol incorporated into my shield, but recall, if you use one function of an object, you usually lose the other function of it for that round. E.g. Shield Bash. Without the improved shield bash feat, if you use your shield to bash, you lose its AC bonus.

DM rule was, if you have your holy symbol incorporated into weapon or armor or shield, if you use your holy symbol to, e.g. channel positive energy, you lose the other function of that item for the rest of that round. I'd put it in the shield, not the armor, especially if what you carry is a low-AC buckler.

This may not be RAW, but it feels consistent with the general theme of things like Shield Bash and gauntlets.


Nefreet wrote:
It's one of the few options an Alchemist has of dealing full damage to a Demon, which is resistant or immune to most energy types.

I can't find "holy bomb" as any kind of weapon type in Hero Lab (with appropriate sourcebooks active). I have Bomb, Force Bomb, and Frost Bomb. Question: what is the damage die for Holy Bomb, and what is the damage modifier? Is it officially half fire, half good divine damage as described for Flame Strike, or is it all good divine?

And what about evil creatures that have DR/adamantine or DR/good+silver?

Inquiring minds are ... struggling still.