HP:44 (8+5+5+5+5+5con mod 1*6 + favored class bonus (inquisitor) 1*5)
AC: 15 (17)/ Touch 11 / Flatfooted 14(16) (Chain Shirt / +1 dex)(+2 shield bonus)
Resist: 5 acid / 5 cold / 5 electricity / 10 necrotic (first 3 from race, last one from a item gotten from a boon)
CMD: 15 (Base +3, Str +1, Dex +1)
Stats:
Str 12 Int 12
Dex 12 Wis 14
Con 12 Cha 18
Saves:
Fort: Base +2/+4, +1 con, +1 cloak of resistance - +8
Ref: Base +0/+1, +1 dex, +1 cloak of resistance - +3
Will: Base +2/+4, +2 wis, +1 cloak of resistance - +9
Feats:
Selective Channel (5 targets)
Channeling Scourge (add cleric and inquisitor lvls for channel when dealing damage)
Improved Channel (DC +2)
Teamwork feat: Shake it off (+1 on saves per adjacent ally (max. +4)
traits:
Sacred Conduit (Faith)
Flames of Hell (Religion)
Domains:
Liberation (Seperatist)
Liberation(Su):Move normaly when under magical effects which impede movement, automaticly occurs when it applies (5 round/day)
Trickery
Copycat(sp): Move action, create 1 image as Mirror Image (1 round, 5 times/day)
Special abilities:
-Channel negative energy (3+cha mod = 5) 8 times/day for (3*1d6)/2 damage, and failed will save = dazed for 1 round (alternative channeling, rulership) DC (10+1/2 lvl=3 +cha mod=5) +1 faith trait +1 religion trait +2 feat)= 22 will save
-Judgement twice/day
-Detect alignment at will
Cleric spells; 3 (1 +1 domain, +1 from high wis)
Inquisitor spells/day;
- lvl 1; 5 (4+1 from high wis)
- lvl 2; 3 (2+1 from high wis)
Masterwork chain shirt
Masterwork cold iron morning star - to hit +5 /1d8+1 damage
Longbow - to hit +4 / 1d8 damage (50 arrows)
1* holy water
1* alkhali flash (1d6 acid, double damage vs ooze)
1* alchemical fire
Wand of cure light wounds charges 31/50 in spring loaded wrist sheath
Mallable (un)holy Symbol of Dispater (shapes channel into burst - which can be thrown at a distance), cone, 60 ft line or
Masterwork backpack (with normal traveling gear)
1* Sunrod
Heavy wooden shield (+2 Shield bonus to AC when used)
Average Snowbloom (#3-01) +2 intimidate vs person from Irrisen or give away to person for +2 circumstance on diplomacy or bluff
Wayfinder
Cloak of resistance +1
Headband of alluring charisma (+2 cha)
Skills:
Bluff 1 rank - +8 (including wis mod from arch type)(+2 vs goblins)
Climb 1 rank - +5 (-1 armor) = +4
Diplomacy 6 ranks - +15 (including racial) (+2 boon vs goblins, +3 boon circumstance bonus vs Hellknights, Cheliax government or member of house Thrune)
Disguise 1 rank - +8
Heal 1 rank - +6
Intimidate 2 rank - +12 (including 1/2 inquisitor lvl) (+2 vs goblins, +2 circumstance bonus vs person from Irrisen)
Knowledge arcana 1 rank - +5
Knowledge nature 1 rank - +5
Knowledge dungeon 1 rank - +5
Knowledge planes 1 rank - +5
Knowledge religion 1 rank - +5
Perception 6 ranks - +18 (including racial)(eyes of the eagle +5)
Sense motive 2 rank - +9 (including 1/2 inquisitor lvl)(+2 boon vs goblins)
Stealth 2 rank - +8 (-1 armour, +2 archtype wis mod)= +6
Survival 1 rank - +5
Spellcraft 1 rank - +5
Elena is an raven haired beautiful woman with stunning silver colored eyes.
scenarios played:
-Murder on the Silken Caravan
-We be Goblins
-The Frostfur captives
-Severing Ties
-The Night March of Kalkamedes
-The Disappeared
-The Many Fortunes of Grand Master Torch
-Rise of the Goblin Guild
-Day of the Demon
-We Be Goblins too
-Bonekeep
-Traitor's lodge
-Halls of Dwarven Lore
-Price of Friendship
-The Secrets Stones Keep
-Cairn of Shadows (GM Credit)