Queen Telandia Edasseril

Ehsmaralduh's page

27 posts. Alias of Terquem.


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NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Well, wake the others, and let's return to our homes and report what we have accomplished


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehsmaralduh draws her weapon and dismounts.

Penny, the half breed goblin princess says, Get on Mergatroid’s back, and retreat to a safe distance, if things start to go south on us it will be up to you to continue on and find your way to the Mysterious Dungeon on your own. But don’t worry. There has got to be a way to bring these things down, after all they are probably no more difficult to hurt than their smaller cousins.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

yes, I can teach you how to skate,Ehs says to Gobzilla but what about Penny?


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Gemdar, she cries, You must learn the secret of these corned of dog treats on a stick, they are the most amazing thing I’ve ever tasted.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

But how do we find Ivvinne? Ehsmaralduh says, wiping her face with her hands, and appearing to cheer up at everyone's kind words.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehzmaralduh begins to cry
Bwah, ah, ah. Even in this world I am hideously ugly


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Quick let’s get out of here! Ehzmaralduh shouts, and runs back to the passageway that slopes down to the bowl room.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

If you can make it to the exit, Ehsmaralduh calls out. I’ll wait here for you to return.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehsmaralduh has made her way slowly down to the opening to the chamber and shouts into the room

I think they are running out of energy!


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehzmaralduh leaps to the side, puts her hands to the wall and spreads her legs wide while shouting

What the funnel cake!


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

I once heard an old gnome say that any plan in which you lose your hat, is a bad plan. I don't think you should take their hats, but then again, it's not like they need them for anything, right?


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

From the back of the group, Ehsmaralduh says Is the door stuck?


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

You should wait until the second part of the tower is in place Tabaaac Ehsmaralduh runs to sooth Tabaaac's head in her lap as she points out his mistake.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Party on Penny, after you


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Back at the cave, Ehsmaralduh turns to Penny and says with a grin

We must thank the great Goblin protectors of things to come, GoBill and GoTedd, for knowing in advance that Gobzilla would need to borrow my saddle, otherwise he would never have been able to pull that off!


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Knowledge nature DC 14:
Female Dragwombatasaurs are notoriously picky in respondingNto the mating call of the male. Only when a female feels (and really who understands female Dragwombatasaurs anyway?) ready to mate will she bellow a “Gawump, Gawump, Ehyaurgggh” reply to the call of a male signaling her readiness to procreate.

I think Mergatroid is old enough to mate, but she is agitated, and restless. I don’t think she is interested in the males she can hear. Perhaps we can make some kind of horn, with a reed or something that imitates the call of a female and if we make the right noise, the males will come.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Mergatroid has been acting strangely lately. Do you think we can get the attention of some male Dragwombatasaurs, and lead them into the enemy camp, as a distraction?


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehsmaralduh senses that perhaps she is not special like the others and sulks a bit as she crosses the pond this time without attracting the attention of the hippos, almost as if some greater power in the universe has decreed that this sort of thing is only exciting for a short time and when it is done, it is truly done.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Thank you! Gobzilla, Mergatroid is so happy to be feeling better.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Gobzilla, is there anything you can do for my poor Mergatroid? I've bandaged her tail as best as I can, but she seems too frightened to try another crossing.

mergatroid has 2 hp remaining!

Tabaaac, that's fascinating, I never realized you were such an expert on the strange animals of the canyon. Gemdar, keep pointing out the safe rocks, I'll be on my way as soon as mergatroid can be ready to try again.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

”Now it is time to prove ourselves and show what we are made of,” Ehz dismounts, and reaches into her saddlebag. She takes out a tabard, one of the finest any of you have ever seen. It is a white tabard, and on the front and back is emblazoned the symbol of the Order of the Colored Shells.

The escutcheon of the chest and back is oval Sable, with a lozenge Argent centered, three muscles purpure are arranged equilaterally on the lozenge and each is embroidered with a tortoise shell dexter passant

The three shells are stylized renderings, embroidered with brightly died threads, of the shells of land tortoises, one is rendered in Green with a gold edge, the other is rendered in Red with a gold edge, while the third is rendered in Blue with a white edge, and the Blue shell is adorned with small white wings.

She dons the Tabard ceremoniously, and then stares at each of you in turn with a look of steadfast companionship.

Ehz vaults into Mergatroid’s saddle, kicks her heels into the mount’s pudgy sides, and shouts, ”To the other side!”

She is making a run for it

The mount, a pudgy, medium sized creature with a squat body, small front legs, and large powerfully muscled rear legs, covered in dense fur from the nape of its neck to the beginning of its stubby, thick, scaled tail, rears up on its hind legs, and bellows a challenge to the Hungry, Hungry Hippos and then dashes off (at a trot) to leap upon a rock near the pond.

The valiant Cavalier of the Order of the Colored Shells spurs her mount from stone to stone in an attempt to cross the Pond and reach the other side.

The heads of the hippos near the rocks she travels over come snapping out of the water in an attempt to drag rider and mount into the water for a quick meal

Dexterity Ability Check, substituting Ride Skill Bonus for Dex Modifier: 1d20 + 6 ⇒ (3) + 6 = 9

Mergatroid evades first one than another of the snapping huge mouths, but the mount is not agile enough and on a particularly small rock, rider and mount are attacked!


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Ehsmaraldah fumes, holds her fists by her sides, and then stamps up and down a few times.

Then she calms down, smiles at Tabaaac and says

Well, thank you for apologizing. Also, don't call me princess, Good Chief's Daughter, or Barer of the Ugly Stick Curse, is okay, but I am not a princess.

then she whispers to Tabaaac

Tabaaac and Perception Check, Roll 16+:
You know I think she is funny looking, but not ugly, not like some humans. Her ears are too small, but she has big eyes and nice hair. I was just saying that so that she wouldn't be offended. After all I think human's don't like being compared to us Goblins, even us ugly ones.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

"You take that back!" Ehsmaralduh cries. Penny the Wise is a beautiful Human Girl, and her kind like the way she looks. I don't look like her at all."


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

"That would be a clever idea, if the one who made the pies was not accompanying us,"Ehsmaraldauh points at Penny as she checks the saddle bags on her mount.

mergatroid, turns her fat head toward Tabaaac, and gives him a pleading look as if she agrees with him.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

I've saddled Mergatroid, my Dragwombatasaur, and filled my saddlebags. Mother please don't make me wear the scarf. it's so hot. I know my face is hideous, but this is who I am. Maybe the heroes can overlook the fact that I look more like my father, the gnome king.


NPC:F Goblin* Cavalier/1 | AC 16, T 13, FF 14 |HP: 11/11 | F +3, R +2, W +0 | Init +2, P +2, I +0 |CMD 14

Hey, hi, how's it going, great, great.I'm here to help you guys out.


Mah Stats: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Mah Stats: 2d6 + 6 ⇒ (3, 6) + 6 = 15
Mah Stats: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Mah Stats: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Mah Stats: 2d6 + 6 ⇒ (2, 6) + 6 = 14
Mah Stats: 2d6 + 6 ⇒ (4, 3) + 6 = 13
Mah Stats: 2d6 + 6 ⇒ (2, 6) + 6 = 14
Mah Stats: 2d6 + 6 ⇒ (3, 1) + 6 = 10