Dr Davaulus

Edric Lymbault's page

41 posts. Alias of LtCrunch.


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Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I don't mind recruitment of others. We had a queue of people when we started IIRC.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Hmm, perhaps the Efreet requires my assistance. My family can handle the orcs that make it to them, given the chance that they even reach our storefront. If I help alongside these capable soldiers now, it would be much easier than fighting alone in the cramped corners of the work district. I'm not going to perish.

"I hear you! And I hear them! I'll join you, but I'll be near the back." I flash a nervous smile intending to reassure this fearsome warrior that I can provide a modicum of assistance.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

D:


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Sorry about the slow response, still thinking of what to do and kind of taking it slow for holidays. Also waiting for Jake to come back in, check how he's doing.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

A pleasant mystery interrupted by savages. I let out an audible sigh, slouching with the exhale before bolting straight up off of the seat. My family home! My parents are capable mages, and my siblings fight for a living, but I don't want to cause them undue worry.

"Gentlemen! Let's meet back here and figure out this map after the raid."

I step out the tavern and look around, listening for the sounds of battle and searching for signs of clashing. Where are the orcs coming from?

Perception: 1d20 + 8 ⇒ (9) + 8 = 17

Where would a mage family like the Lymbaults live?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Glad we didn't give him the plate then.
Intelligence: 1d20 + 5 ⇒ (1) + 5 = 6


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Hmmmm, what could be so important about this cake?
I float a knife to cut the cake, then move the piece onto my plate. I lift the plate with my hand, picking at it and examining it with a hovering fork.
Perception: 1d20 + 8 ⇒ (19) + 8 = 27
"Excuse my table manners. Tagren seems nice enough, but something seems off."


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Hmmmm, what could that have been about? Is there some deeper purpose to this halfling's actions?
Curious.

"Tagren! Before you head off..." I beckon him closer, "Do you know if there is truth to the gossip about Maccus?"


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Howdy doody


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Will we ever see the result of the arm wrestle? Will Siegfried ever find true love? Tune in for the next season of "Mountainwalk"!


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Perception: 1d20 + 8 ⇒ (15) + 8 = 23


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I drop the fork conspicuously in front of the halfling inching towards Draken and give the halfling a sly smile.

No you don't.

Not really threatening him, just letting him know that I see him.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Perception: 1d20 + 8 ⇒ (14) + 8 = 22


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Awfully confident. Best be wary, that's a tall wager for such a short man.

I float my fork in front of my mouth, bite off a morsel, and point the utensil right between Maccus's eyes.

"I'm sure one these gentlemen," I gesture around to my burly tablemates, "will be happy to win a free bit of coin."
I laugh and look around to the group at the table. "None of you are afraid of losing this plate to a halfling are you?"

I don't mean to insult any person at this table, but I hope this gentle insult will spur them into action. I will watch him carefully, and see what he is up to. If there is any indication of foul play, I'll be there to stop it. Besides, all he asked for is the plate, and that will be all he will get if he finds himself the victor. It would serve a charlatan right to be scammed himself. I'd be willing to recompense Tagren for the plate, a laugh, and a little justice in this world.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Sorry I haven't posted, I've been waiting for others to move in so I can respond in a witty-ish fashion. I've been swamped with midterms so I'm getting through that as well. I won't be the one to hold us up though.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

"I thank you in your father's stead, Freyr. But I have little association with the costly projects of my father Vanden."

An associate of my father? Not that unlikely, given how vast our need for supplies. I hope that he's not another pauper, as I have nothing to give.

I grow impatient, tapping my foot beneath the table, expecting answers for this apparently fruitless gathering of fellows. I sip my stew and slice a piece of steak before setting the piece of meat down and looking at Draken.

"Draken, you look like a soldier. Did your letter also tell of a deception? What kind of conspiracy would involve both a scholar and a soldier, and complete strangers nonetheless? It baffles me. Do you have any ideas?"

I eat the piece of meat and eagerly await a response. Dwarves like their goat a bit chewier than my tastes.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

”Thank you, barkeep.”

I reach for a flagon of ale and pull it over to me. Twiddling my fingers over my drink, prestidigitating it to make it more amenable to my tastes, and then stirring gently with mage hand, I look towards Draken and quietly say,

”Edric. Of the Lymbault family.”

The Ifrit from the front of the tavern earlier is very direct.

”I came here to discover why I received this letter. But it's clear that not one of us have a clue. What in Kharon's name could we have in common?”

I sip from my enhanced brew. Delectable. Strawberries. Although this concoction could use a hint of citrus.

”I would enjoy a supper amongst you fellows, but I have little time for pleasantries beyond this... letter business.” Perhaps I came across too strongly. ”No disrespect to any of you, you all seem to be upstanding enough citizens,” I say as I look across at the three others at the table.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I clean away the muck and guts with a snap of my fingers at the sight of the people who had placated the militiaman.

"Salutations! I haven't the slightest inkling, I had the intention of ascer... Must remember that I'm not talking to particularly sophisticated bunch... ahem, learning about the letters myself."

How peculiar. What similarities could us fellows at the table share?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I don't believe a tavern brawl would be conducive to figuring out what's happening here. I think that I'll do what I can to save my seat.
"Don't worry, barkeep! I think I'll be able to hold these seats until my fellows arrive!"
I arbitrarily decide to sit at the back of the table, and then I prestidigitate some awful offal and general filthiness on the seats across from me. I will ask anyone who comes here if they know of the letter, and if so, I will clean the seat. Otherwise, I hope that this grime will be a mild deterrent to an unwanted guest.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

It's Berkeley, friend. It has that kind of air to it.

I thought it was kind of odd how the guard said Brewbane
I detected a hint of disdain.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

It's alright man, take it easy and at your pace.

The human->dwarf racism is starting to look bad in this town.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

The guard should be offended by Jake's question of VIP because he can't spell XD


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Ah, that must be the table in question. Odd thing that it's empty when its so busy, I wonder what could be so important. And why the secrecy? The choice of such a frequented and busy place just makes whatever we are doing that much more surreptitious. I'm not one to subscribe to trite and simplistic adages, but this one holds quite true, “To hide a tree, place it in a forest.” Picking my way through the crowded tavern, I move towards the empty table, as politely as possible.

I approach the guard, and ask,

“Is this table taken? I have a table reserved...”

I fidget around in my pocket and procure the letter.

“Is this the correct table?”

I look for any identifying marks on the guardsman.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I don't mind your rolling of the dice, and I think that we'll step up to match whatever narrative/descriptive bar is set.
I've spent much of my sessions at college with engineers obsessing over dice and what's under the hood, so to speak, and to continue the metaphor I'd just like to see the car run. There's a time to be a (MTG terminology, bear with me) Mel, and others to be a Vorthos. Let's be Vorthos's (ideally as we should, in a role-playing game).

Oh, here's a fun alignment chart. I'm trying my best to be in the top right corner.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Observing the crowd somewhat parting for the man sprinting away from the direction of the Pick, I immediately tense up. This usually does not bode well. Coupled with the cryptic message, I can tell that tonight is going to be quite peculiar. This coincidence might be worth taking note of.
I stroll past the usual hustle-and-bustle of the Welcome for about a minute more until I spot the familiar tall blue tavern from a short distance away. I look to the door to see a tall, hmmm, Ifrit? (Yes, that's it) standing near the doorway next to a chuckling dwarven bouncer. Whatever happened couldn't have been that terrible it would seem, though that flame-headed one does seem quite terrifying. I approach the doorman, somewhat interrupting any conversation he may have been having, and ask,

”Hello, good sir! May I speak to the innkeeper? I have a table waiting for me.”

I look towards the Ifrit and give a slight nod, as a sort of apology for interrupting any sort of conversation the two may have been enjoying.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

No need to apologize, I'm making a goal to write closer to how you're writing :P

It's my first PBP as well, so we're kind of just playing it by feel. So we should end our action with an intimidate check? I'm worried if that slows down the pace of the game, even if it does leave the most suspense.


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

I noticed that too
I think I'll adapt a more Draken-esque way of writing my posts, I just don't want to assume or write too much.

I'd like to know how I can make a roll and then work off of the basis of said (say, a Perception check) without doing too much editing. An example might elucidate what I'm trying to say:
"
Perception: 1d20 + 6 ⇒ (12) + 6 = 18

I notice my friend in the crowded room."

But what if I didn't succeed in the perception check? Do I retroactively edit my post to fit the result of the roll?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Surprised by the interruption in my evening stroll, I am even more puzzled by the contents of the letter. Who could this letter be from? And to what deception could this message be referring to? My mind races from grand theories to fantastic conspiracies, connecting small seemingly meaningless events together into a complex web before I ground my train of thought in the practical. I recalled Natal Cindenger's teachings, “To make two assumptions when one is enough is to err by way of excessive supposition.”
I will not be able to ascertain what exactly this message could mean unless I do as it says. If I miss out on whatever is planned for me, I may not get a second chance to discover why I was given the letter in the first place. However, the secretive nature of the note's delivery and the enigmatic nature of the commands does make me a little bit wary. I wish I could cross reference the wax seal with at a library, but time is short. I will make way to the Mithral Pick and learn what I can there, but I'm prepared for anything short of a catastrophe.

What do I know about the seal? Do I think I know another scholar or academic who would know more about it? What do I know about the Mithral Pick (i.e. is it a safe place? Who frequents it?)? How far is it, and would I have time to speak to someone before heading to the inn?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Huzzah!


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Cool beans, I'm excited. How do we add ourselves to the campaign's list of players?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Ah, I was just wondering of the level of status of individuals. I feel like the majestic plural is one of the hallmarks of lofty status, and was trying to gauge the height of the ceiling of society.

On another note, is the introduction going to be posted in gameplay?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

But say a person who speaks for themself, but uses the word we in replacement for the word I?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Is there a person/group that is of a high enough status that they would use the royal "we" when referring to themselves?


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Found this online, interesting read.

Strength
1 (–5): Morbidly weak, has significant trouble lifting own limbs
2-3 (–4): Needs help to stand, can be knocked over by strong breezes
4-5 (–3): Knocked off balance by swinging something dense
6-7 (–2): Difficulty pushing an object of their weight
8-9 (–1): Has trouble even lifting heavy objects
10-11 (0): Can literally pull their own weight
12-13 (1): Carries heavy objects for short distances
14-15 (2): Visibly toned, throws small objects for long distances
16-17 (3): Carries heavy objects with one arm
18-19 (4): Can break objects like wood with bare hands
20-21 (5): Able to out-wrestle a work animal or catch a falling person
22-23 (6): Can pull very heavy objects at appreciable speeds
24-25 (7): Pinnacle of brawn, able to out-lift several people

Dexterity
1 (–5): Barely mobile, probably significantly paralyzed
2-3 (–4): Incapable of moving without noticeable effort or pain
4-5 (–3): Visible paralysis or physical difficulty
6-7 (–2): Significant klutz or very slow to react
8-9 (–1): Somewhat slow, occasionally trips over own feet
10-11 (0): Capable of usually catching a small tossed object
12-13 (1): Able to often hit large targets
14-15 (2): Can catch or dodge a medium-speed surprise projectile
16-17 (3): Able to often hit small targets
18-19 (4): Light on feet, able to often hit small moving targets
20-21 (5): Graceful, able to flow from one action into another easily
22-23 (6): Very graceful, capable of dodging a number of thrown objects
24-25 (7): Moves like water, reacting to all situations with almost no effort

Constitution
1 (–5): Minimal immune system, body reacts violently to anything foreign
2-3 (–4): Frail, suffers frequent broken bones
4-5 (–3): Bruises very easily, knocked out by a light punch
6-7 (–2): Unusually prone to disease and infection
8-9 (–1): Easily winded, incapable of a full day’s hard labor
10-11 (0): Occasionally contracts mild sicknesses
12-13 (1): Can take a few hits before being knocked unconscious
14-15 (2): Able to labor for twelve hours most days
16-17 (3): Easily shrugs off most illnesses
18-19 (4): Able to stay awake for days on end
20-21 (5): Very difficult to wear down, almost never feels fatigue
22-23 (6): Never gets sick, even to the most virulent diseases
24-25 (7): Tireless paragon of physical endurance

Intelligence
1 (–5): Animalistic, no longer capable of logic or reason
2-3 (–4): Barely able to function, very limited speech and knowledge
4-5 (–3): Often resorts to charades to express thoughts
6-7 (–2): Often misuses and mispronounces words
8-9 (–1): Has trouble following trains of thought, forgets most unimportant things
10-11 (0): Knows what they need to know to get by
12-13 (1): Knows a bit more than is necessary, fairly logical
14-15 (2): Able to do math or solve logic puzzles mentally with reasonable accuracy
16-17 (3): Fairly intelligent, able to understand new tasks quickly
18-19 (4): Very intelligent, may invent new processes or uses for knowledge
20-21 (5): Highly knowledgeable, probably the smartest person many people know
22-23 (6): Able to make Holmesian leaps of logic
24-25 (7): Famous as a sage and genius

Wisdom
1 (–5): Seemingly incapable of thought, barely aware
2-3 (–4): Rarely notices important or prominent items, people, or occurrences
4-5 (–3): Seemingly incapable of forethought
6-7 (–2): Often fails to exert common sense
8-9 (–1): Forgets or opts not to consider options before taking action
10-11 (0): Makes reasoned decisions most of the time
12-13 (1): Able to tell when a person is upset
14-15 (2): Can get hunches about a situation that doesn’t feel right
16-17 (3): Reads people and situations fairly well
18-19 (4): Often used as a source of wisdom or decider of actions
20-21 (5): Reads people and situations very well, almost unconsciously
22-23 (6): Can tell minute differences among many situations
24-25 (7): Nearly prescient, able to reason far beyond logic

Charisma
1 (–5): Barely conscious, probably acts heavily autistic
2-3 (–4): Minimal independent thought, relies heavily on others to think instead
4-5 (–3): Has trouble thinking of others as people
6-7 (–2): Terribly reticent, uninteresting, or rude
8-9 (–1): Something of a bore or makes people mildly uncomfortable
10-11 (0): Capable of polite conversation
12-13 (1): Mildly interesting, knows what to say to the right people
14-15 (2): Interesting, knows what to say to most people
16-17 (3): Popular, receives greetings and conversations on the street
18-19 (4): Immediately likeable by many people, subject of favorable talk
20-21 (5): Life of the party, able to keep people entertained for hours
22-23 (6): Immediately likeable by almost everybody
24-25 (7): Renowned for wit, personality, and/or looks


Male Human Sorcerer (Sage) ; Level 2 ; Current/Total HP: 14/14 ; AC:10 Flat-footed:10 Touch:10 ; Perception +8 ; 1st Level Spells per Day: 6/6

Hi, I'm just wondering if discussion is still continuing on this campaign, since I haven't seen anything recently. Also, I believe that we are kind of stuck on the recruitment page and I'm going to break that pattern, starting now.


How close is the average scholar-mage in Skyridge affiliated with the Cloudseekers?


Salutations! I have created a very tentative character background and I would love suggestions/constructive criticism as to what I need to do as well as the direction to focus my creative energy.


STR: 11
DEX: 11
CON: 11
INT: 18 (+2)
WIS: 15
CHA: 11

I am a human genius, first in class at Skyridge Prep.


It matters not how straight the gate, how charged with punishments the dice. I am the master of my fate: I am the captain of my soul.

STR: 4d6 ⇒ (6, 2, 2, 3) = 13
DEX: 4d6 ⇒ (1, 4, 4, 3) = 12
CON: 4d6 ⇒ (1, 3, 5, 3) = 12
INT: 4d6 ⇒ (6, 2, 6, 6) = 20
WIS: 4d6 ⇒ (3, 6, 1, 6) = 16
CHA: 4d6 ⇒ (5, 2, 2, 4) = 13


“As a man, casting off worn out garments taketh new ones, so the dweller in the body, entereth into ones that are new."
Gene Pool: 1d20 ⇒ 4


Lt Crunch reporting for duty!