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![]() I am creating a character and want it to have a masterwork gold plated dagger (just for bling purposes). Gold plating is stated to be three times the base cost and have the same properties as the base weapon. However the description is somewhat confusing as it also gives the stats for pure gold.
Masterwork Gold plated item =(base cost x 3) + Masterwork
Pure gold item =base price x 10
It also states that Gold can be magically hardened to steel-like consistency but no price is listed. ![]()
![]() With the Foehammer archetype, when using an adamantine weapon would he automatically succeed when using the Ground Breaker ability. Ground Breaker (Ex) At 13th level, as a full-round action, a foehammer may strike the ground with his hammer. If the attack deals more damage than the floor's hardness, the space he occupies and all adjacent squares become difficult terrain. Creatures in those squares, except for the foehammer, are knocked prone (DC 15 Reflex negates). Adamantine Weapons Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20. Also does anyone know additional ways of getting more attacks in a full attack other than Haste? I want to get full usage of the Rhythmic Blows ability, already have Hammer the Gap and /might/ get a Furyborn weapon. ![]()
![]() 170 The Keepers of the I.D.10-T.
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![]() Now that I know that my (unusable) equipment stays with me, I'll just deal with not having armor in fox shape (which is more for utility/disguise anyway). Now I need to make sure that I can still easily keep/use it in both humanoid forms. I think I can. Not PFS, I make scores of characters for future use, so there is no supervising GM, I don't know if I will even ever use this character. ![]()
![]() When I ran 3.5 and started to get overrun by all the options I limited players to the Core three books, the additional Monster Manuals, and one theme book of their choice. I would then use the MIC and SC for myself/loot. Ultimately they had to create Characters, not just a set of stats and a backstory. To use a PF example, a tundra dweller shouldn't have the blue dragon bloodline, a backstory could explain this away but it still wouldn't make much sense. So I should be able to infer a bit about the character just from looking at the character sheet, before reading a backstory.
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![]() A group of pirates inside an iceberg. Traditionaly designed city that is in a pocket dimension only reachable via a closet in an old manor house (which has four children living in it). A city where the most plentiful building resource is rock salt. Towers suspended from the ceiling of a large cavern, which would also be able slide up tubes to be above ground. City made of glass, posssibly on the edge of a sandy desert. City which, when viewed from above, makes a design, like the Nazca lines. ![]()
![]() Shaun wrote:
Chalk can be used to write on anything, and is great for marking what path has been taken in dungeons and mazes. Some GMs will let you substitute charcoal which can be used as a pencil. Fish hooks can be used for fishing (if you have string), but also for catching and pulling on something from a distance (hiding in rafters and using a hook on a string to grap somthing on a desk while remaining undetected). Personally I always have an extra flint and steel, just in case, and obviously everyone has a crowbar. ![]()
![]() This was from OD&D, as is it wouldn't work now, and I haven't done an exhaustive search to find a good way. First caster: Wall of Iron with increased area, cast horizontaly
The two spells were cast at once so that the levitate was supporting the WoI as it was cast. ![]()
![]() A fifty foot deep hole in a dimly lit back room that is covered by a locked grate, there is a sphere of annihilation at the bottom. The dragon uses this as garbage disposal and restroom. A cargo ship filled with barrels of rum, the ship is too big to have fit through the cave enterance. A portal to the land beyond the fourth wall where people play games with dice about fighting dragons. ![]()
![]() I was attempting to create a magic item and the numbers seemed a bt ridiculus, so I priced out the example on the table, which should be a clear example, and it didn't add up. For a use activated item the example is the Lantern of Revealing which has a cost to create of 15,000. Invisibility purge is a 3rd level spell by a level 5 caster, it has a 1 min/lv duration and does not use a body slot. So 3x5x2000x2x2=120,000 which is eight times the listed price. I was attempting to create a bag/other item, into which you could place a Bag of Holing or Portable Hole and take it into another BoH or PH without the dimension rift, you would not be able to safely access the BoH/PH while it is in the other BoH/PH (the 'Bag of Safety' must remained sealed in the extra dimensional space). Dimesional Anchor(4)(1 min/lv) should be an adequate spell to do the job. 4x7x2000x2x2=224000 seemed a bit too high a price, esecially since a BoH IV costs 5000 to make and is a higher level spell. |