Mask

Earl of Essex0's page

23 posts. No reviews. No lists. No wishlists.


RSS


I was fairly certain about the properties, though I can see how it could be argued otherwise. I pretty much wanted to make sure that I didn't have to multiply the masterwork price by three along with the base price; that and start a thread which was clear about the Gold Special Material.


I am creating a character and want it to have a masterwork gold plated dagger (just for bling purposes). Gold plating is stated to be three times the base cost and have the same properties as the base weapon. However the description is somewhat confusing as it also gives the stats for pure gold.
I want to be sure of everything and make a definitive thread as I couldn't find one elsewhere.

Masterwork Gold plated item =(base cost x 3) + Masterwork
same properties as base item

Pure gold item =base price x 10
light, -2 damage/-2 armor, +50% weight, ACP +2, hardness 5, fragile.

It also states that Gold can be magically hardened to steel-like consistency but no price is listed.


With the Foehammer archetype, when using an adamantine weapon would he automatically succeed when using the Ground Breaker ability.

Ground Breaker (Ex)

At 13th level, as a full-round action, a foehammer may strike the ground with his hammer. If the attack deals more damage than the floor's hardness, the space he occupies and all adjacent squares become difficult terrain. Creatures in those squares, except for the foehammer, are knocked prone (DC 15 Reflex negates).

Adamantine Weapons

Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20.

Also does anyone know additional ways of getting more attacks in a full attack other than Haste? I want to get full usage of the Rhythmic Blows ability, already have Hammer the Gap and /might/ get a Furyborn weapon.


170 The Keepers of the I.D.10-T.
171 Meh
172 The Radiant Order of the Holy Commode
173 The Companions of the Hoary Oak
174 The Northern Axebeak Riders
175 (name)'s Traveling Circus
176 MOAR GUTS
177 The Totally Renamed No Longer Trademark Violating Brigade
178 The Avenger's of Mr. Fuzzyboots (a cat)
179 The Creed of Overprotective Older Siblings


Here's another one: Does an ioun stone count as equipment for the purposes of fusion during polymorph; and if it does, does it continue to operate?


Now that I know that my (unusable) equipment stays with me, I'll just deal with not having armor in fox shape (which is more for utility/disguise anyway).

Now I need to make sure that I can still easily keep/use it in both humanoid forms. I think I can.

Not PFS, I make scores of characters for future use, so there is no supervising GM, I don't know if I will even ever use this character.


OK, just checked and Kitsune transformations are Polymorph effects, therefore equipment melds with body when transformed.

The question now is whether Wild armor would work at all? Though probably not.


I am building a high level Kitsune rogue with the Fox Shape feat. Do I need to get wild armor to keep wearing the armor?

Also does equipment transform when in fox shape?


When I ran 3.5 and started to get overrun by all the options I limited players to the Core three books, the additional Monster Manuals, and one theme book of their choice. I would then use the MIC and SC for myself/loot. Ultimately they had to create Characters, not just a set of stats and a backstory. To use a PF example, a tundra dweller shouldn't have the blue dragon bloodline, a backstory could explain this away but it still wouldn't make much sense. So I should be able to infer a bit about the character just from looking at the character sheet, before reading a backstory.
Rambling statement over now.


A group of pirates inside an iceberg.

Traditionaly designed city that is in a pocket dimension only reachable via a closet in an old manor house (which has four children living in it).

A city where the most plentiful building resource is rock salt.

Towers suspended from the ceiling of a large cavern, which would also be able slide up tubes to be above ground.

City made of glass, posssibly on the edge of a sandy desert.

City which, when viewed from above, makes a design, like the Nazca lines.


.tod .tod .tod


I miss the Ring of the Darkhidden, cheap and effective for all the Underdark campaigns 3/3.5 was fond of.


Oratory, he calmly recites situationaly appropriate poetry as he moves across the field. Nothing more badass than a non-monk remaining calm in battle.


This was more of a mental exercise than a serious question, but it would make for a decent backup if it worked.


Could a Cassisian familiar double as a spellbook using its perfect memory. The wizard could have it recite the required study matrial whenever he/she/it wanted to learn a spell.


dot. dot. dot.


Shaun wrote:

I see a lot of people listing chalk and fish hooks and other odds as obvious necessities. Could you explain why? I'm interested in knowing.

Chalk can be used to write on anything, and is great for marking what path has been taken in dungeons and mazes. Some GMs will let you substitute charcoal which can be used as a pencil. Fish hooks can be used for fishing (if you have string), but also for catching and pulling on something from a distance (hiding in rafters and using a hook on a string to grap somthing on a desk while remaining undetected). Personally I always have an extra flint and steel, just in case, and obviously everyone has a crowbar.


A 2x2(min) yard sheet of canvas, waterproofed if possible. It's a ground cloth for your tent, rain canopy, trap hole cover, mortuary wrapping, improvised sack...


This was from OD&D, as is it wouldn't work now, and I haven't done an exhaustive search to find a good way.

First caster: Wall of Iron with increased area, cast horizontaly
Second caster: Levitate, release Levitate

The two spells were cast at once so that the levitate was supporting the WoI as it was cast.


dot dot dot


I remember a party's female character got a bonus (forget what to) for using a shaving kit on her legs.

Wizard/Alchemist types can set up a mobile lab/study in a portable hole, have a bottle of air handy just in case.


A fifty foot deep hole in a dimly lit back room that is covered by a locked grate, there is a sphere of annihilation at the bottom. The dragon uses this as garbage disposal and restroom.

A cargo ship filled with barrels of rum, the ship is too big to have fit through the cave enterance.

A portal to the land beyond the fourth wall where people play games with dice about fighting dragons.


I was attempting to create a magic item and the numbers seemed a bt ridiculus, so I priced out the example on the table, which should be a clear example, and it didn't add up.

For a use activated item the example is the Lantern of Revealing which has a cost to create of 15,000. Invisibility purge is a 3rd level spell by a level 5 caster, it has a 1 min/lv duration and does not use a body slot. So 3x5x2000x2x2=120,000 which is eight times the listed price.

I was attempting to create a bag/other item, into which you could place a Bag of Holing or Portable Hole and take it into another BoH or PH without the dimension rift, you would not be able to safely access the BoH/PH while it is in the other BoH/PH (the 'Bag of Safety' must remained sealed in the extra dimensional space). Dimesional Anchor(4)(1 min/lv) should be an adequate spell to do the job. 4x7x2000x2x2=224000 seemed a bit too high a price, esecially since a BoH IV costs 5000 to make and is a higher level spell.