Sorshen

Ea Zalinsel's page

1,061 posts. Alias of Escharid Blackrose.


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Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Titania: Life is a beach?


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

I feel the game is slowing down...Hope everything is well, GM Zed!


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea asks Pharasma for help and guidance, and traces a spiral in front of her grey eyes

Show me the truth, Pharasma, and tell me if theses people have joined you into the Eternal Gardens, so I can pray for their souls... or if they are tainted by vile undeath, and must be destroyed.

Cast detect undead


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Don't make unwise wishes… sometimes they are granted. Whoever did that might be insane, from a human point of view and standard, but also very powerful.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Is everyone ready?


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

if the creature is still alive

Ea joins in and strikes
+1 Undead Bane Attuned Morningstar: 1d20 + 7 + 1 + 1 + 1 + 1 ⇒ (11) + 7 + 1 + 1 + 1 + 1 = 22 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 + 1 = 6

+1 Undead Bane Attuned Morningstar, Hasted: 1d20 + 7 + 1 + 1 + 1 + 1 ⇒ (10) + 7 + 1 + 1 + 1 + 1 = 21 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 + 1 = 8

+1 Undead Bane Attuned Morningstar, 2d attack: 1d20 + 2 + 1 + 1 + 1 + 1 ⇒ (15) + 2 + 1 + 1 + 1 + 1 = 21 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 + 1 = 10


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

No. We just need efficiency more than finesse, and some things are better fought by blade than by spell. There is Nothing wrong with being efficient, and you're the most competent fighter of our group. I was just stating a fact. Besides, I've already did a joke this year.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Know Dungeon: 1d20 + 7 ⇒ (16) + 7 = 23

An intellect devourer. They resist to magic and extreme temperatures, Yasmin, so your usual tricks might not work. I think the use of brute force will be our salvation here, so give it your best shot, Titania


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

That might have been a joke. Who knows for sure? Maybe my Fate wasn't to be a serious priestess of Pharasma but a buffoon?

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

That will create a chill in any future bargain, for sure.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Have you seen Something Strange, Yasmin?

Ea seems genuinely surprised by the sudden arcane assault


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Hoping Zed is still around


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Is everyone ready to go?

Ea casually reminds her companions that they are in a Dangerous place, unsuitable for flirting shenanigans


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Smug? No. I'm merely thankful than no one was killed or worse. We deed a good deed, and won an hard battle. But in the Spire, one hard battle only leads to an harder battle. We have won that one, but Fate will tell if we will survive longer. I could ask Pharasma, but is anyone here ready to hear the answer?


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Haven't tried to download it, and it's not available in French yet , I guess.

Hope you are well, Grayface


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

The tense and ever serious Ea answers to Tot gigglings

Fighting undead monstruosities is never fun.

She manages to smile, a little

But I can understand you're glad to be still alive. Stay close to me

Sister Zalinsel unleashes another wave of greyish energy, curing some of everyone's wounds

Channel: 5d6 ⇒ (5, 3, 2, 5, 3) = 18


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

+1 Undead Bane Attuned Morningstar (vs Undead): 1d20 + 7 + 1 + 1 + 2 ⇒ (9) + 7 + 1 + 1 + 2 = 20 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (4) + 1 + 1 + 1 + (3, 1) + 2 = 13

+1 Undead Bane Attuned Morningstar (vs Undead), haste: 1d20 + 7 + 1 + 1 + 2 ⇒ (1) + 7 + 1 + 1 + 2 = 12 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (7) + 1 + 1 + 1 + (6, 2) + 2 = 20

+1 Undead Bane Attuned Morningstar (vs Undead): 1d20 + 2 + 1 + 1 + 2 ⇒ (18) + 2 + 1 + 1 + 2 = 24 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (2) + 1 + 1 + 1 + (1, 6) + 2 = 14

Ea moves and strikes at the undead abomination, uttering a prayer to Pharasma with each blow


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea's grey eyes seems to become all white and a Strange, lamenting song, not far from the gut wrenching wails of the someone losing his loved ones to Pharasma, echoes on the Walls of the cavern.

The reverberating song-complete with silvery runes glowing in the darkness- bounces back in a spiral toward the priestess and engulfs her companions.

strangely, they find confort in the sounds and feel protected from the unholy attacks of the undead by the glowing runes

GM:
uses Ward Against Death (Su): At 8th level, you can emit a 30-foot aura that wards against death for a number of rounds per day equal to your cleric level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is inside the warded area. These rounds do not need to be consecutive.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea calls for Pharasma's help, and a spiral of grey fire engulfs the undead creature... but the damage doesn't seem too heavy, to Sister Zalinsel' great displeasure

Cast Holy smite, DC 18 will for half dmg. Dmg if Evil: 5d8 ⇒ (3, 1, 7, 6, 1) = 18, Dmg if evil outsider: 10d6 ⇒ (4, 3, 4, 1, 2, 6, 5, 6, 1, 4) = 36


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Won't be much active until 12th of July, bot me as needed


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Is everyone still there?


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

It's a devourer, a very powerful undead. Beware their touch... they can steal your souls. Try to get it from a distance.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Can I get a look?

Know religion: 1d20 + 13 ⇒ (14) + 13 = 27

Ea tries to identify their foe


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Then we would probably be dead.

answers Ea with an emotionless voice


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

It was a tough fight, but we managed to win it. Fate favored us, once again.


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

My comp at home is down. I might not be able to log on on week ends, and partially during the week from work, for the next week (and maybe 10-14 days)

Please bot me as needed


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Sensing that her friends are in danger, Ea sends a wave of curating energy to restore their health

Channeling: 5d6 ⇒ (4, 1, 6, 6, 2) = 19

Excluding the monstruous plant (selective channeling); 3/6 Channeling left


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Glad for you Murassa!


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

+1 Undead Bane Attuned Morningstar (vs Undead): 1d20 + 7 + 1 + 1 + 2 ⇒ (17) + 7 + 1 + 1 + 2 = 28 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (2) + 1 + 1 + 1 + (2, 4) + 2 = 13

+1 Undead Bane Attuned Morningstar (vs Undead): 1d20 + 2 + 1 + 1 + 2 ⇒ (13) + 2 + 1 + 1 + 2 = 19 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (8) + 1 + 1 + 1 + (3, 1) + 2 = 17

Ea continue her one-woman crusade against undeath


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea moves toward the last zombie standing and strikes it, fueled by her hate of all things undead.

+1 Undead Bane Attuned Morningstar (vs Undead): 1d20 + 7 + 1 + 1 + 2 ⇒ (16) + 7 + 1 + 1 + 2 = 27 Dmg: 1d8 + 1 + 1 + 1 + 2d6 + 2 ⇒ (5) + 1 + 1 + 1 + (6, 1) + 2 = 17

Get back to Pharasma's Eternal Gardens... she has waited for you too long already


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Channeling, DC 15: 5d6 ⇒ (4, 5, 1, 5, 6) = 21

Ea prays to Pharasma, and a spiral of grey energy engulfs the undead

Last time i checked on the map, I was within 30 feet of every undead


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Are the plant controlled zombies undead? I want to be sure before I do a channeling


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Will save: 1d20 + 14 ⇒ (8) + 14 = 22
+1 Undead Bane Attuned Morningstar: 1d20 + 7 + 1 + 1 + 1 ⇒ (17) + 7 + 1 + 1 + 1 = 27 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 + 1 = 11

+1 Undead Bane Attuned Morningstar: 1d20 + 2 + 1 + 1 + 1 ⇒ (3) + 2 + 1 + 1 + 1 = 8 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 + 1 = 8

Ea fights off, barely, the spores effect, then bash the nearest foe with her weapon


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Swap Protection from energy for Cure Serious Wounds and heals Tot

CSW: 3d8 + 10 ⇒ (8, 8, 6) + 10 = 32

A powerful greyish spirals engulfs Titania at the end of Ea's prayer, and she feels rejuvenated, her wounds mostly close


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

I'm sorry, very busy tonight, I can either post tomorrow morning (French time) or you can bot me, Healing whoever is closer and needs help


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Marvel heroic rpg uses that kind of system (doom pool of dice)


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

knowledge, nature?: 1d20 + 5 ⇒ (19) + 5 = 24

delays and ready a curative spell for Rallos

Ea studies the plant-like creature, to inform her friends of its powers.. just before Titania delivers another massive blow to the trunk


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Probably speaking for everyone here, but we're glad to see you back on the path to happiness

I'm glad to see you lurking around, and happy for you and your wife.

Take care!


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Please do call her Titania, if you feel "friend" is too soon, Murassa.Her Fate is no longer tied to the Hellknights, and she has shown Nothing to us if not loyalty, valor and fighting prowess. She isn't more evil than I am. Or less trust worthy than I am, if you ever trust me, Murassa.

Ea uses Yasmin wand to heal some of her wounds

I will use 2 charges of your wand for 20 more HP, Yasmin


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

How may allips remain? I don't see anything on the map


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Forgot to post my action. I don't see where are the allips on the map, or how many they are. I'll try to get as many of them via my channeling

Ea traces the spiral of Pharasma in front of her, and a wave of energy burst, catching the allips

Channel,5/6, DC 16: 5d6 ⇒ (5, 4, 3, 5, 6) = 23


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Will save DC 15: 1d20 + 13 ⇒ (15) + 13 = 28


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea continues to assault the imp with her summoned dagger, hitting their small extraplanar foe

Attack: 1d20 + 10 ⇒ (20) + 10 = 30
Dmg: 1d8 + 3 ⇒ (8) + 3 = 11

Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Dmg: 1d8 + 3 ⇒ (6) + 3 = 9

First Attack, Crit?: 1d20 + 10 ⇒ (7) + 10 = 17
Dmg: 1d8 + 3 ⇒ (5) + 3 = 8


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea cast a spell Spiritual weapon and a sharp dagger, Pharasma's choice weapon, appears out of nowhere and rushes to the attack, trying to hit the imp

Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Dmg: 1d8 + 3 ⇒ (4) + 3 = 7

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 1d8 + 3 ⇒ (3) + 3 = 6


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Will save: 1d20 + 13 ⇒ (17) + 13 = 30

Ea, recognizing the threat, don't waste time and calls for Pharasma's protection

Cast protection from Evil, communal, 2 mn each


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Relevant Know: 1d20 + 5 ⇒ (19) + 5 = 24

Add +0 If Nature, +2 if Dungeonering,+3 if Arcana, +8 if Planes/Religion


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Keep quiet, boys.

Ea sounds like a strict school mistress


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Ea watches out, and traces the spiral of Pharasma in front of her eyes, an old and simple spell she hasn't used recently

Perception: 1d20 + 10 ⇒ (2) + 10 = 12

Cast Deathwatch for 100 mn


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

That's a nice trick


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

+1 Undead Bane Attuned Morningstar, Hasted attack: 1d20 + 7 + 1 + 1 + 1 + 1 ⇒ (3) + 7 + 1 + 1 + 1 + 1 = 14 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 + 1 = 5
+1 Undead Bane Attuned Morningstar, normal attack: 1d20 + 7 + 1 + 1 + 1 + 1 ⇒ (12) + 7 + 1 + 1 + 1 + 1 = 23 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 + 1 = 7
+1 Undead Bane Attuned Morningstar: 1d20 + 2 + 1 + 1 + 1 + 1 ⇒ (2) + 2 + 1 + 1 + 1 + 1 = 8 Dmg: 1d8 + 1 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 + 1 = 8

in a flurry of blows, Ea tries to free Murassa

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