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Organized Play Member. 4 posts (5 including aliases). No reviews. No lists. 2 wishlists. 14 Organized Play characters.


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Grand Lodge

i'm here and offering my
level 12 Archer Built Fighter for the adventure..

Grand Lodge 2/5

1 person marked this as a favorite.

I have a 12 (33xp) for this...

Archer built fighter...

Grand Lodge 2/5

John,

Let me just say... personally... thank you for these clarifications. I appreciate the effort your putting in. Our conversation at Dragon Con was to say the least thought provoking.

Rob Bunn

Grand Lodge

Is there a way to join the knighthood?

Not seeing anything so far.... am I missing an entry?

Better yet is there a PFS legal boon for the Knights of Ozem?

Full Name

Tim Hammer

Race

Human

Classes/Levels

Wizard / 1

Gender

Male

Size

Medium

Age

26

Alignment

Chaotic Good

Languages

Common, Draconic

Strength 12
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 10
Charisma 10

About Tim Hammer

Combat Stats:

Hit points: 7/7 Init: +2 Perception: +2
Speed ft (squares): 30 (6) Passive Perception: 12
Inspiration: 0 Proficiency Bonus: +2

Offense:

AC-15:

Armor: None
Shield: None
Dex: +2
Other: Mage Armor base AC - 13

Saves:

* = Proficiency
STR: +1
DEX: +2
CON: +1
INT*: +5
WIS*: +2
CHA: 0

Skills:

* = Proficiency
Acrobatics (DEX) +2
Animal Handling (WIS) 0
Arcana (INT)* +5
Athletics (STR)* +3
Deception (CHA) 0
History (INT) +3
Insight (WIS) 0
Intimidation (CHA)* +2
Investigation (INT)* +5
Medicine (WIS) 0
Nature (INT) +3
Perception (WIS)* +2
Performance (CHA) 0
Persuasion (CHA) 0
Religion (INT) +3
Sleight of Hand (DEX) +2
Stealth (DEX) +2
Survival (WIS) 0

Tool Proficiencies:

Vehicles (Land)
Dragonchess

Gear:

Personality Trait:

I've lost too many friends and I'm slow to make new ones.

Ideal:

Our lot is to lay down our lives in defense of others.

Bond:

Those who fight beside me are those worth dying for.

Flaw:

I'd rather kill someone in their sleep than fight fair.

Racial Traits:

Variant Human:
Size - Medium
Speed - 30 ft
Languages - Common + 1 other (Draconic)
Ability Score Increases - +1 to two different ability scores (INT & STR)
Skill - Gain proficiency in one skill [Wisdom (Perception)]
Feat - Gain one feat (Spell Sniper)

Spell Sniper Feat:

Soldier Background:

Wizard Class Features:

Hit die: 1d6
Proficiencies:
Armor - None
Weapons - Daggers, Darts, Slings, Quarterstaffs, Light Crossbows
Tools - None
Skills - Arcana, Investigation
Arcane Recovery
Equipment -

Spell Casting:

Spellcasting Ability: Intelligence
Spell Save DC: 13
Spell Attack Modifier: +5

Cantrips Known: Fire Bolt, Light, Mending, Prestidigitation

1st level spells known: Detect Magic (Ritual), Find Familiar (Ritual), Grease, Mage Armor, Magic Missile, Shield

Spells Prepared:
1st level - Grease, Mage Armor, Magic Missile, Shield

Spell slots available:
1st level - 2

Appearance:

Backstory: