Race |
Gnome |
Classes/Levels |
Evangelist of Ra-Tor | HP 35/53 | AC16 (T12, FF15) | Fort +9 Ref +3 Will +8* | Perc +8 (+10) | Init +6 |
About Dwizzle
Dwizzle Dandydweller
Male gnome cleric (evangelist) of Ra 5 (Pathfinder RPG Ultimate Combat 40)
LG Small humanoid (gnome)
Init +6; Senses darkvision 60 ft.; Perception +8
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 15 (+4 armor, +1 Dex, +1 size)
hp 53 (5d8+25)
Fort +9, Ref +3, Will +8; +2 trait bonus vs. fear effects., +1 morale bonus vs. fear and charm effects, +2 vs. illusions
--------------------
Offense
--------------------
Speed 20 ft.
Melee darkwood longspear +5 (1d6/×3)
Special Attacks channel positive energy 6/day (DC 17, 2d6), countersong, fascinate, inspire courage +2, sermonic performance
Spell-Like Abilities (CL 5th; concentration +8)
. . 1/day—dancing lights, ghost sound (DC 14), prestidigitation, speak with animals
Domain Spell-Like Abilities (CL 5th; concentration +8)
. . 6/day—touch of glory (+5)
Cleric (Evangelist) Spells Prepared (CL 5th; concentration +8)
. . 3rd—blindness/deafness (DC 16), heroism[D], prayer
. . 2nd—bless weapon[D], resist energy, lesser restoration, shield other
. . 1st—cure light wounds (3), liberating command[UC], shield of faith[D]
. . 0 (at will)—create water, detect magic, guidance, mending
. . D Domain spell; Domain Glory (Heroism subdomain)
--------------------
Statistics
--------------------
Str 8, Dex 13, Con 18, Int 10, Wis 16, Cha 16
Base Atk +3; CMB +2; CMD 12
Feats Additional Traits, Flagbearer[ISWG], Improved Initiative
Traits helpful, rapscallion, seeker, wati native
Skills Acrobatics +1 (-3 to jump), Bluff +4, Diplomacy +10, Escape Artist +2, Intimidate +3 (+5 while benefit from concealment or full concealment due to darkness or dim light), Knowledge (local) +5, Knowledge (religion) +6, Linguistics +5, Perception +8 (+10 while benefit from concealment or full concealment due to darkness or dim light), Perform (oratory) +7, Spellcraft +4, Stealth +5 (+7 while benefit from concealment or full concealment due to darkness or dim light)
Languages Ancient Osiriani, Common, Dwarven, Gnome, Osiriani, Sylvan, Terran
SQ dimdweller, gnome magic, public speaker, spontaneous casting
Combat Gear pearl of power (1st level) (2), scroll of calm emotions; Other Gear darkleaf cloth lamellar (leather) armor[UC], darkwood longspear, belt of mighty constitution +2, cloak of resistance +1, handy haversack, canteen[UE], iron holy symbol of Ra[UE], iron holy symbol of Ra[UE], trail rations (4), wrist sheath, spring loaded, wrist sheath, spring loaded, platinum bands, paired (worth 100 gp), 150 gp
--------------------
Special Abilities
--------------------
Bardic Performance: Fascinate (2 targets, DC 15) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +2 (Su) Morale bonus on some saving throws, attack and damage rolls.
Cleric (Evangelist) Domain (Heroism)
Cleric Channel Positive Energy 2d6 (6/day, DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Darkvision (60 feet) You can see in the dark (black and white only).
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Flagbearer Grant bonuses to allies who see your flag.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Public Speaker (-8 DC to hear) An evangelist gains Perform as a class skill. In addition, she is trained to project her voice with great skill and effect; the DC to hear her speak in difficult conditions is reduced by an amount equal to her class level plus her Charisma modifier (
Sermonic Performance (standard action, 15 rounds/day) An evangelist gains the ability to deliver a select number of supernatural and spell-like performances through the force and power of her divinely inspired preaching and exhortation. This ability is similar in all respects to bardic performance as us
Sermonic Performance: Counterspell (Su) Counter magical effects that depend on sound.
Spontaneous Casting An evangelist does not gain the ability to spontaneously cast cure or inflict spells by sacrificing prepared spells. However, an evangelist can spontaneously cast the following spells by sacrificing a prepared spell of the noted level or above:
Touch of Glory +5 (6/day) (Sp) Grant +5 to a CHA-based skill or ability check.