Sabriyya Kalmeralm

Dust Talbott's page

40 posts. Organized Play character for primevalivy.


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Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

The eagle 5 foot steps into flank with Ree. It presses the attack.

claw: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
claw: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
bite: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

reflex: 1d20 + 4 ⇒ (13) + 4 = 17

The eagle avoids the brunt of the blast but stays up. It 5 foot steps and attacks Deandre.

claw 1: 1d20 + 3 ⇒ (2) + 3 = 5
claw damage: 1d4 + 2 ⇒ (2) + 2 = 4
claw 2: 1d20 + 3 ⇒ (20) + 3 = 23
claw damage: 1d4 + 2 ⇒ (1) + 2 = 3
Bite: 1d20 + 3 ⇒ (18) + 3 = 21
bite damage: 1d4 + 2 ⇒ (1) + 2 = 3

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust touches the compass on her belt and summons an eagle behind Hali.

She draws her bow and the eagle attacks.

talon 1: 1d20 + 3 ⇒ (8) + 3 = 11
talon damage: 1d4 + 2 ⇒ (3) + 2 = 5
talon 2: 1d20 + 3 ⇒ (4) + 3 = 7
talon damage: 1d4 + 2 ⇒ (1) + 2 = 3
Bite: 1d20 + 3 ⇒ (13) + 3 = 16
bite damage: 1d4 + 2 ⇒ (1) + 2 = 3

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

I hate wands. Anyone else want a try or shall I continue to embarrass myself?

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

She lets out a longer stream of curses in Kellish then spits on the wand.

use magic divice: 1d20 + 4 ⇒ (14) + 4 = 18

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

She lets out a curse in Kellish and tries again.

use magic divice: 1d20 + 4 ⇒ (6) + 4 = 10

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

I can try.

Dust walks and picks up the wand then points it toward the other chest.

use magic divice: 1d20 + 4 ⇒ (3) + 4 = 7

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust leans casually on the edge of the table. Good as any I guess.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust looks at Ree expectantly. I'm really more of a thinker, less an acrobat.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Umm... what's that to?

She points up at the key hanging from the 15 foot ceiling.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust sits and watches the others work, not commenting.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust approaches the table.

So... do we just start opening stuff or...

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust will follow along.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Heave ho!

assist: 1d20 ⇒ 8

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

perception: 1d20 + 4 ⇒ (20) + 4 = 24
intelligence: 1d20 + 3 ⇒ (10) + 3 = 13
untrained knowledge: 1d20 + 3 ⇒ (16) + 3 = 19

I have an idea that might work here. We use a bird to thread one of the loose sails around and under the crate then just heave if onto solid ground.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust touches the broken compass on her belt and summons an eagle to flank with Ree.

The raptor, seeing a big juicy rat is happy to go after it.

Dust spends a point of mental focus and summons a celestial eagle.

claw 1: 1d20 + 5 ⇒ (3) + 5 = 8

claw 1 damage: 1d4 + 2 ⇒ (1) + 2 = 3

claw 1: 1d20 + 5 ⇒ (13) + 5 = 18

claw 1 damage: 1d4 + 2 ⇒ (1) + 2 = 3

beak: 1d20 + 5 ⇒ (4) + 5 = 9

beak damage: 1d4 + 2 ⇒ (4) + 2 = 6

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust lines up and takes a shot at the rat.

Dust will move next to vili and take a shot at the purple rat

attack with bow: 1d20 + 2 ⇒ (1) + 2 = 3
damage: 1d8 ⇒ 4

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust walks in and draws her bow.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust scans the area around the warehouse and follows the others inside.

perception: 1d20 + 4 ⇒ (14) + 4 = 18

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

"Assuming that Mr. Karela is telling the truth, he has every right to retrieve his own property. And we have no reason to assume he is lying of course."

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Let's hope it doesn't come to that Krieger. I'm sure with a little help everything here will be set right and it will be best for all involved. Home to these kids is as much who cares for them as the wood and plaster.

diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

I don't think anyone begrudges you a nip now and again but you have to keep it in balance. These kids don't have anybody else. They can't afford to have you compromised. I don't see the need for this to go bad, but you have to meet me half way.

diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

I'm not keen on cracking down on her honestly. She's exploiting the system but the kids are better off here than the street man. Maybe we can just talk to her, see if we can talk some sense in to her? I don't want to see these kids lose the closest thing they have to a home.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust takes note of the circumstances and mutters to herself slightly as she calculates proper Dosages. She makes a thoughtful sound but doesn't take further action.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Heal: 1d20 ⇒ 17

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust walks into the kitchen and places the supplies on a relatively clear area of the kitchen. She keeps her eyes peeled but waits to see what the others do.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

"We are here to deliver some medical supplies on behalf of the silver crusade. If it helps, call it an unofficial outreach project for harlots" She motions superstitiously toward Ree. "And the mentally infirm" She motions toward quickly toward Vili and Krieger.

Diplomacy: 1d20 + 4 ⇒ (16) + 4 = 20

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

"Looks like the old lady might have a few tricks judging by the cat. Don't get froggy, but don't let your guard down."

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Spellcraft: 1d20 + 8 ⇒ (15) + 8 = 23

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Delivering medicine as thin pretense for a check up on the matron.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust shakes her head.

I don't think so. Far as I can tell she may be a bit lax but she's feeding and housing them at night. Better than I got when I was an orphan whelp."

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

And of course there is nothing novel about being propositioned by Zarta

Dust shrugs then gives a nod to the newcomer.

I have heard a few things about town. She has been here for a long time, likes the drink, and is a bit surly. She also sends the children in to town during the day to fend for themselves, but as long as they are old enough I don't see much harm in it. And art least they have a home to come back to.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust looks around at the children quietly, clearly effected by the surroundings.She seems keen to allow Vili to do the talking.

The combat scenes are pretty easy but something like this makes it pretty hard to figure out what to do until we figutr out more.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

diplomacy: 1d20 + 4 ⇒ (13) + 4 = 17

Dust smiles genuinely, the smug look which she has worn so far disappearing as she nods toward the paladin.

"We'll see what we can dig up. Hard to argue with getting medicine to orphans."

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Don't just stand there. Get him birdbrain! Dust points at the devil then walks over and grabs for the box on the ground.

The eagle presses it's attack.

claw 1: 1d20 + 3 ⇒ (5) + 3 = 8
claw 1 damage: 1d4 + 3 ⇒ (2) + 3 = 5
claw 2: 1d20 + 3 ⇒ (19) + 3 = 22
claw 2 damage: 1d4 + 3 ⇒ (2) + 3 = 5
bite: 1d20 + 3 ⇒ (4) + 3 = 7
bite damage: 1d4 + 3 ⇒ (4) + 3 = 7

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Ugh, Why does everything have to be so complicated.

Dust walks up between Ree and Vali and begins to feel around in empty air.

Dust takes a move action to search an adjacent square.

The eagle swings wildly at the empty space it last saw the creature.

claw: 1d20 + 3 ⇒ (6) + 3 = 9
claw 1 damage: 1d4 + 2 ⇒ (3) + 2 = 5
claw 2: 1d20 + 3 ⇒ (5) + 3 = 8
claw 2 damage: 1d4 + 2 ⇒ (3) + 2 = 5
bite: 1d20 + 3 ⇒ (6) + 3 = 9
bite damage: 1d4 + 2 ⇒ (3) + 2 = 5

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Dust shrugs her shoulders. Well, noses in I suppose.

She pulls a broken compass from her belt and makes a face as if concentrating. Next to the devil a particularly well groomed bird pops into existence and lets out a menacing cry.

She draws her conjuration implement and spends 1 from its focus pool to summon a celestial eagle with augment summoning adjacent to the imp. The eagle activates smite evil but takes no other action.

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

A slight and young looking Qadiran woman with a clearly not well used bow on her back leans against the wall opposite the office. She grins slightly and nods at John's pronouncement.

Suits me well enough. All things equal I would usually not prefer to get stabbed.

Name's Dust and I suppose I'm a bit of a multi-tasker.

Dark Archive

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Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Player Name: Molly Harmon
Character Name: Dust Talbott
PFS/Character #: 190960-13
Faction: Dark Archive
Day Job Roll: +4
Initiative Mid: +5

Dark Archive

Female Human Occultist 1 | hp 11/11 | AC 15 | FF 13 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perception +4 | Sense Motive +0 | Movement 30ft

Hi