Ardeth

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so im playing a character who has a trident. I eventually want to get a magical one with returning and distance.

1) what are other ways to increase my range/decrease range penalties

2) what would be my range with the trident


When using send skin does your consciousness have to be in the skin to control it?


I have a player who just hit level 7 and wants to take leadership. I'm working on trying to figure out his leadership score. here is what I got so far
level 7
charisma bonus +6
has a pet -2
has a stronghold +2

my questions are this
1) what would you consider moves around alot? they have a house and go back to town. i'm running a modified kingmaker campaign so they have a kingdom

2) greatly renown. I have a few issues here.
a- he is the "ruler" of his kingdom all be it a small and new kingdom
b- part of the back story he wrote was that he is a wanted man for a crime he did not commit but wanted no the less. so he is sort of renown but only as a wanted criminal.
c- he's done some things that have pissed off a few NPCs so he's known but again not for good things

3)a special power. he's a sorcerer with a Draconian blood line so he has some special powers like growing claws and eventually more

what would you put his leadership score at?


I have a player who just hit level 7 and wants to take leadership. I'm working on trying to figure out his leadership score. here is what I got so far
level 7
charisma bonus +6
has a pet -2
has a stronghold +2

my questions are this
1) what would you consider moves around alot? they have a house and go back to town. i'm running a modified kingmaker campaign so they have a kingdom

2) greatly renown. I have a few issues here.
a- he is the "ruler" of his kingdom all be it a small and new kingdom
b- part of the back story he wrote was that he is a wanted man for a crime he did not commit but wanted no the less. so he is sort of renown but only as a wanted criminal.
c- he's done some things that have pissed off a few NPCs so he's known but again not for good things

3)a special power. he's a sorcerer with a Draconian blood line so he has some special powers like growing claws and eventually more

what would you put his leadership score at?


I'm running a campaign and my party of 4 is about to reach level 7 and are planning on taking the leadership feat. We had a discussion on who gets to "create" the cohorts. I said that as the GM that any NPCs fall under my domain and since the campaign is set in an area where there is limited population that not every class would be available.

my suggestion was to come up with a list of 10 or so base class/race combinations and allow the PCs to choose from them.

so the question is who gets to create the cohorts and followers


so i see in the second round they added prices for ammo and blackpowder but what about weight?

how much does say 10 bullets weigh and black powder for those bullets. can a gunslinger carry as many as they want?


my campaign (kingmaker) we have a large group. about 7 people. the game runs very smoothly and my dm is great

the only issue we have run into is characters dying and what to do from there. me and one other guy are lvl 9 which is the highest. everyone else is between 6-8. we have one player who through both stupidity, bad playing and some plot has died 6 times each time bringing in a new character.

my question
what do you do with introducing new characters into an ongoing campaign? my dm has allowed them to first make lvl 1 with 4th level hit points when i was a lvl 7 then let them build lvl 3 guys, then 4 and now 5th lvl characters. his reasoning is that a 1st level pc will die due to lack of hit points/gear. i totally agree with him but there are some who feel that they are getting something they havent put the time into to get. weve been on this campaign for a year and i just got to lvl 9 and a new guy show up this week and got to build a lvl 5. just curious of other peoples experiance or what they do


in my campaign (kingmaker) we have a large group. about 7 people. the game runs very smoothly and my dm is great

the only issue we have run into is characters dying and what to do from there. me and one other guy are lvl 9 which is the highest. everyone else is between 6-8. we have one player who through both stupidity, bad playing and some plot has died 6 times each time bringing in a new character.

my question
what do you do with introducing new characters into an ongoing campaign? my dm has allowed them to first make lvl 1 with 4th level hit points when i was a lvl 7 then let them build lvl 3 guys, then 4 and now 5th lvl characters. his reasoning is that a 1st level pc will die due to lack of hit points/gear. i totally agree with him but there are some who feel that they are getting something they havent put the time into to get. weve been on this campaign for a year and i just got to lvl 9 and a new guy show up this week and got to build a lvl 5. just curious of other peoples experiance or what they do


so im currently a werewolf. well infected with it. i want to buy/comission someone to make me a +2 chainmail armor with the wild enchancement. ive discssed this with my dm but im curious on other thoughts.

how long would it take to get that from say the closest city? no one in the party can make magic armor yet. where would you find something like that? ive read the rules for pc's creating armor but not for npc's creating it