Harighal

Drake Stormrider's page

204 posts. Alias of WalkerOhmsford.


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Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I feel a bit drained from that shadow, but I am alright otherwise."


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Focusing on the blue shadow, Drake lifts his hand, trembling a bit, and recites any incantation. Three bolts of force shoot unerringly into the creature.

◆◆◆Force Barrage: 3d4 + 3 ⇒ (2, 1, 3) + 3 = 9


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake, feeling weakened from the shadow striking him, loses his concentration on his flame sphere. He quickly snaps his fingers and reaches out to touch the creature before stepping away from it.

◆◆Ignition: 1d20 + 10 ⇒ (14) + 10 = 243d6 ⇒ (2, 4, 6) = 12
◆Step


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake continues focusing on his ball of flame while quickly snapping his fingers and sending additional flame into the ghoul.

Sustain Floating Flame: 3d6 ⇒ (3, 2, 2) = 7 DC 20 Reflex
◆◆Ignition: 1d20 + 10 ⇒ (8) + 10 = 183d4 ⇒ (3, 3, 2) = 8


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake takes a moment to think of what kind of undead creature this could be.

Recall Knowledge (Religion): 1d20 + 6 ⇒ (1) + 6 = 7

Drake then begins a complicated movement of his fingers and muttering of an incantation. As he finishes a ball of flame appears with the creature.

◆◆Floating Flame: 3d6 ⇒ (3, 1, 5) = 9 DC 20 basic reflex save


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

I think if everyone else is good, we should continue exploring the hall that goes south on the west side of the map.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

How long have we been going since our last rest/ what time of day is it? I'm ok to rest or keep going, I have half my spells left for the day but I don't know where we stand on healing/other spell casting and alchemist bombs.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake moves up to the statue and reads the inscription but doesn't speak Dwarven. He then studies the statue itself, trying to discern anything magical.

Arcana: 1d20 + 12 ⇒ (17) + 12 = 29

"This statue seems to be some sort of magical doorway. I think the candles have something to do with activating it." Drake says to the group. "Perhaps the inscription can tell us something, but I don't speak Dwarven."


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I'm doing alright with spells, but will need to rest to recuperate my magics before too much longer. Let me take a look at those powders, perhaps they are used for arcane rituals." Drake answers Squall as he moves to inspect the powders.

Crafting: 1d20 + 10 ⇒ (20) + 10 = 30

"It seems as though this is several doses of a necrobinding serum. This could come in quite handy. How about you hold on to these R!Kktik, as you are our resident alchemist."


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake bows in thanks to the spirit for the gift. He takes one of the holy water vials and offers the other to R!Kktik.

"Squall, do you think we should go south or west?"


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Seeing his flames strike the biggest threats Drake begins a second spell. He quickly snaps his fingers as the orange skeleton comes up to him and reaches out with the flames. He follows that up by quickly focusing his will and bringing his spell into existence.

◆◆Ignition: 1d20 + 10 ⇒ (12) + 10 = 223d6 ⇒ (4, 3, 4) = 11
Shield AC=20


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake, seeing the army of undead ahead, begins a spell and raises his hand. Three bolts of fire shoot from his hand toward the three biggest threats.

Blazing Bolt (Ghast): 1d20 + 10 ⇒ (19) + 10 = 294d6 ⇒ (1, 2, 4, 1) = 8
Blazing Bolt (Blue Festrog): 1d20 + 10 ⇒ (7) + 10 = 174d6 ⇒ (6, 3, 4, 1) = 14
Blazing Bolt (Green Festrog): 1d20 + 10 ⇒ (9) + 10 = 194d6 ⇒ (5, 2, 3, 1) = 11


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake, upon seeing the eyes on the floor, racks his brain to see if this brings up any memories.

Recall Knowledge (Arcana): 1d20 + 12 ⇒ (15) + 12 = 27

"I agree Squall, let's see if we can see what is causing the noise in the rubble. Maybe we should close this room again, just to be safe?"


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

While the group waits, Drake would like to look around the room and try to see if there is anything obvious that the wheel would move.

Perception is a +6


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake begins casting a spell, raising his staff while speaking an incantation. As he finishes his casting three bolts of fire shoot at the festrogs.

◆◆◆Blazing Bolt (Yellow): 1d20 + 10 ⇒ (10) + 10 = 204d6 ⇒ (4, 1, 6, 3) = 14
Blazing Bolt (Black): 1d20 + 10 ⇒ (10) + 10 = 204d6 ⇒ (5, 3, 2, 3) = 13
Blazing Bolt (Purple): 1d20 + 10 ⇒ (9) + 10 = 194d6 ⇒ (4, 2, 5, 3) = 14


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake snaps his fingers causing them to glow with fire. He reaches out and touches the festrog next to him before taking a step back.

◆◆Ignition: 1d20 + 10 ⇒ (19) + 10 = 293d6 ⇒ (4, 2, 5) = 11
◆Step


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I think we should check out the old dormitory to see if it is usable as a camp if we need it. Then we can try to find a way down to the crypts."


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I agree Djala. No reason to let anything creep up on us from behind."


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I can take that necklace so we can understand any more undead creatures we run into, unless someone else knows how to speak necril."

Drake sits down and allows Shadow out of the bag into his lap. He begins petting the cat as he refocuses his mind.

Refocusing to get my focus point back.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake racks his brain trying to figure out how to calm the ghost and if reattaching the head would do it. He then casts shield incase the ghost decides to attack him.

Recall Knowledge (Religion): 1d20 + 6 ⇒ (2) + 6 = 8
Recall Knowledge (Arcana): 1d20 + 12 ⇒ (20) + 12 = 32
Shield


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

I'm waiting to see if Squall's placation has any effect on the ghost.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Trying to get a little further from the mummy, Drake moves away from it. Then, seeing that the fire seemed extra effective, he snaps his fingers again sending another spark at the mummy.

◆Stride
◆◆Ignition: 1d20 + 10 - 1 ⇒ (10) + 10 - 1 = 193d4 ⇒ (3, 1, 4) = 8


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Shaking off his moment of paralysis, Drake focuses on the creature and snaps his fingers, hurling a spark of flame at it. He then focuses and unleashes a bolt of force.

◆◆Ignition: 1d20 + 10 - 1 ⇒ (14) + 10 - 1 = 233d4 ⇒ (4, 2, 1) = 7
Force Bolt (Focus Spell): 1d4 + 1 ⇒ (2) + 1 = 3


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Will: 1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 19
Drake stands quaking in fear of the gruesome creature in the doorway.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"Sounds like a good plan R!Kktik." Drake says as he follows R!Kktik to the western door. He reaches down and picks up Shadow, placing the cat onto his bag.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I think it is safe to assume that it is, but I can not say with 100% certainty. Necromancy is not really my field of study." Drake says to R!Kktik.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake squats down next to the creature to examine it and see if he knows what it is.

Religion: 1d20 + 6 ⇒ (15) + 6 = 21


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake moves forward and brandishes his staff. The runes flare to life as a piece of debris flies toward the creature.

◆Stride
◆◆Telekinetic Projectile: 1d20 + 10 ⇒ (4) + 10 = 143d6 ⇒ (1, 6, 5) = 12


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Can Drake see the creature from where he is or are the gears in the way? Also I'll just take the damage from the trap.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake follows after Squall to try and see the creature and hope to get a spell off when he can see it. As he comes to a stop he again brings his Shield into existence.

◆Stride
◆Stride
Shield


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

As Marguerite works on disarming the traps, Drake investigates the bodies of the creatures, looking for any signs of the necrotic energy he saw in the graveyard.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Seeing the festrog that he already attacked go down, Drake focuses on the other creature, snapping his fingers and causing flames to jump toward the festrog. He then wills his Shield into place.

◆◆Ignition: 1d20 + 10 ⇒ (14) + 10 = 243d4 ⇒ (2, 4, 4) = 10
Shield AC 20


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I have a spell that will definitely hit them and we can see what they do from there. Just let me know when we are all ready!"

When everyone is ready Drake will cast Force Barrage at the blue festrog. Also the light is a soft yellow/red, like morning daylight, and I'll set it about 20 ft short of the festrogs so we can see them well and still see them if they move up toward us.

◆◆◆Force Barrage: 3d4 + 3 ⇒ (3, 2, 3) + 3 = 11


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"Tik I can get light down there for you. Give me the word when you are ready and I'll cast it." Drake says to Tik.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Retcon if allowed:

While being lowered to the water, Drake reaches out with his senses and casts Detect Magic.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

As Drake prepares to be lowered down, Shadow jumps onto his shoulder and Drake places the cat into a special pouch on his bag. Drake does his best to keep Shadow from getting wet at the bottom by lifting the bag above his head while swimming to the dry tunnel.

"Thank you for the cleaning, Ms. Marguerite!"


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"Squall what's going on down there? I see something moving!" Drake sends down after casting Message down as Djala brings the seat back up.

Drake turns to the group, "If Squall needs help I can get one of us down there safely. You'll have to trust me, but if you just jump down the hole, I have a spell that will safely slow your fall!" Drake takes a moment waiting for the group to decide what to do and casts Mystic Armor on himself.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

I think we just made the best rope swing ever!


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I've got another 50 feet here Tik. I can give you a hand in crafting the chair sling if you need help with it." Drake says as he pulls his bundle of rope from the side of his pack.

Aid (Crafting): 1d20 + 10 ⇒ (12) + 10 = 22


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake wipes away sweat from his brow as the group finishes the gristly task of reburying the bodies. "I'm ready for a good nights sleep. Let's head back to town and figure out what to investigate in the morning. I'd like to look a little further into this necromantic energy, but it seems that all the events are coming from a similar direction." Drake reaches down and absently pets Shadow between the ears before slowly turning and heading back to town.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake sags back as the hoard is put down. "Give Shadow and I a few minutes to look around and try to find a center of this necromantic energy before it fully dissipates. I'm not sure if we will be able to figure out who or what caused these zombies, but we can try." Drake says as he motions to Shadow to come toward him. Drake begins looking around the graveyard, starting near to where the zombies had come out of the ground, trying to find any indication of a necromantic ritual.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Perception (Shadow): 1d20 + 8 ⇒ (8) + 8 = 16


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I'm with Djala, I really hope there aren't any more of them after this." Drake calls out sounding a bit out of breath. He gathers himself and snaps his fingers in the direction of the zombies, sending out another spark of flame. He then continues moving south down the path.

◆◆Ignition: 1d20 + 10 ⇒ (20) + 10 = 303d4 ⇒ (3, 4, 1) = 8
◆Stride

Kaboom!


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake moves down the path and then snaps his fingers at the blue hoard, hoping to take out more of them.

◆Stride
◆◆Ignition: 1d20 + 10 ⇒ (10) + 10 = 203d4 ⇒ (3, 1, 4) = 8


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Reflex: 1d20 + 8 ⇒ (19) + 8 = 27

Seeing how well the wand worked, Drake focuses his energy and splays out his fingers. Fire erupts from them and roar into the zombies. He then thinks that the better part of valor is to move away from the creatures.

◆◆Breath Fire: 2d6 ⇒ (2, 1) = 3 DC 20 reflex, 15 ft cone
◆Stride


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake raises the wand he pulled out as the zombie hoard approaches and activates it, causing a cone of fire to shoot forth into the wall of bodies. He then quickly moves his fingers through an intricate movement and his shield pops back into existence.

◆◆Breath Fire: 2d6 ⇒ (2, 2) = 4 15ft cone, DC 20 basic reflex
Shield AC 19


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake will stride forward next to Squall, pull out a wand and bring up his magical shield.

◆Stride
◆Interact to pull out the Wand of Fire Breath
Shield AC 19


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

"I think the glow is some sort of necromantic residue. Give me some time to look at it and I'll see what I can figure out." Drake says to Tik.


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake snaps his fingers, causing a spark between them and reaches out to touch the festrog in front of him.

◆◆Ignition: 1d20 + 10 ⇒ (10) + 10 = 203d6 ⇒ (1, 4, 4) = 9

Drake then takes a moment, racking his brain to see if he can recall anything about the yellow glow from the creatures bodies.

Recall Knowledge (Arcana): 1d20 + 12 ⇒ (3) + 12 = 15


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Drake, seeing Squall engage the first creature, takes his time casting a spell. As he finishes his incantation he points his staff in the direction of the green creature, as three bolts of fire fly from the staff, streaking toward the red, green and yellow creatures.

◆◆◆Blazing Bolt (Red): 1d20 + 10 ⇒ (16) + 10 = 264d6 ⇒ (5, 2, 2, 6) = 15
Blazing Bolt (Green): 1d20 + 10 ⇒ (14) + 10 = 244d6 ⇒ (6, 6, 4, 1) = 17
Blazing Bolt (Yellow): 1d20 + 10 ⇒ (11) + 10 = 214d6 ⇒ (6, 6, 5, 3) = 20


Male Human Wizard (Battle Magic; Staff Nexus) 4| HP 36/36| AC 18 (19 w/Shield)| F +6 R +8 W +8 | Perc +6 (Initiative +2) | Stealth +8 | ◆ ↺ ◇ Speed 25 | Hero 3/3 | Focus 1/1 | Spells 1: 2/4; 2: 1/4 | Active Conditions: N/A | Staff Charges: 0

Seeing the ground begin to rip open, Drake raises his hand and wills a shield into existence. He then snaps his fingers and sends a spark of flame at the creature.

Shield AC 19
◆◆Ignition: 1d20 + 10 ⇒ (3) + 10 = 133d4 ⇒ (2, 2, 1) = 5

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