Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake moves up to Squall and casts Resist Energy (Fire). ◆Stride
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
While the kobold is talking, Drake takes out his notebook and jots down the most important things that Yurkyurk is saying. "Smokey nightmares, funny orange water is good, clear water is bad. Lava! Well this sounds like a wonderful place to hide out." Drake mutters to himself.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"I agree Squall. It will also give me some time to study this spellbook. I am loath to handle the staff to much, it seems like it radiates with evil to me!"
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Level 6 Class Feat: ◆Reach Spell
Stat Block Updated.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake moves into the room. He moves to the staff and spellbook. He takes his time to study the staff to try to figure out what it is and what power it may possess. He also checks out the spellbook.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing that the flaming sphere isn't doing much to the wall, Drake allows the spell to dissipate as he summons forth his will and sends a barrage of force at Drazmorg. ◆◆◆Force Barrage: 3d4 + 3 ⇒ (1, 1, 2) + 3 = 7
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake, seeing that his previous spell didn't do much to the wall, raises his hand and summons a ball of floating flame on the wall. He then takes a moment to recall anything he knows about wights. ◆◆Floating Flame: 3d6 ⇒ (6, 5, 1) = 12 DC 21 Basic Reflex Save
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake raises his staff and pushes his will into it, causing the runes to flare to life. He raises some nearby rubble and throws it at the wall. ◆◆Telekinetic Projectile: 1d20 + 11 ⇒ (17) + 11 = 284d6 ⇒ (4, 5, 6, 3) = 18 As the debris slams into the wall he quickly sends a message to Djala, "Tik and I are on our way. Hang tight and we will be there as quick as we can!" ◆Message
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake stays toward the back of the group preparing for when diplomacy fails with the necromancer. "Magic should only be used to protect life, not make unlife." he whispers to himself, though those near him probably hear him.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake jumps back into the ring and moves toward #3. When he gets to it he attempts to disarm it using him arcane knowledge. ◆Stride
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing Squall trying to distract the sphere nearest him, Drake moves up to the rune and attempts to disable it. ◆Stride
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake moves clockwise toward sphere 6 and then attempts an arcana check on it. ◆Move
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake points his staff, flinging more debris at the creature. He then focuses for a moment, sending out a bolt of force. ◆◆Telekinetic Projectile: 1d20 + 11 - 1 ⇒ (9) + 11 - 1 = 194d6 ⇒ (5, 3, 5, 5) = 18
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing that the debris seemed to work, Drake again raises his staff causing the runes to flare to life and flings more debris at the creature. He then brings his shield into existence to defend himself. ◆◆Telekinetic Projectile: 1d20 + 11 - 1 ⇒ (10) + 11 - 1 = 204d6 ⇒ (4, 6, 4, 1) = 15
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Will Save: 1d20 + 12 - 1 ⇒ (7) + 12 - 1 = 18
Drake feels the wave of despair hit him but steels himself and shakes it off. He takes a moment to try to figure out what the creature is and then focuses with his staff, flinging debris at the creature. ◆Recall Knowledge (Religion): 1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake raises his hand while muttering a spell under his breath and three bolts of force shoot into the shadow. ◆◆◆Force Barrage: 3d4 + 3 ⇒ (4, 3, 4) + 3 = 14
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
As the shadow moves next to him, Drake quickly summons fire to his fingertips and tries to strike the creature again before stepping away from it. ◆◆Ignition: 1d20 + 11 ⇒ (14) + 11 = 254d6 ⇒ (5, 3, 3, 4) = 15
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
As the shadow flows out of the crystal, Drake snaps up his shield and sends a small flame towards the creature. ◆Shield AC 22
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"Where are the seals located? When did you see this necromancer? Recently?"
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake will attempt to aid R!Kktik on his recall knowledge. Arcana: 1d20 + 13 ⇒ (16) + 13 = 29
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"That sounds like sound thinking Djala. Let's check out the north first."
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake takes another moment to try to recall anything he can about this kind of construct and how to defeat it, from an arcane angle this time. He then snaps his fingers, sending more flame toward it. ◆Recall Knowledge (Arcane): 1d20 + 13 ⇒ (9) + 13 = 22
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing his companions getting bitten and clawed by the monster, Drake instinctively snaps his fingers and sends a flame toward it. He then takes a moment to rack his brain, trying to figure out what the creature is. ◆◆Ignition: 1d20 + 11 ⇒ (12) + 11 = 234d4 ⇒ (3, 4, 4, 2) = 13
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
My bad! Updating my previous post.
◆Stride
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake lifts his staff, drawing energy into the runes before releasing three bolts of fire at the creature. ◆◆◆Blazing Bolt 1: 1d20 + 11 ⇒ (5) + 11 = 164d6 ⇒ (5, 3, 1, 1) = 10
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Yes. I'm trying to make sure I mention it when we prepare for the day though. While using it my base AC should be 21.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Closing his spellbook and absently scratching Shadow between the ears, Drake speaks up, "I would also like to investigate the undead and see if we can't determine what the source of the necromantic energies we have been seeing is." Drake then takes a moment after standing up to mutter an incantation and cast Mystic Armor on himself.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
I've leveled up and updated my profile accordingly. Upped Str, Dex, Int and Cha. Took Clever Improviser and upped Society.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
I'll get mine updated this afternoon. My work updated it's firewall so I can't use my work computer to get on the Paizo site
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"That sounds like a good idea to me Squall." Drake says while catching his breath.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Snapping his staff forward, Drake sends bits of rubble into the hoard, then wills his shield into place. ◆◆Telekinetic Projectile: 1d20 + 10 ⇒ (5) + 10 = 153d6 ⇒ (5, 6, 6) = 17
Hero Point: 1d20 + 10 ⇒ (14) + 10 = 24
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake snaps his fingers at the red group and sends a bolt of fire into them. He then moves back to the opening of the hall. ◆◆Ignition: 1d20 + 10 ⇒ (12) + 10 = 223d4 ⇒ (2, 1, 1) = 4
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake brings his staff to bear and launches some nearby rubble at the red undead group. He then brings up his shield. ◆◆Telekinetic Projectile: 1d20 + 10 ⇒ (1) + 10 = 113d6 ⇒ (2, 3, 4) = 9
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"I agree with Azarim about leaving it alone. Can one of us check the door that Marguerite found, make sure it isn't trapped?"
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake hops out of the pool, shaking off the toxic liquid, and picks his staff up after putting his tools back in his pack. "I agree Djala and Tik, let's look to the south before we deal with any more liquid."
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing that throwing things at the trap isn't working, Drake moves up to one of the vents while pulling out his tools and begins working to disable it. Thievery: 1d20 + 8 ⇒ (15) + 8 = 23
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"I feel a bit drained from that shadow, but I am alright otherwise."
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Focusing on the blue shadow, Drake lifts his hand, trembling a bit, and recites any incantation. Three bolts of force shoot unerringly into the creature. ◆◆◆Force Barrage: 3d4 + 3 ⇒ (2, 1, 3) + 3 = 9
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake, feeling weakened from the shadow striking him, loses his concentration on his flame sphere. He quickly snaps his fingers and reaches out to touch the creature before stepping away from it. ◆◆Ignition: 1d20 + 10 ⇒ (14) + 10 = 243d6 ⇒ (2, 4, 6) = 12
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake continues focusing on his ball of flame while quickly snapping his fingers and sending additional flame into the ghoul. ◆Sustain Floating Flame: 3d6 ⇒ (3, 2, 2) = 7 DC 20 Reflex
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake takes a moment to think of what kind of undead creature this could be. ◆Recall Knowledge (Religion): 1d20 + 6 ⇒ (1) + 6 = 7 Drake then begins a complicated movement of his fingers and muttering of an incantation. As he finishes a ball of flame appears with the creature. ◆◆Floating Flame: 3d6 ⇒ (3, 1, 5) = 9 DC 20 basic reflex save
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
I think if everyone else is good, we should continue exploring the hall that goes south on the west side of the map.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
How long have we been going since our last rest/ what time of day is it? I'm ok to rest or keep going, I have half my spells left for the day but I don't know where we stand on healing/other spell casting and alchemist bombs.
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake moves up to the statue and reads the inscription but doesn't speak Dwarven. He then studies the statue itself, trying to discern anything magical. Arcana: 1d20 + 12 ⇒ (17) + 12 = 29 "This statue seems to be some sort of magical doorway. I think the candles have something to do with activating it." Drake says to the group. "Perhaps the inscription can tell us something, but I don't speak Dwarven."
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
"I'm doing alright with spells, but will need to rest to recuperate my magics before too much longer. Let me take a look at those powders, perhaps they are used for arcane rituals." Drake answers Squall as he moves to inspect the powders. Crafting: 1d20 + 10 ⇒ (20) + 10 = 30 "It seems as though this is several doses of a necrobinding serum. This could come in quite handy. How about you hold on to these R!Kktik, as you are our resident alchemist."
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake bows in thanks to the spirit for the gift. He takes one of the holy water vials and offers the other to R!Kktik. "Squall, do you think we should go south or west?"
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Seeing his flames strike the biggest threats Drake begins a second spell. He quickly snaps his fingers as the orange skeleton comes up to him and reaches out with the flames. He follows that up by quickly focusing his will and bringing his spell into existence. ◆◆Ignition: 1d20 + 10 ⇒ (12) + 10 = 223d6 ⇒ (4, 3, 4) = 11
Male Human Wizard (Battle Magic; Staff Nexus) 6| HP 50/50| AC 21 (22 w/Shield)| F +8 R +13 W +10 | Perc +8 (Initiative +2) | Stealth +11 | ◆ ↺ ◇ Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 3/4; 3: 4/4 | Active Conditions: N/A | Staff Charges: 0
Drake, seeing the army of undead ahead, begins a spell and raises his hand. Three bolts of fire shoot from his hand toward the three biggest threats. Blazing Bolt (Ghast): 1d20 + 10 ⇒ (19) + 10 = 294d6 ⇒ (1, 2, 4, 1) = 8
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