Armor:
+2 Heavy Shield: 15lbs, +4 Shield bonus to AC, -1 Armor Check
+2 Full Plate: 50lbs, +11 Armor bonus to AC, +1 Max Dex, -5 Armor Check
Jingasa of the Fortunate Soldier: 3lbs, +1 Luck bonus to AC, Negate critical hit 1/day
Weapons:
+1 Silver Heavy Mace: 8lbs, Bludgeoning
Mwk Cold Iron Spiked Gauntlet: 1lb, Piercing
Worn:
Cleric Outfit: 0lbs
Bardin Family Signet Ring: 0lbs; with Continual Flame cast on it
Blackened Silver Malleable Unholy Symbol of Asmodeous: 0lbs
Ring of Protection +1: 0lbs, +1 Deflection bonus, Ring slot
Amulet of Natural Armor +1: 0lbs, +1 Natural Armor, Neck slot
Cloak of Resistance +2: 1lb, +2 Resistance bonus on all saves, Shoulders slot
Incandescent blue Sphere Ion Stone: +2 enhancement bonus to Wisdom, Slotless
Phylactery of Negative Channeling: +2d6 Channeled negative energy, Headband slot
Ring Of Feather Falling
Gloves of Swimming and Climbing
Belt Pouch:
Wayfinder: 1lb, Cast light at will, slotless
Green and Pink Sphere Ion Stone: +2 enhancement bonus to Cha, +1 bonus on will saves while in Wayfinder, slotless (in Wayfinder)
Back Pack:
Bed Roll: 5lbs, Silk Rope: 5lbs, Waterskin: 4lbs, Rations (x4): 4lbs
Flint and Steel: 0lbs, Grappling Hook: 4lbs, Sunrods (x2), Whetstone: 1lb
Wands:
Wand of Cure Light Wounds: CL 1, Heal 1d8+1 hit points; 34 charges
Wand of Cure Moderate Wounds: CL 3, Heal 2d8+3 hit points; 42 charges
Wand of Infernal Healing: CL 1, Fast healing 1 for 10 rounds; 26 charges
Potions:
Lesser Restoration (x2): CL 3, Heal 1d4 damage on 1 ability score, Remove Fatigue
Scroll Case #:
Spell Name: 1lb, CL 0, effect