DrSazerac
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Are familiars a good idea in PFS games?
Too fragile, hard to use to deliver touch spells, too much of a target for bad guys?
Or are they handy for scouting, extra Perception checks, etc?
I've only played a three games in PFS, and have the XP to hit level 2. Which means it's time to make a final decision on my character.
I played an Arcanist in my last game and enjoyed it (despite issues like discovering Sleep is a full round action that seems to attract mob aggro, and not being able to shoot anything into melee successfully).
One of my exploits was Familiar (picked an Owl), but when I used it once to scout it got wiped out very easily.
Are they generally seen as handy to have? Or too much trouble?
Thanks.
