Goblin Plush

Dr Offe T. Radar's page

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So yeah, as the title says I am planning a homebrew pirate campaign, I'm huge into worldbuilding so I already got all the history and factions and lore (doesn't mean I don't want to hear any suggestions on stuff to add)

What I'd like to know is:
1: any suggestions on how to run things, or rules, tweaks, stories and the like would be very nice
2: I cannot decide how to do firearms, I'm leaning to early firearms but I specifically would like to add in colonial style rifles and those just don't feel like muskets OR rifles according to the rules
3: are there any books I should look into? I already have the core rulebook, ultimate equipment and combat, as well as a few more, I do not have the Inner Sea book
4: I am doing this in pathfinder 1st edition
5: I have GMd a few times before, but I am still young and stupid so any GMing advice is also good

Any suggestions or the like would be very nice and much appreciated!